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Add PerformInvite and refactor how errors get handled (#1158)
* Add PerformInvite and refactor how errors get handled - Rename `JoinError` to `PerformError` - Remove `error` from the API function signature entirely. This forces errors to be bundled into `PerformError` which makes it easier for callers to detect and handle errors. On network errors, HTTP clients will make a `PerformError`. * Unbreak everything; thanks Go! * Send back JSONResponse according to the PerformError * Update federation invite code too
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16 changed files with 469 additions and 332 deletions
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@ -403,15 +403,15 @@ func createRoom(
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}
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}
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// Send the invite event to the roomserver.
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if err = roomserverAPI.SendInvite(
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if perr := roomserverAPI.SendInvite(
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req.Context(), rsAPI,
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inviteEvent.Headered(roomVersion),
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strippedState, // invite room state
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cfg.Matrix.ServerName, // send as server
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nil, // transaction ID
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); err != nil {
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util.GetLogger(req.Context()).WithError(err).Error("SendInvite failed")
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return jsonerror.InternalServerError()
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); perr != nil {
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util.GetLogger(req.Context()).WithError(perr).Error("SendInvite failed")
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return perr.JSONResponse()
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}
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}
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