Add PerformInvite and refactor how errors get handled (#1158)

* Add PerformInvite and refactor how errors get handled

- Rename `JoinError` to `PerformError`
- Remove `error` from the API function signature entirely. This forces
  errors to be bundled into `PerformError` which makes it easier for callers
  to detect and handle errors. On network errors, HTTP clients will make a
  `PerformError`.

* Unbreak everything; thanks Go!

* Send back JSONResponse according to the PerformError

* Update federation invite code too
This commit is contained in:
Kegsay 2020-06-24 15:06:14 +01:00 committed by GitHub
parent ebaaf65c54
commit 002fe05a20
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
16 changed files with 469 additions and 332 deletions

View file

@ -403,15 +403,15 @@ func createRoom(
}
}
// Send the invite event to the roomserver.
if err = roomserverAPI.SendInvite(
if perr := roomserverAPI.SendInvite(
req.Context(), rsAPI,
inviteEvent.Headered(roomVersion),
strippedState, // invite room state
cfg.Matrix.ServerName, // send as server
nil, // transaction ID
); err != nil {
util.GetLogger(req.Context()).WithError(err).Error("SendInvite failed")
return jsonerror.InternalServerError()
); perr != nil {
util.GetLogger(req.Context()).WithError(perr).Error("SendInvite failed")
return perr.JSONResponse()
}
}