Invites v2 endpoint (#952)

* Start converting v1 invite endpoint to v2

* Update gomatrixserverlib

* Early federationsender code for sending invites

* Sending invites sorta happens now

* Populate invite request with stripped state

* Remodel a bit, don't reflect received invites

* Handle invite_room_state

* Handle room versions a bit better

* Update gomatrixserverlib

* Tweak order in destinationQueue.next

* Revert check in processMessage

* Tweak federation sender destination queue code a bit

* Add comments
This commit is contained in:
Neil Alexander 2020-04-03 14:29:06 +01:00 committed by GitHub
parent 955244c092
commit 067b875063
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18 changed files with 286 additions and 95 deletions

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@ -80,6 +80,49 @@ func (oqs *OutgoingQueues) SendEvent(
return nil
}
// SendEvent sends an event to the destinations
func (oqs *OutgoingQueues) SendInvite(
inviteReq *gomatrixserverlib.InviteV2Request,
) error {
ev := inviteReq.Event()
stateKey := ev.StateKey()
if stateKey == nil {
log.WithFields(log.Fields{
"event_id": ev.EventID(),
}).Info("invite had no state key, dropping")
return nil
}
_, destination, err := gomatrixserverlib.SplitID('@', *stateKey)
if err != nil {
log.WithFields(log.Fields{
"event_id": ev.EventID(),
"state_key": stateKey,
}).Info("failed to split destination from state key")
return nil
}
log.WithFields(log.Fields{
"event_id": ev.EventID(),
}).Info("Sending invite")
oqs.queuesMutex.Lock()
defer oqs.queuesMutex.Unlock()
oq := oqs.queues[destination]
if oq == nil {
oq = &destinationQueue{
origin: oqs.origin,
destination: destination,
client: oqs.client,
}
oqs.queues[destination] = oq
}
oq.sendInvite(inviteReq)
return nil
}
// SendEDU sends an EDU event to the destinations
func (oqs *OutgoingQueues) SendEDU(
e *gomatrixserverlib.EDU, origin gomatrixserverlib.ServerName,