mirror of
https://github.com/hoernschen/dendrite.git
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Minor SendToDevice fix (#2565)
* Avoid unnecessary marshalling if sending to the local server * Fix ordering of ToDevice messages * Revive SendToDevice test
This commit is contained in:
parent
3ea21273bc
commit
09f0ff14c8
4 changed files with 129 additions and 85 deletions
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@ -1,7 +1,9 @@
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package storage_test
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import (
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"bytes"
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"context"
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"encoding/json"
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"fmt"
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"reflect"
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"testing"
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@ -394,90 +396,125 @@ func TestGetEventsInRangeWithEventsInsertedLikeBackfill(t *testing.T) {
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from = topologyTokenBefore(t, db, paginatedEvents[len(paginatedEvents)-1].EventID())
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}
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}
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*/
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func TestSendToDeviceBehaviour(t *testing.T) {
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//t.Parallel()
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db := MustCreateDatabase(t)
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t.Parallel()
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alice := test.NewUser(t)
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bob := test.NewUser(t)
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deviceID := "one"
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test.WithAllDatabases(t, func(t *testing.T, dbType test.DBType) {
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db, close := MustCreateDatabase(t, dbType)
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defer close()
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// At this point there should be no messages. We haven't sent anything
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// yet.
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_, events, err := db.SendToDeviceUpdatesForSync(ctx, alice.ID, deviceID, 0, 100)
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if err != nil {
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t.Fatal(err)
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}
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if len(events) != 0 {
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t.Fatal("first call should have no updates")
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}
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// At this point there should be no messages. We haven't sent anything
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// yet.
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_, events, updates, deletions, err := db.SendToDeviceUpdatesForSync(ctx, "alice", "one", types.StreamingToken{})
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if err != nil {
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t.Fatal(err)
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}
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if len(events) != 0 || len(updates) != 0 || len(deletions) != 0 {
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t.Fatal("first call should have no updates")
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}
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err = db.CleanSendToDeviceUpdates(context.Background(), updates, deletions, types.StreamingToken{})
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if err != nil {
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return
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}
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err = db.CleanSendToDeviceUpdates(context.Background(), alice.ID, deviceID, 100)
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if err != nil {
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return
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}
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// Try sending a message.
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streamPos, err := db.StoreNewSendForDeviceMessage(ctx, "alice", "one", gomatrixserverlib.SendToDeviceEvent{
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Sender: "bob",
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Type: "m.type",
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Content: json.RawMessage("{}"),
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// Try sending a message.
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streamPos, err := db.StoreNewSendForDeviceMessage(ctx, alice.ID, deviceID, gomatrixserverlib.SendToDeviceEvent{
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Sender: bob.ID,
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Type: "m.type",
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Content: json.RawMessage("{}"),
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})
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if err != nil {
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t.Fatal(err)
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}
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// At this point we should get exactly one message. We're sending the sync position
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// that we were given from the update and the send-to-device update will be updated
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// in the database to reflect that this was the sync position we sent the message at.
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streamPos, events, err = db.SendToDeviceUpdatesForSync(ctx, alice.ID, deviceID, 0, streamPos)
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if err != nil {
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t.Fatal(err)
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}
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if count := len(events); count != 1 {
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t.Fatalf("second call should have one update, got %d", count)
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}
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err = db.CleanSendToDeviceUpdates(context.Background(), alice.ID, deviceID, streamPos)
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if err != nil {
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return
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}
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// At this point we should still have one message because we haven't progressed the
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// sync position yet. This is equivalent to the client failing to /sync and retrying
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// with the same position.
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streamPos, events, err = db.SendToDeviceUpdatesForSync(ctx, alice.ID, deviceID, 0, 100)
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if err != nil {
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t.Fatal(err)
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}
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if len(events) != 1 {
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t.Fatal("third call should have one update still")
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}
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err = db.CleanSendToDeviceUpdates(context.Background(), alice.ID, deviceID, streamPos+1)
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if err != nil {
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return
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}
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// At this point we should now have no updates, because we've progressed the sync
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// position. Therefore the update from before will not be sent again.
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_, events, err = db.SendToDeviceUpdatesForSync(ctx, alice.ID, deviceID, streamPos+1, streamPos+2)
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if err != nil {
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t.Fatal(err)
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}
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if len(events) != 0 {
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t.Fatal("fourth call should have no updates")
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}
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err = db.CleanSendToDeviceUpdates(context.Background(), alice.ID, deviceID, streamPos+1)
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if err != nil {
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return
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}
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// At this point we should still have no updates, because no new updates have been
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// sent.
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_, events, err = db.SendToDeviceUpdatesForSync(ctx, alice.ID, deviceID, streamPos, streamPos+2)
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if err != nil {
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t.Fatal(err)
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}
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if len(events) != 0 {
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t.Fatal("fifth call should have no updates")
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}
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// Send some more messages and verify the ordering is correct ("in order of arrival")
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var lastPos types.StreamPosition = 0
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for i := 0; i < 10; i++ {
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streamPos, err = db.StoreNewSendForDeviceMessage(ctx, alice.ID, deviceID, gomatrixserverlib.SendToDeviceEvent{
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Sender: bob.ID,
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Type: "m.type",
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Content: json.RawMessage(fmt.Sprintf(`{ "count": %d }`, i)),
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})
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if err != nil {
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t.Fatal(err)
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}
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lastPos = streamPos
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}
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_, events, err = db.SendToDeviceUpdatesForSync(ctx, alice.ID, deviceID, 0, lastPos)
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if err != nil {
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t.Fatalf("unable to get events: %v", err)
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}
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for i := 0; i < 10; i++ {
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want := json.RawMessage(fmt.Sprintf(`{"count":%d}`, i))
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got := events[i].Content
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if !bytes.Equal(got, want) {
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t.Fatalf("messages are out of order\nwant: %s\ngot: %s", string(want), string(got))
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}
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}
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})
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if err != nil {
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t.Fatal(err)
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}
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// At this point we should get exactly one message. We're sending the sync position
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// that we were given from the update and the send-to-device update will be updated
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// in the database to reflect that this was the sync position we sent the message at.
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_, events, updates, deletions, err = db.SendToDeviceUpdatesForSync(ctx, "alice", "one", types.StreamingToken{SendToDevicePosition: streamPos})
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if err != nil {
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t.Fatal(err)
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}
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if len(events) != 1 || len(updates) != 1 || len(deletions) != 0 {
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t.Fatal("second call should have one update")
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}
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err = db.CleanSendToDeviceUpdates(context.Background(), updates, deletions, types.StreamingToken{SendToDevicePosition: streamPos})
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if err != nil {
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return
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}
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// At this point we should still have one message because we haven't progressed the
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// sync position yet. This is equivalent to the client failing to /sync and retrying
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// with the same position.
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_, events, updates, deletions, err = db.SendToDeviceUpdatesForSync(ctx, "alice", "one", types.StreamingToken{SendToDevicePosition: streamPos})
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if err != nil {
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t.Fatal(err)
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}
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if len(events) != 1 || len(updates) != 0 || len(deletions) != 0 {
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t.Fatal("third call should have one update still")
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}
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err = db.CleanSendToDeviceUpdates(context.Background(), updates, deletions, types.StreamingToken{SendToDevicePosition: streamPos})
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if err != nil {
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return
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}
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// At this point we should now have no updates, because we've progressed the sync
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// position. Therefore the update from before will not be sent again.
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_, events, updates, deletions, err = db.SendToDeviceUpdatesForSync(ctx, "alice", "one", types.StreamingToken{SendToDevicePosition: streamPos + 1})
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if err != nil {
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t.Fatal(err)
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}
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if len(events) != 0 || len(updates) != 0 || len(deletions) != 1 {
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t.Fatal("fourth call should have no updates")
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}
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err = db.CleanSendToDeviceUpdates(context.Background(), updates, deletions, types.StreamingToken{SendToDevicePosition: streamPos + 1})
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if err != nil {
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return
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}
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// At this point we should still have no updates, because no new updates have been
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// sent.
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_, events, updates, deletions, err = db.SendToDeviceUpdatesForSync(ctx, "alice", "one", types.StreamingToken{SendToDevicePosition: streamPos + 2})
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if err != nil {
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t.Fatal(err)
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}
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if len(events) != 0 || len(updates) != 0 || len(deletions) != 0 {
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t.Fatal("fifth call should have no updates")
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}
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}
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/*
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func TestInviteBehaviour(t *testing.T) {
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db := MustCreateDatabase(t)
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inviteRoom1 := "!inviteRoom1:somewhere"
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