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Change backoff behaviour so that Failure returns planned end time (#1288)
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2 changed files with 52 additions and 9 deletions
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@ -66,10 +66,16 @@ type ServerStatistics struct {
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serverName gomatrixserverlib.ServerName //
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serverName gomatrixserverlib.ServerName //
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blacklisted atomic.Bool // is the node blacklisted
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blacklisted atomic.Bool // is the node blacklisted
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backoffStarted atomic.Bool // is the backoff started
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backoffStarted atomic.Bool // is the backoff started
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backoffUntil atomic.Value // time.Time until this backoff interval ends
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backoffCount atomic.Uint32 // number of times BackoffDuration has been called
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backoffCount atomic.Uint32 // number of times BackoffDuration has been called
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successCounter atomic.Uint32 // how many times have we succeeded?
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successCounter atomic.Uint32 // how many times have we succeeded?
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}
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}
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// duration returns how long the next backoff interval should be.
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func (s *ServerStatistics) duration(count uint32) time.Duration {
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return time.Second * time.Duration(math.Exp2(float64(count)))
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}
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// Success updates the server statistics with a new successful
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// Success updates the server statistics with a new successful
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// attempt, which increases the sent counter and resets the idle and
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// attempt, which increases the sent counter and resets the idle and
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// failure counters. If a host was blacklisted at this point then
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// failure counters. If a host was blacklisted at this point then
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@ -88,11 +94,36 @@ func (s *ServerStatistics) Success() {
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// Failure marks a failure and starts backing off if needed.
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// Failure marks a failure and starts backing off if needed.
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// The next call to BackoffIfRequired will do the right thing
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// The next call to BackoffIfRequired will do the right thing
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// after this.
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// after this. It will return the time that the current failure
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func (s *ServerStatistics) Failure() {
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// will result in backoff waiting until, and a bool signalling
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// whether we have blacklisted and therefore to give up.
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func (s *ServerStatistics) Failure() (time.Time, bool) {
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// If we aren't already backing off, this call will start
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// a new backoff period. Reset the counter to 0 so that
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// we backoff only for short periods of time to start with.
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if s.backoffStarted.CAS(false, true) {
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if s.backoffStarted.CAS(false, true) {
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s.backoffCount.Store(0)
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s.backoffCount.Store(0)
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}
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}
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// Check if we have blacklisted this node.
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if s.blacklisted.Load() {
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return time.Now(), true
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}
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// If we're already backing off and we haven't yet surpassed
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// the deadline then return that. Repeated calls to Failure
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// within a single backoff interval will have no side effects.
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if until, ok := s.backoffUntil.Load().(time.Time); ok && !time.Now().After(until) {
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return until, false
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}
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// We're either backing off and have passed the deadline, or
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// we aren't backing off, so work out what the next interval
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// will be.
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count := s.backoffCount.Load()
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until := time.Now().Add(s.duration(count))
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s.backoffUntil.Store(until)
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return until, false
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}
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}
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// BackoffIfRequired will block for as long as the current
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// BackoffIfRequired will block for as long as the current
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@ -102,11 +133,8 @@ func (s *ServerStatistics) BackoffIfRequired(backingOff atomic.Bool, interrupt <
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return 0, false
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return 0, false
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}
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}
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// Work out how many times we've backed off so far.
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count := s.backoffCount.Inc()
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duration := time.Second * time.Duration(math.Exp2(float64(count)))
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// Work out if we should be blacklisting at this point.
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// Work out if we should be blacklisting at this point.
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count := s.backoffCount.Inc()
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if count >= s.statistics.FailuresUntilBlacklist {
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if count >= s.statistics.FailuresUntilBlacklist {
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// We've exceeded the maximum amount of times we're willing
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// We've exceeded the maximum amount of times we're willing
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// to back off, which is probably in the region of hours by
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// to back off, which is probably in the region of hours by
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@ -118,9 +146,14 @@ func (s *ServerStatistics) BackoffIfRequired(backingOff atomic.Bool, interrupt <
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logrus.WithError(err).Errorf("Failed to add %q to blacklist", s.serverName)
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logrus.WithError(err).Errorf("Failed to add %q to blacklist", s.serverName)
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}
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}
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}
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}
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return duration, true
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return 0, true
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}
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}
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// Work out when we should wait until.
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duration := s.duration(count)
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until := time.Now().Add(duration)
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s.backoffUntil.Store(until)
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// Notify the destination queue that we're backing off now.
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// Notify the destination queue that we're backing off now.
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backingOff.Store(true)
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backingOff.Store(true)
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defer backingOff.Store(false)
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defer backingOff.Store(false)
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@ -10,7 +10,7 @@ import (
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func TestBackoff(t *testing.T) {
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func TestBackoff(t *testing.T) {
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stats := Statistics{
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stats := Statistics{
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FailuresUntilBlacklist: 5,
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FailuresUntilBlacklist: 7,
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}
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}
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server := ServerStatistics{
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server := ServerStatistics{
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statistics: &stats,
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statistics: &stats,
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@ -41,10 +41,20 @@ func TestBackoff(t *testing.T) {
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// Get the duration.
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// Get the duration.
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duration, blacklist := server.BackoffIfRequired(backingOff, interrupt)
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duration, blacklist := server.BackoffIfRequired(backingOff, interrupt)
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// Register another failure for good measure. This should have no
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// side effects since a backoff is already in progress. If it does
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// then we'll fail.
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until, blacklisted := server.Failure()
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if time.Until(until) > duration {
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t.Fatal("Failure produced unexpected side effect when it shouldn't have")
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}
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// Check if we should be blacklisted by now.
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// Check if we should be blacklisted by now.
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if i > stats.FailuresUntilBlacklist {
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if i >= stats.FailuresUntilBlacklist {
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if !blacklist {
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if !blacklist {
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t.Fatalf("Backoff %d should have resulted in blacklist but didn't", i)
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t.Fatalf("Backoff %d should have resulted in blacklist but didn't", i)
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} else if blacklist != blacklisted {
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t.Fatalf("BackoffIfRequired and Failure returned different blacklist values")
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} else {
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} else {
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t.Logf("Backoff %d is blacklisted as expected", i)
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t.Logf("Backoff %d is blacklisted as expected", i)
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continue
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continue
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