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Pinecone P2P demo (#1856)
* Pinecone demo * Enable multicast, fix HTTP routing * Fix multicast import * Fix build * Update Pinecone demo * Fix the keys * Tweaks * Pinecone room directory support (early) * Fix gobind-pinecone * Add pinecone listener * Fix public key value * Use AuthenticatedConnect for dial * Fix gobind-pinecone * Stop panics * Give fsAPI to keyserver * Pinecone demo fixes * Update gobind build scripts * Account creation * Tweaks * Setup tweaks * API tweaks * API tweaks * API tweaks * Port mutex * Re-enable multicast * Add ReadCopy * Update quic-go, fixes * Shutdowns fixed for iOS * Update build script * Add WebSocket support * Bug fixes * Netconn context * Fix WebSocket connectivity * Fixes to gobind API * Strip frameworks * Configurability updates * Update go.mod * Update go.mod/go.sum * Update go.mod/go.sum * Update go.mod/go.sum * Try to stay connected tto static peer * Update gobind-pinecone * Update go.mod/go.sum * Test uTP+TLS * Use HTTP/2 * Don't use HTTP/2 * Update go.mod/go.sum * Attempt to reconnect to the static peer if it drops * Stay connected to static peers more stickily * Retry room directory lookups if they fail * NewQUIC -> NewSessions * Storage updates * Don't return immediately when there's nothing to sync * Updates * Try to reconnect to static peer more * Update go.mod/go.sum * Require Go 1.14 * Update go.mod/go.sum * Update go.mod/go.sum
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parent
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commit
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19 changed files with 1264 additions and 25 deletions
81
cmd/dendrite-demo-pinecone/conn/ws.go
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81
cmd/dendrite-demo-pinecone/conn/ws.go
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package conn
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import (
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"io"
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"net"
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"time"
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"github.com/gorilla/websocket"
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)
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func WrapWebSocketConn(c *websocket.Conn) *WebSocketConn {
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return &WebSocketConn{c: c}
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}
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type WebSocketConn struct {
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r io.Reader
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c *websocket.Conn
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}
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func (c *WebSocketConn) Write(p []byte) (int, error) {
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err := c.c.WriteMessage(websocket.BinaryMessage, p)
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if err != nil {
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return 0, err
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}
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return len(p), nil
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}
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func (c *WebSocketConn) Read(p []byte) (int, error) {
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for {
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if c.r == nil {
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// Advance to next message.
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var err error
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_, c.r, err = c.c.NextReader()
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if err != nil {
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return 0, err
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}
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}
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n, err := c.r.Read(p)
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if err == io.EOF {
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// At end of message.
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c.r = nil
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if n > 0 {
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return n, nil
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} else {
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// No data read, continue to next message.
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continue
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}
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}
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return n, err
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}
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}
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func (c *WebSocketConn) Close() error {
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return c.c.Close()
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}
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func (c *WebSocketConn) LocalAddr() net.Addr {
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return c.c.LocalAddr()
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}
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func (c *WebSocketConn) RemoteAddr() net.Addr {
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return c.c.RemoteAddr()
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}
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func (c *WebSocketConn) SetDeadline(t time.Time) error {
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if err := c.SetReadDeadline(t); err != nil {
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return err
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}
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if err := c.SetWriteDeadline(t); err != nil {
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return err
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}
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return nil
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}
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func (c *WebSocketConn) SetReadDeadline(t time.Time) error {
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return c.c.SetReadDeadline(t)
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}
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func (c *WebSocketConn) SetWriteDeadline(t time.Time) error {
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return c.c.SetWriteDeadline(t)
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}
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