mirror of
https://github.com/hoernschen/dendrite.git
synced 2024-12-27 07:28:27 +00:00
Fix 500s on /state
, /state_ids
when state not known (#2672)
This was due to bad error bubbling.
This commit is contained in:
parent
522bd2999f
commit
16156b0b09
4 changed files with 23 additions and 7 deletions
|
@ -329,6 +329,12 @@ func SendJoin(
|
|||
JSON: jsonerror.NotFound("Room does not exist"),
|
||||
}
|
||||
}
|
||||
if !stateAndAuthChainResponse.StateKnown {
|
||||
return util.JSONResponse{
|
||||
Code: http.StatusForbidden,
|
||||
JSON: jsonerror.Forbidden("State not known"),
|
||||
}
|
||||
}
|
||||
|
||||
// Check if the user is already in the room. If they're already in then
|
||||
// there isn't much point in sending another join event into the room.
|
||||
|
|
|
@ -135,6 +135,12 @@ func getState(
|
|||
return nil, nil, &resErr
|
||||
}
|
||||
|
||||
if !response.StateKnown {
|
||||
return nil, nil, &util.JSONResponse{
|
||||
Code: http.StatusNotFound,
|
||||
JSON: jsonerror.NotFound("State not known"),
|
||||
}
|
||||
}
|
||||
if response.IsRejected {
|
||||
return nil, nil, &util.JSONResponse{
|
||||
Code: http.StatusNotFound,
|
||||
|
|
|
@ -227,6 +227,7 @@ type QueryStateAndAuthChainResponse struct {
|
|||
// Do all the previous events exist on this roomserver?
|
||||
// If some of previous events do not exist this will be false and StateEvents will be empty.
|
||||
PrevEventsExist bool `json:"prev_events_exist"`
|
||||
StateKnown bool `json:"state_known"`
|
||||
// The state and auth chain events that were requested.
|
||||
// The lists will be in an arbitrary order.
|
||||
StateEvents []*gomatrixserverlib.HeaderedEvent `json:"state_events"`
|
||||
|
|
|
@ -503,10 +503,11 @@ func (r *Queryer) QueryStateAndAuthChain(
|
|||
}
|
||||
|
||||
var stateEvents []*gomatrixserverlib.Event
|
||||
stateEvents, rejected, err := r.loadStateAtEventIDs(ctx, info, request.PrevEventIDs)
|
||||
stateEvents, rejected, stateMissing, err := r.loadStateAtEventIDs(ctx, info, request.PrevEventIDs)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
response.StateKnown = !stateMissing
|
||||
response.IsRejected = rejected
|
||||
response.PrevEventsExist = true
|
||||
|
||||
|
@ -542,15 +543,18 @@ func (r *Queryer) QueryStateAndAuthChain(
|
|||
return err
|
||||
}
|
||||
|
||||
func (r *Queryer) loadStateAtEventIDs(ctx context.Context, roomInfo *types.RoomInfo, eventIDs []string) ([]*gomatrixserverlib.Event, bool, error) {
|
||||
// first bool: is rejected, second bool: state missing
|
||||
func (r *Queryer) loadStateAtEventIDs(ctx context.Context, roomInfo *types.RoomInfo, eventIDs []string) ([]*gomatrixserverlib.Event, bool, bool, error) {
|
||||
roomState := state.NewStateResolution(r.DB, roomInfo)
|
||||
prevStates, err := r.DB.StateAtEventIDs(ctx, eventIDs)
|
||||
if err != nil {
|
||||
switch err.(type) {
|
||||
case types.MissingEventError:
|
||||
return nil, false, nil
|
||||
return nil, false, true, nil
|
||||
case types.MissingStateError:
|
||||
return nil, false, true, nil
|
||||
default:
|
||||
return nil, false, err
|
||||
return nil, false, false, err
|
||||
}
|
||||
}
|
||||
// Currently only used on /state and /state_ids
|
||||
|
@ -567,12 +571,11 @@ func (r *Queryer) loadStateAtEventIDs(ctx context.Context, roomInfo *types.RoomI
|
|||
ctx, prevStates,
|
||||
)
|
||||
if err != nil {
|
||||
return nil, rejected, err
|
||||
return nil, rejected, false, err
|
||||
}
|
||||
|
||||
events, err := helpers.LoadStateEvents(ctx, r.DB, stateEntries)
|
||||
|
||||
return events, rejected, err
|
||||
return events, rejected, false, err
|
||||
}
|
||||
|
||||
type eventsFromIDs func(context.Context, []string) ([]types.Event, error)
|
||||
|
|
Loading…
Reference in a new issue