mirror of
https://github.com/hoernschen/dendrite.git
synced 2024-12-27 07:28:27 +00:00
Sorta transplanted the code over
This commit is contained in:
parent
69111355d0
commit
2203dd9d8a
22 changed files with 1111 additions and 778 deletions
|
@ -462,6 +462,7 @@ func createRoom(
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AuthEvents: accumulated,
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},
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ev.Headered(roomVersion),
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cfg.Matrix.ServerName,
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nil,
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); err != nil {
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util.GetLogger(req.Context()).WithError(err).Error("SendEventWithState failed")
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@ -109,6 +109,7 @@ func sendMembership(ctx context.Context, accountDB accounts.Database, device *us
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roomserverAPI.KindNew,
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[]*gomatrixserverlib.HeaderedEvent{event.Event.Headered(roomVer)},
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cfg.Matrix.ServerName,
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cfg.Matrix.ServerName,
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nil,
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); err != nil {
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util.GetLogger(ctx).WithError(err).Error("SendEvents failed")
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@ -169,7 +169,7 @@ func SetAvatarURL(
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return jsonerror.InternalServerError()
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}
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if err := api.SendEvents(req.Context(), rsAPI, api.KindNew, events, cfg.Matrix.ServerName, nil); err != nil {
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if err := api.SendEvents(req.Context(), rsAPI, api.KindNew, events, cfg.Matrix.ServerName, cfg.Matrix.ServerName, nil); err != nil {
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util.GetLogger(req.Context()).WithError(err).Error("SendEvents failed")
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return jsonerror.InternalServerError()
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}
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@ -286,7 +286,7 @@ func SetDisplayName(
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return jsonerror.InternalServerError()
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}
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if err := api.SendEvents(req.Context(), rsAPI, api.KindNew, events, cfg.Matrix.ServerName, nil); err != nil {
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if err := api.SendEvents(req.Context(), rsAPI, api.KindNew, events, cfg.Matrix.ServerName, cfg.Matrix.ServerName, nil); err != nil {
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util.GetLogger(req.Context()).WithError(err).Error("SendEvents failed")
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return jsonerror.InternalServerError()
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}
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@ -120,7 +120,7 @@ func SendRedaction(
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JSON: jsonerror.NotFound("Room does not exist"),
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}
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}
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if err = roomserverAPI.SendEvents(context.Background(), rsAPI, roomserverAPI.KindNew, []*gomatrixserverlib.HeaderedEvent{e}, cfg.Matrix.ServerName, nil); err != nil {
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if err = roomserverAPI.SendEvents(context.Background(), rsAPI, roomserverAPI.KindNew, []*gomatrixserverlib.HeaderedEvent{e}, cfg.Matrix.ServerName, cfg.Matrix.ServerName, nil); err != nil {
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util.GetLogger(req.Context()).WithError(err).Errorf("failed to SendEvents")
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return jsonerror.InternalServerError()
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}
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@ -121,6 +121,7 @@ func SendEvent(
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e.Headered(verRes.RoomVersion),
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},
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cfg.Matrix.ServerName,
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cfg.Matrix.ServerName,
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txnAndSessionID,
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); err != nil {
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util.GetLogger(req.Context()).WithError(err).Error("SendEvents failed")
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@ -366,6 +366,7 @@ func emit3PIDInviteEvent(
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event.Headered(queryRes.RoomVersion),
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},
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cfg.Matrix.ServerName,
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cfg.Matrix.ServerName,
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nil,
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)
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}
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@ -24,6 +24,7 @@ type FederationClient interface {
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MSC2946Spaces(ctx context.Context, dst gomatrixserverlib.ServerName, roomID string, r gomatrixserverlib.MSC2946SpacesRequest) (res gomatrixserverlib.MSC2946SpacesResponse, err error)
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LookupServerKeys(ctx context.Context, s gomatrixserverlib.ServerName, keyRequests map[gomatrixserverlib.PublicKeyLookupRequest]gomatrixserverlib.Timestamp) ([]gomatrixserverlib.ServerKeys, error)
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GetEventAuth(ctx context.Context, s gomatrixserverlib.ServerName, roomID, eventID string) (res gomatrixserverlib.RespEventAuth, err error)
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LookupMissingEvents(ctx context.Context, s gomatrixserverlib.ServerName, roomID string, missing gomatrixserverlib.MissingEvents, roomVersion gomatrixserverlib.RoomVersion) (res gomatrixserverlib.RespMissingEvents, err error)
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}
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// FederationClientError is returned from FederationClient methods in the event of a problem.
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@ -106,6 +106,21 @@ func (a *FederationInternalAPI) LookupStateIDs(
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return ires.(gomatrixserverlib.RespStateIDs), nil
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}
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func (a *FederationInternalAPI) LookupMissingEvents(
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ctx context.Context, s gomatrixserverlib.ServerName, roomID string,
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missing gomatrixserverlib.MissingEvents, roomVersion gomatrixserverlib.RoomVersion,
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) (res gomatrixserverlib.RespMissingEvents, err error) {
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ctx, cancel := context.WithTimeout(ctx, time.Second*30)
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defer cancel()
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ires, err := a.doRequest(s, func() (interface{}, error) {
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return a.federation.LookupMissingEvents(ctx, s, roomID, missing, roomVersion)
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})
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if err != nil {
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return gomatrixserverlib.RespMissingEvents{}, err
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}
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return ires.(gomatrixserverlib.RespMissingEvents), nil
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}
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func (a *FederationInternalAPI) GetEvent(
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ctx context.Context, s gomatrixserverlib.ServerName, eventID string,
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) (res gomatrixserverlib.Transaction, err error) {
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@ -249,6 +249,7 @@ func (r *FederationInternalAPI) performJoinUsingServer(
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roomserverAPI.KindNew,
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respState,
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event.Headered(respMakeJoin.RoomVersion),
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serverName,
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nil,
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); err != nil {
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logrus.WithFields(logrus.Fields{
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@ -430,6 +431,7 @@ func (r *FederationInternalAPI) performOutboundPeekUsingServer(
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roomserverAPI.KindNew,
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&respState,
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respPeek.LatestEvent.Headered(respPeek.RoomVersion),
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serverName,
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nil,
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); err != nil {
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return fmt.Errorf("r.producer.SendEventWithState: %w", err)
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@ -32,6 +32,7 @@ const (
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FederationAPIBackfillPath = "/federationapi/client/backfill"
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FederationAPILookupStatePath = "/federationapi/client/lookupState"
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FederationAPILookupStateIDsPath = "/federationapi/client/lookupStateIDs"
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FederationAPILookupMissingEventsPath = "/federationapi/client/lookupMissingEvents"
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FederationAPIGetEventPath = "/federationapi/client/getEvent"
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FederationAPILookupServerKeysPath = "/federationapi/client/lookupServerKeys"
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FederationAPIEventRelationshipsPath = "/federationapi/client/msc2836eventRelationships"
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@ -354,6 +355,40 @@ func (h *httpFederationInternalAPI) LookupStateIDs(
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return *response.Res, nil
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}
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type lookupMissingEvents struct {
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S gomatrixserverlib.ServerName
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RoomID string
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Missing gomatrixserverlib.MissingEvents
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RoomVersion gomatrixserverlib.RoomVersion
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Res *gomatrixserverlib.RespMissingEvents
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Err *api.FederationClientError
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}
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func (h *httpFederationInternalAPI) LookupMissingEvents(
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ctx context.Context, s gomatrixserverlib.ServerName, roomID string,
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missing gomatrixserverlib.MissingEvents, roomVersion gomatrixserverlib.RoomVersion,
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) (gomatrixserverlib.RespMissingEvents, error) {
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span, ctx := opentracing.StartSpanFromContext(ctx, "LookupMissingEvents")
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defer span.Finish()
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request := lookupMissingEvents{
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S: s,
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RoomID: roomID,
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Missing: missing,
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RoomVersion: roomVersion,
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}
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var response lookupMissingEvents
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apiURL := h.federationAPIURL + FederationAPILookupMissingEventsPath
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err := httputil.PostJSON(ctx, span, h.httpClient, apiURL, &request, &response)
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if err != nil {
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return gomatrixserverlib.RespMissingEvents{}, err
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}
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if response.Err != nil {
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return gomatrixserverlib.RespMissingEvents{}, response.Err
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}
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return *response.Res, nil
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}
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type getEvent struct {
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S gomatrixserverlib.ServerName
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EventID string
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@ -241,6 +241,28 @@ func AddRoutes(intAPI api.FederationInternalAPI, internalAPIMux *mux.Router) {
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return util.JSONResponse{Code: http.StatusOK, JSON: request}
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}),
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)
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internalAPIMux.Handle(
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FederationAPILookupMissingEventsPath,
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httputil.MakeInternalAPI("LookupMissingEvents", func(req *http.Request) util.JSONResponse {
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var request lookupMissingEvents
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if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
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return util.MessageResponse(http.StatusBadRequest, err.Error())
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}
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res, err := intAPI.LookupMissingEvents(req.Context(), request.S, request.RoomID, request.Missing, request.RoomVersion)
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if err != nil {
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ferr, ok := err.(*api.FederationClientError)
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if ok {
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request.Err = ferr
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} else {
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request.Err = &api.FederationClientError{
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Err: err.Error(),
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}
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}
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}
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request.Res = &res
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return util.JSONResponse{Code: http.StatusOK, JSON: request}
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}),
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)
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internalAPIMux.Handle(
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FederationAPIGetEventPath,
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httputil.MakeInternalAPI("GetEvent", func(req *http.Request) util.JSONResponse {
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@ -17,7 +17,6 @@ package routing
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"net/http"
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"sync"
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@ -201,8 +200,6 @@ func Send(
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eduAPI: eduAPI,
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keys: keys,
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federation: federation,
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hadEvents: make(map[string]bool),
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haveEvents: make(map[string]*gomatrixserverlib.HeaderedEvent),
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servers: servers,
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keyAPI: keyAPI,
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roomsMu: mu,
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@ -263,22 +260,8 @@ type txnReq struct {
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keys gomatrixserverlib.JSONVerifier
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federation txnFederationClient
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roomsMu *internal.MutexByRoom
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// something that can tell us about which servers are in a room right now
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servers federationAPI.ServersInRoomProvider
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// a list of events from the auth and prev events which we already had
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hadEvents map[string]bool
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hadEventsMutex sync.Mutex
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// local cache of events for auth checks, etc - this may include events
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// which the roomserver is unaware of.
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haveEvents map[string]*gomatrixserverlib.HeaderedEvent
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haveEventsMutex sync.Mutex
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work string // metrics
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}
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func (t *txnReq) hadEvent(eventID string, had bool) {
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t.hadEventsMutex.Lock()
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defer t.hadEventsMutex.Unlock()
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t.hadEvents[eventID] = had
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work string
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}
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// A subset of FederationClient functionality that txn requires. Useful for testing.
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@ -440,22 +423,8 @@ func (t *inputWorker) run() {
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type roomNotFoundError struct {
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roomID string
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}
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type verifySigError struct {
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eventID string
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err error
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}
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type missingPrevEventsError struct {
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eventID string
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err error
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}
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func (e roomNotFoundError) Error() string { return fmt.Sprintf("room %q not found", e.roomID) }
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func (e verifySigError) Error() string {
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return fmt.Sprintf("unable to verify signature of event %q: %s", e.eventID, e.err)
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}
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func (e missingPrevEventsError) Error() string {
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return fmt.Sprintf("unable to get prev_events for event %q: %s", e.eventID, e.err)
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}
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func (t *txnReq) processEDUs(ctx context.Context) {
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for _, e := range t.EDUs {
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@ -599,28 +568,7 @@ func (t *txnReq) processDeviceListUpdate(ctx context.Context, e gomatrixserverli
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}
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}
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func (t *txnReq) getServers(ctx context.Context, roomID string, event *gomatrixserverlib.Event) []gomatrixserverlib.ServerName {
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// The server that sent us the event should be sufficient to tell us about missing
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// prev and auth events.
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servers := []gomatrixserverlib.ServerName{t.Origin}
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// If the event origin is different to the transaction origin then we can use
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// this as a last resort. The origin server that created the event would have
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// had to know the auth and prev events.
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if event != nil {
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if origin := event.Origin(); origin != t.Origin {
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servers = append(servers, origin)
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}
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}
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// If a specific room-to-server provider exists then use that. This will primarily
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// be used for the P2P demos.
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if t.servers != nil {
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servers = append(servers, t.servers.GetServersForRoom(ctx, roomID, event)...)
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}
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return servers
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}
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func (t *txnReq) processEvent(ctx context.Context, e *gomatrixserverlib.Event) error {
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logger := util.GetLogger(ctx).WithField("event_id", e.EventID()).WithField("room_id", e.RoomID())
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t.work = "" // reset from previous event
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// Ask the roomserver if we know about the room and/or if we're joined
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@ -648,30 +596,14 @@ func (t *txnReq) processEvent(ctx context.Context, e *gomatrixserverlib.Event) e
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// before the roomserver tries to work out
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stateReq := api.QueryMissingAuthPrevEventsRequest{
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RoomID: e.RoomID(),
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AuthEventIDs: e.AuthEventIDs(),
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PrevEventIDs: e.PrevEventIDs(),
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AuthEventIDs: nil, //e.AuthEventIDs(),
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PrevEventIDs: nil, //e.PrevEventIDs(),
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}
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var stateResp api.QueryMissingAuthPrevEventsResponse
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if err := t.rsAPI.QueryMissingAuthPrevEvents(ctx, &stateReq, &stateResp); err != nil {
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return fmt.Errorf("t.rsAPI.QueryMissingAuthPrevEvents: %w", err)
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}
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// Prepare a map of all the events we already had before this point, so
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// that we don't send them to the roomserver again.
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for _, eventID := range append(e.AuthEventIDs(), e.PrevEventIDs()...) {
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t.hadEvent(eventID, true)
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}
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for _, eventID := range append(stateResp.MissingAuthEventIDs, stateResp.MissingPrevEventIDs...) {
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t.hadEvent(eventID, false)
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}
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if len(stateResp.MissingPrevEventIDs) > 0 {
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t.work = MetricsWorkMissingPrevEvents
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logger.Infof("Event refers to %d unknown prev_events", len(stateResp.MissingPrevEventIDs))
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return t.processEventWithMissingState(ctx, e, stateResp.RoomVersion)
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}
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t.work = MetricsWorkDirect
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// pass the event to the roomserver which will do auth checks
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// If the event fail auth checks, gmsl.NotAllowed error will be returned which we be silently
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// discarded by the caller of this function
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|
@ -682,656 +614,8 @@ func (t *txnReq) processEvent(ctx context.Context, e *gomatrixserverlib.Event) e
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[]*gomatrixserverlib.HeaderedEvent{
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e.Headered(stateResp.RoomVersion),
|
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},
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api.DoNotSendToOtherServers,
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nil,
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)
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}
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|
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func checkAllowedByState(e *gomatrixserverlib.Event, stateEvents []*gomatrixserverlib.Event) error {
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authUsingState := gomatrixserverlib.NewAuthEvents(nil)
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for i := range stateEvents {
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err := authUsingState.AddEvent(stateEvents[i])
|
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if err != nil {
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return err
|
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}
|
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}
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return gomatrixserverlib.Allowed(e, &authUsingState)
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}
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|
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func (t *txnReq) processEventWithMissingState(
|
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ctx context.Context, e *gomatrixserverlib.Event, roomVersion gomatrixserverlib.RoomVersion,
|
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) error {
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// We are missing the previous events for this events.
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// This means that there is a gap in our view of the history of the
|
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// room. There two ways that we can handle such a gap:
|
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// 1) We can fill in the gap using /get_missing_events
|
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// 2) We can leave the gap and request the state of the room at
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// this event from the remote server using either /state_ids
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// or /state.
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// Synapse will attempt to do 1 and if that fails or if the gap is
|
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// too large then it will attempt 2.
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// Synapse will use /state_ids if possible since usually the state
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// is largely unchanged and it is more efficient to fetch a list of
|
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// event ids and then use /event to fetch the individual events.
|
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// However not all version of synapse support /state_ids so you may
|
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// need to fallback to /state.
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|
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// Attempt to fill in the gap using /get_missing_events
|
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// This will either:
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// - fill in the gap completely then process event `e` returning no backwards extremity
|
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// - fail to fill in the gap and tell us to terminate the transaction err=not nil
|
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// - fail to fill in the gap and tell us to fetch state at the new backwards extremity, and to not terminate the transaction
|
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newEvents, err := t.getMissingEvents(ctx, e, roomVersion)
|
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if err != nil {
|
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return err
|
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}
|
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if len(newEvents) == 0 {
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return nil
|
||||
}
|
||||
|
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backwardsExtremity := newEvents[0]
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newEvents = newEvents[1:]
|
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|
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type respState struct {
|
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// A snapshot is considered trustworthy if it came from our own roomserver.
|
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// That's because the state will have been through state resolution once
|
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// already in QueryStateAfterEvent.
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trustworthy bool
|
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*gomatrixserverlib.RespState
|
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}
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|
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// at this point we know we're going to have a gap: we need to work out the room state at the new backwards extremity.
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// Therefore, we cannot just query /state_ids with this event to get the state before. Instead, we need to query
|
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// the state AFTER all the prev_events for this event, then apply state resolution to that to get the state before the event.
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var states []*respState
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for _, prevEventID := range backwardsExtremity.PrevEventIDs() {
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// Look up what the state is after the backward extremity. This will either
|
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// come from the roomserver, if we know all the required events, or it will
|
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// come from a remote server via /state_ids if not.
|
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prevState, trustworthy, lerr := t.lookupStateAfterEvent(ctx, roomVersion, backwardsExtremity.RoomID(), prevEventID)
|
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if lerr != nil {
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util.GetLogger(ctx).WithError(lerr).Errorf("Failed to lookup state after prev_event: %s", prevEventID)
|
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return lerr
|
||||
}
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// Append the state onto the collected state. We'll run this through the
|
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// state resolution next.
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states = append(states, &respState{trustworthy, prevState})
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}
|
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|
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// Now that we have collected all of the state from the prev_events, we'll
|
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// run the state through the appropriate state resolution algorithm for the
|
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// room if needed. This does a couple of things:
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// 1. Ensures that the state is deduplicated fully for each state-key tuple
|
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// 2. Ensures that we pick the latest events from both sets, in the case that
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// one of the prev_events is quite a bit older than the others
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resolvedState := &gomatrixserverlib.RespState{}
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switch len(states) {
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case 0:
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extremityIsCreate := backwardsExtremity.Type() == gomatrixserverlib.MRoomCreate && backwardsExtremity.StateKeyEquals("")
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if !extremityIsCreate {
|
||||
// There are no previous states and this isn't the beginning of the
|
||||
// room - this is an error condition!
|
||||
util.GetLogger(ctx).Errorf("Failed to lookup any state after prev_events")
|
||||
return fmt.Errorf("expected %d states but got %d", len(backwardsExtremity.PrevEventIDs()), len(states))
|
||||
}
|
||||
case 1:
|
||||
// There's only one previous state - if it's trustworthy (came from a
|
||||
// local state snapshot which will already have been through state res),
|
||||
// use it as-is. There's no point in resolving it again.
|
||||
if states[0].trustworthy {
|
||||
resolvedState = states[0].RespState
|
||||
break
|
||||
}
|
||||
// Otherwise, if it isn't trustworthy (came from federation), run it through
|
||||
// state resolution anyway for safety, in case there are duplicates.
|
||||
fallthrough
|
||||
default:
|
||||
respStates := make([]*gomatrixserverlib.RespState, len(states))
|
||||
for i := range states {
|
||||
respStates[i] = states[i].RespState
|
||||
}
|
||||
// There's more than one previous state - run them all through state res
|
||||
t.roomsMu.Lock(e.RoomID())
|
||||
resolvedState, err = t.resolveStatesAndCheck(ctx, roomVersion, respStates, backwardsExtremity)
|
||||
t.roomsMu.Unlock(e.RoomID())
|
||||
if err != nil {
|
||||
util.GetLogger(ctx).WithError(err).Errorf("Failed to resolve state conflicts for event %s", backwardsExtremity.EventID())
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
// First of all, send the backward extremity into the roomserver with the
|
||||
// newly resolved state. This marks the "oldest" point in the backfill and
|
||||
// sets the baseline state for any new events after this. We'll make a
|
||||
// copy of the hadEvents map so that it can be taken downstream without
|
||||
// worrying about concurrent map reads/writes, since t.hadEvents is meant
|
||||
// to be protected by a mutex.
|
||||
hadEvents := map[string]bool{}
|
||||
t.hadEventsMutex.Lock()
|
||||
for k, v := range t.hadEvents {
|
||||
hadEvents[k] = v
|
||||
}
|
||||
t.hadEventsMutex.Unlock()
|
||||
err = api.SendEventWithState(
|
||||
context.Background(),
|
||||
t.rsAPI,
|
||||
api.KindOld,
|
||||
resolvedState,
|
||||
backwardsExtremity.Headered(roomVersion),
|
||||
hadEvents,
|
||||
)
|
||||
if err != nil {
|
||||
return fmt.Errorf("api.SendEventWithState: %w", err)
|
||||
}
|
||||
|
||||
// Then send all of the newer backfilled events, of which will all be newer
|
||||
// than the backward extremity, into the roomserver without state. This way
|
||||
// they will automatically fast-forward based on the room state at the
|
||||
// extremity in the last step.
|
||||
headeredNewEvents := make([]*gomatrixserverlib.HeaderedEvent, len(newEvents))
|
||||
for i, newEvent := range newEvents {
|
||||
headeredNewEvents[i] = newEvent.Headered(roomVersion)
|
||||
}
|
||||
if err = api.SendEvents(
|
||||
context.Background(),
|
||||
t.rsAPI,
|
||||
api.KindOld,
|
||||
append(headeredNewEvents, e.Headered(roomVersion)),
|
||||
api.DoNotSendToOtherServers,
|
||||
nil,
|
||||
); err != nil {
|
||||
return fmt.Errorf("api.SendEvents: %w", err)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// lookupStateAfterEvent returns the room state after `eventID`, which is the state before eventID with the state of `eventID` (if it's a state event)
|
||||
// added into the mix.
|
||||
func (t *txnReq) lookupStateAfterEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, eventID string) (*gomatrixserverlib.RespState, bool, error) {
|
||||
// try doing all this locally before we resort to querying federation
|
||||
respState := t.lookupStateAfterEventLocally(ctx, roomID, eventID)
|
||||
if respState != nil {
|
||||
return respState, true, nil
|
||||
}
|
||||
|
||||
respState, err := t.lookupStateBeforeEvent(ctx, roomVersion, roomID, eventID)
|
||||
if err != nil {
|
||||
return nil, false, fmt.Errorf("t.lookupStateBeforeEvent: %w", err)
|
||||
}
|
||||
|
||||
// fetch the event we're missing and add it to the pile
|
||||
h, err := t.lookupEvent(ctx, roomVersion, roomID, eventID, false)
|
||||
switch err.(type) {
|
||||
case verifySigError:
|
||||
return respState, false, nil
|
||||
case nil:
|
||||
// do nothing
|
||||
default:
|
||||
return nil, false, fmt.Errorf("t.lookupEvent: %w", err)
|
||||
}
|
||||
h = t.cacheAndReturn(h)
|
||||
if h.StateKey() != nil {
|
||||
addedToState := false
|
||||
for i := range respState.StateEvents {
|
||||
se := respState.StateEvents[i]
|
||||
if se.Type() == h.Type() && se.StateKeyEquals(*h.StateKey()) {
|
||||
respState.StateEvents[i] = h.Unwrap()
|
||||
addedToState = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !addedToState {
|
||||
respState.StateEvents = append(respState.StateEvents, h.Unwrap())
|
||||
}
|
||||
}
|
||||
|
||||
return respState, false, nil
|
||||
}
|
||||
|
||||
func (t *txnReq) cacheAndReturn(ev *gomatrixserverlib.HeaderedEvent) *gomatrixserverlib.HeaderedEvent {
|
||||
t.haveEventsMutex.Lock()
|
||||
defer t.haveEventsMutex.Unlock()
|
||||
if cached, exists := t.haveEvents[ev.EventID()]; exists {
|
||||
return cached
|
||||
}
|
||||
t.haveEvents[ev.EventID()] = ev
|
||||
return ev
|
||||
}
|
||||
|
||||
func (t *txnReq) lookupStateAfterEventLocally(ctx context.Context, roomID, eventID string) *gomatrixserverlib.RespState {
|
||||
var res api.QueryStateAfterEventsResponse
|
||||
err := t.rsAPI.QueryStateAfterEvents(ctx, &api.QueryStateAfterEventsRequest{
|
||||
RoomID: roomID,
|
||||
PrevEventIDs: []string{eventID},
|
||||
}, &res)
|
||||
if err != nil || !res.PrevEventsExist {
|
||||
util.GetLogger(ctx).WithField("room_id", roomID).WithError(err).Warnf("failed to query state after %s locally, prev exists=%v", eventID, res.PrevEventsExist)
|
||||
return nil
|
||||
}
|
||||
stateEvents := make([]*gomatrixserverlib.HeaderedEvent, len(res.StateEvents))
|
||||
for i, ev := range res.StateEvents {
|
||||
// set the event from the haveEvents cache - this means we will share pointers with other prev_event branches for this
|
||||
// processEvent request, which is better for memory.
|
||||
stateEvents[i] = t.cacheAndReturn(ev)
|
||||
t.hadEvent(ev.EventID(), true)
|
||||
}
|
||||
// we should never access res.StateEvents again so we delete it here to make GC faster
|
||||
res.StateEvents = nil
|
||||
|
||||
var authEvents []*gomatrixserverlib.Event
|
||||
missingAuthEvents := map[string]bool{}
|
||||
for _, ev := range stateEvents {
|
||||
t.haveEventsMutex.Lock()
|
||||
for _, ae := range ev.AuthEventIDs() {
|
||||
if aev, ok := t.haveEvents[ae]; ok {
|
||||
authEvents = append(authEvents, aev.Unwrap())
|
||||
} else {
|
||||
missingAuthEvents[ae] = true
|
||||
}
|
||||
}
|
||||
t.haveEventsMutex.Unlock()
|
||||
}
|
||||
// QueryStateAfterEvents does not return the auth events, so fetch them now. We know the roomserver has them else it wouldn't
|
||||
// have stored the event.
|
||||
if len(missingAuthEvents) > 0 {
|
||||
var missingEventList []string
|
||||
for evID := range missingAuthEvents {
|
||||
missingEventList = append(missingEventList, evID)
|
||||
}
|
||||
queryReq := api.QueryEventsByIDRequest{
|
||||
EventIDs: missingEventList,
|
||||
}
|
||||
util.GetLogger(ctx).WithField("count", len(missingEventList)).Infof("Fetching missing auth events")
|
||||
var queryRes api.QueryEventsByIDResponse
|
||||
if err = t.rsAPI.QueryEventsByID(ctx, &queryReq, &queryRes); err != nil {
|
||||
return nil
|
||||
}
|
||||
for i, ev := range queryRes.Events {
|
||||
authEvents = append(authEvents, t.cacheAndReturn(queryRes.Events[i]).Unwrap())
|
||||
t.hadEvent(ev.EventID(), true)
|
||||
}
|
||||
queryRes.Events = nil
|
||||
}
|
||||
|
||||
return &gomatrixserverlib.RespState{
|
||||
StateEvents: gomatrixserverlib.UnwrapEventHeaders(stateEvents),
|
||||
AuthEvents: authEvents,
|
||||
}
|
||||
}
|
||||
|
||||
// lookuptStateBeforeEvent returns the room state before the event e, which is just /state_ids and/or /state depending on what
|
||||
// the server supports.
|
||||
func (t *txnReq) lookupStateBeforeEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, eventID string) (
|
||||
*gomatrixserverlib.RespState, error) {
|
||||
|
||||
// Attempt to fetch the missing state using /state_ids and /events
|
||||
return t.lookupMissingStateViaStateIDs(ctx, roomID, eventID, roomVersion)
|
||||
}
|
||||
|
||||
func (t *txnReq) resolveStatesAndCheck(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, states []*gomatrixserverlib.RespState, backwardsExtremity *gomatrixserverlib.Event) (*gomatrixserverlib.RespState, error) {
|
||||
var authEventList []*gomatrixserverlib.Event
|
||||
var stateEventList []*gomatrixserverlib.Event
|
||||
for _, state := range states {
|
||||
authEventList = append(authEventList, state.AuthEvents...)
|
||||
stateEventList = append(stateEventList, state.StateEvents...)
|
||||
}
|
||||
resolvedStateEvents, err := gomatrixserverlib.ResolveConflicts(roomVersion, stateEventList, authEventList)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// apply the current event
|
||||
retryAllowedState:
|
||||
if err = checkAllowedByState(backwardsExtremity, resolvedStateEvents); err != nil {
|
||||
switch missing := err.(type) {
|
||||
case gomatrixserverlib.MissingAuthEventError:
|
||||
h, err2 := t.lookupEvent(ctx, roomVersion, backwardsExtremity.RoomID(), missing.AuthEventID, true)
|
||||
switch err2.(type) {
|
||||
case verifySigError:
|
||||
return &gomatrixserverlib.RespState{
|
||||
AuthEvents: authEventList,
|
||||
StateEvents: resolvedStateEvents,
|
||||
}, nil
|
||||
case nil:
|
||||
// do nothing
|
||||
default:
|
||||
return nil, fmt.Errorf("missing auth event %s and failed to look it up: %w", missing.AuthEventID, err2)
|
||||
}
|
||||
util.GetLogger(ctx).Infof("fetched event %s", missing.AuthEventID)
|
||||
resolvedStateEvents = append(resolvedStateEvents, h.Unwrap())
|
||||
goto retryAllowedState
|
||||
default:
|
||||
}
|
||||
return nil, err
|
||||
}
|
||||
return &gomatrixserverlib.RespState{
|
||||
AuthEvents: authEventList,
|
||||
StateEvents: resolvedStateEvents,
|
||||
}, nil
|
||||
}
|
||||
|
||||
func (t *txnReq) getMissingEvents(ctx context.Context, e *gomatrixserverlib.Event, roomVersion gomatrixserverlib.RoomVersion) (newEvents []*gomatrixserverlib.Event, err error) {
|
||||
logger := util.GetLogger(ctx).WithField("event_id", e.EventID()).WithField("room_id", e.RoomID())
|
||||
needed := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{e})
|
||||
// query latest events (our trusted forward extremities)
|
||||
req := api.QueryLatestEventsAndStateRequest{
|
||||
RoomID: e.RoomID(),
|
||||
StateToFetch: needed.Tuples(),
|
||||
}
|
||||
var res api.QueryLatestEventsAndStateResponse
|
||||
if err = t.rsAPI.QueryLatestEventsAndState(ctx, &req, &res); err != nil {
|
||||
logger.WithError(err).Warn("Failed to query latest events")
|
||||
return nil, err
|
||||
}
|
||||
latestEvents := make([]string, len(res.LatestEvents))
|
||||
for i, ev := range res.LatestEvents {
|
||||
latestEvents[i] = res.LatestEvents[i].EventID
|
||||
t.hadEvent(ev.EventID, true)
|
||||
}
|
||||
|
||||
var missingResp *gomatrixserverlib.RespMissingEvents
|
||||
servers := t.getServers(ctx, e.RoomID(), e)
|
||||
for _, server := range servers {
|
||||
var m gomatrixserverlib.RespMissingEvents
|
||||
if m, err = t.federation.LookupMissingEvents(ctx, server, e.RoomID(), gomatrixserverlib.MissingEvents{
|
||||
Limit: 20,
|
||||
// The latest event IDs that the sender already has. These are skipped when retrieving the previous events of latest_events.
|
||||
EarliestEvents: latestEvents,
|
||||
// The event IDs to retrieve the previous events for.
|
||||
LatestEvents: []string{e.EventID()},
|
||||
}, roomVersion); err == nil {
|
||||
missingResp = &m
|
||||
break
|
||||
} else {
|
||||
logger.WithError(err).Errorf("%s pushed us an event but %q did not respond to /get_missing_events", t.Origin, server)
|
||||
if errors.Is(err, context.DeadlineExceeded) {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if missingResp == nil {
|
||||
logger.WithError(err).Errorf(
|
||||
"%s pushed us an event but %d server(s) couldn't give us details about prev_events via /get_missing_events - dropping this event until it can",
|
||||
t.Origin, len(servers),
|
||||
)
|
||||
return nil, missingPrevEventsError{
|
||||
eventID: e.EventID(),
|
||||
err: err,
|
||||
}
|
||||
}
|
||||
|
||||
// security: how we handle failures depends on whether or not this event will become the new forward extremity for the room.
|
||||
// There's 2 scenarios to consider:
|
||||
// - Case A: We got pushed an event and are now fetching missing prev_events. (isInboundTxn=true)
|
||||
// - Case B: We are fetching missing prev_events already and now fetching some more (isInboundTxn=false)
|
||||
// In Case B, we know for sure that the event we are currently processing will not become the new forward extremity for the room,
|
||||
// as it was called in response to an inbound txn which had it as a prev_event.
|
||||
// In Case A, the event is a forward extremity, and could eventually become the _only_ forward extremity in the room. This is bad
|
||||
// because it means we would trust the state at that event to be the state for the entire room, and allows rooms to be hijacked.
|
||||
// https://github.com/matrix-org/synapse/pull/3456
|
||||
// https://github.com/matrix-org/synapse/blob/229eb81498b0fe1da81e9b5b333a0285acde9446/synapse/handlers/federation.py#L335
|
||||
// For now, we do not allow Case B, so reject the event.
|
||||
logger.Infof("get_missing_events returned %d events", len(missingResp.Events))
|
||||
|
||||
// Make sure events from the missingResp are using the cache - missing events
|
||||
// will be added and duplicates will be removed.
|
||||
for i, ev := range missingResp.Events {
|
||||
missingResp.Events[i] = t.cacheAndReturn(ev.Headered(roomVersion)).Unwrap()
|
||||
}
|
||||
|
||||
// topologically sort and sanity check that we are making forward progress
|
||||
newEvents = gomatrixserverlib.ReverseTopologicalOrdering(missingResp.Events, gomatrixserverlib.TopologicalOrderByPrevEvents)
|
||||
shouldHaveSomeEventIDs := e.PrevEventIDs()
|
||||
hasPrevEvent := false
|
||||
Event:
|
||||
for _, pe := range shouldHaveSomeEventIDs {
|
||||
for _, ev := range newEvents {
|
||||
if ev.EventID() == pe {
|
||||
hasPrevEvent = true
|
||||
break Event
|
||||
}
|
||||
}
|
||||
}
|
||||
if !hasPrevEvent {
|
||||
err = fmt.Errorf("called /get_missing_events but server %s didn't return any prev_events with IDs %v", t.Origin, shouldHaveSomeEventIDs)
|
||||
logger.WithError(err).Errorf(
|
||||
"%s pushed us an event but couldn't give us details about prev_events via /get_missing_events - dropping this event until it can",
|
||||
t.Origin,
|
||||
api.DoNotSendToOtherServers,
|
||||
nil,
|
||||
)
|
||||
return nil, missingPrevEventsError{
|
||||
eventID: e.EventID(),
|
||||
err: err,
|
||||
}
|
||||
}
|
||||
|
||||
return newEvents, nil
|
||||
}
|
||||
|
||||
func (t *txnReq) lookupMissingStateViaState(ctx context.Context, roomID, eventID string, roomVersion gomatrixserverlib.RoomVersion) (
|
||||
respState *gomatrixserverlib.RespState, err error) {
|
||||
state, err := t.federation.LookupState(ctx, t.Origin, roomID, eventID, roomVersion)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// Check that the returned state is valid.
|
||||
if err := state.Check(ctx, t.keys, nil); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// Cache the results of this state lookup and deduplicate anything we already
|
||||
// have in the cache, freeing up memory.
|
||||
for i, ev := range state.AuthEvents {
|
||||
state.AuthEvents[i] = t.cacheAndReturn(ev.Headered(roomVersion)).Unwrap()
|
||||
}
|
||||
for i, ev := range state.StateEvents {
|
||||
state.StateEvents[i] = t.cacheAndReturn(ev.Headered(roomVersion)).Unwrap()
|
||||
}
|
||||
return &state, nil
|
||||
}
|
||||
|
||||
func (t *txnReq) lookupMissingStateViaStateIDs(ctx context.Context, roomID, eventID string, roomVersion gomatrixserverlib.RoomVersion) (
|
||||
*gomatrixserverlib.RespState, error) {
|
||||
util.GetLogger(ctx).WithField("room_id", roomID).Infof("lookupMissingStateViaStateIDs %s", eventID)
|
||||
// fetch the state event IDs at the time of the event
|
||||
stateIDs, err := t.federation.LookupStateIDs(ctx, t.Origin, roomID, eventID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// work out which auth/state IDs are missing
|
||||
wantIDs := append(stateIDs.StateEventIDs, stateIDs.AuthEventIDs...)
|
||||
missing := make(map[string]bool)
|
||||
var missingEventList []string
|
||||
t.haveEventsMutex.Lock()
|
||||
for _, sid := range wantIDs {
|
||||
if _, ok := t.haveEvents[sid]; !ok {
|
||||
if !missing[sid] {
|
||||
missing[sid] = true
|
||||
missingEventList = append(missingEventList, sid)
|
||||
}
|
||||
}
|
||||
}
|
||||
t.haveEventsMutex.Unlock()
|
||||
|
||||
// fetch as many as we can from the roomserver
|
||||
queryReq := api.QueryEventsByIDRequest{
|
||||
EventIDs: missingEventList,
|
||||
}
|
||||
var queryRes api.QueryEventsByIDResponse
|
||||
if err = t.rsAPI.QueryEventsByID(ctx, &queryReq, &queryRes); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
for i, ev := range queryRes.Events {
|
||||
queryRes.Events[i] = t.cacheAndReturn(queryRes.Events[i])
|
||||
t.hadEvent(ev.EventID(), true)
|
||||
evID := queryRes.Events[i].EventID()
|
||||
if missing[evID] {
|
||||
delete(missing, evID)
|
||||
}
|
||||
}
|
||||
queryRes.Events = nil // allow it to be GCed
|
||||
|
||||
concurrentRequests := 8
|
||||
missingCount := len(missing)
|
||||
util.GetLogger(ctx).WithField("room_id", roomID).WithField("event_id", eventID).Infof("lookupMissingStateViaStateIDs missing %d/%d events", missingCount, len(wantIDs))
|
||||
|
||||
// If over 50% of the auth/state events from /state_ids are missing
|
||||
// then we'll just call /state instead, otherwise we'll just end up
|
||||
// hammering the remote side with /event requests unnecessarily.
|
||||
if missingCount > concurrentRequests && missingCount > len(wantIDs)/2 {
|
||||
util.GetLogger(ctx).WithFields(logrus.Fields{
|
||||
"missing": missingCount,
|
||||
"event_id": eventID,
|
||||
"room_id": roomID,
|
||||
"total_state": len(stateIDs.StateEventIDs),
|
||||
"total_auth_events": len(stateIDs.AuthEventIDs),
|
||||
}).Info("Fetching all state at event")
|
||||
return t.lookupMissingStateViaState(ctx, roomID, eventID, roomVersion)
|
||||
}
|
||||
|
||||
if missingCount > 0 {
|
||||
util.GetLogger(ctx).WithFields(logrus.Fields{
|
||||
"missing": missingCount,
|
||||
"event_id": eventID,
|
||||
"room_id": roomID,
|
||||
"total_state": len(stateIDs.StateEventIDs),
|
||||
"total_auth_events": len(stateIDs.AuthEventIDs),
|
||||
"concurrent_requests": concurrentRequests,
|
||||
}).Info("Fetching missing state at event")
|
||||
|
||||
// Create a queue containing all of the missing event IDs that we want
|
||||
// to retrieve.
|
||||
pending := make(chan string, missingCount)
|
||||
for missingEventID := range missing {
|
||||
pending <- missingEventID
|
||||
}
|
||||
close(pending)
|
||||
|
||||
// Define how many workers we should start to do this.
|
||||
if missingCount < concurrentRequests {
|
||||
concurrentRequests = missingCount
|
||||
}
|
||||
|
||||
// Create the wait group.
|
||||
var fetchgroup sync.WaitGroup
|
||||
fetchgroup.Add(concurrentRequests)
|
||||
|
||||
// This is the only place where we'll write to t.haveEvents from
|
||||
// multiple goroutines, and everywhere else is blocked on this
|
||||
// synchronous function anyway.
|
||||
var haveEventsMutex sync.Mutex
|
||||
|
||||
// Define what we'll do in order to fetch the missing event ID.
|
||||
fetch := func(missingEventID string) {
|
||||
var h *gomatrixserverlib.HeaderedEvent
|
||||
h, err = t.lookupEvent(ctx, roomVersion, roomID, missingEventID, false)
|
||||
switch err.(type) {
|
||||
case verifySigError:
|
||||
return
|
||||
case nil:
|
||||
break
|
||||
default:
|
||||
util.GetLogger(ctx).WithFields(logrus.Fields{
|
||||
"event_id": missingEventID,
|
||||
"room_id": roomID,
|
||||
}).Info("Failed to fetch missing event")
|
||||
return
|
||||
}
|
||||
haveEventsMutex.Lock()
|
||||
t.cacheAndReturn(h)
|
||||
haveEventsMutex.Unlock()
|
||||
}
|
||||
|
||||
// Create the worker.
|
||||
worker := func(ch <-chan string) {
|
||||
defer fetchgroup.Done()
|
||||
for missingEventID := range ch {
|
||||
fetch(missingEventID)
|
||||
}
|
||||
}
|
||||
|
||||
// Start the workers.
|
||||
for i := 0; i < concurrentRequests; i++ {
|
||||
go worker(pending)
|
||||
}
|
||||
|
||||
// Wait for the workers to finish.
|
||||
fetchgroup.Wait()
|
||||
}
|
||||
|
||||
resp, err := t.createRespStateFromStateIDs(stateIDs)
|
||||
return resp, err
|
||||
}
|
||||
|
||||
func (t *txnReq) createRespStateFromStateIDs(stateIDs gomatrixserverlib.RespStateIDs) (
|
||||
*gomatrixserverlib.RespState, error) { // nolint:unparam
|
||||
t.haveEventsMutex.Lock()
|
||||
defer t.haveEventsMutex.Unlock()
|
||||
|
||||
// create a RespState response using the response to /state_ids as a guide
|
||||
respState := gomatrixserverlib.RespState{}
|
||||
|
||||
for i := range stateIDs.StateEventIDs {
|
||||
ev, ok := t.haveEvents[stateIDs.StateEventIDs[i]]
|
||||
if !ok {
|
||||
logrus.Warnf("Missing state event in createRespStateFromStateIDs: %s", stateIDs.StateEventIDs[i])
|
||||
continue
|
||||
}
|
||||
respState.StateEvents = append(respState.StateEvents, ev.Unwrap())
|
||||
}
|
||||
for i := range stateIDs.AuthEventIDs {
|
||||
ev, ok := t.haveEvents[stateIDs.AuthEventIDs[i]]
|
||||
if !ok {
|
||||
logrus.Warnf("Missing auth event in createRespStateFromStateIDs: %s", stateIDs.AuthEventIDs[i])
|
||||
continue
|
||||
}
|
||||
respState.AuthEvents = append(respState.AuthEvents, ev.Unwrap())
|
||||
}
|
||||
// We purposefully do not do auth checks on the returned events, as they will still
|
||||
// be processed in the exact same way, just as a 'rejected' event
|
||||
// TODO: Add a field to HeaderedEvent to indicate if the event is rejected.
|
||||
return &respState, nil
|
||||
}
|
||||
|
||||
func (t *txnReq) lookupEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, missingEventID string, localFirst bool) (*gomatrixserverlib.HeaderedEvent, error) {
|
||||
if localFirst {
|
||||
// fetch from the roomserver
|
||||
queryReq := api.QueryEventsByIDRequest{
|
||||
EventIDs: []string{missingEventID},
|
||||
}
|
||||
var queryRes api.QueryEventsByIDResponse
|
||||
if err := t.rsAPI.QueryEventsByID(ctx, &queryReq, &queryRes); err != nil {
|
||||
util.GetLogger(ctx).Warnf("Failed to query roomserver for missing event %s: %s - falling back to remote", missingEventID, err)
|
||||
} else if len(queryRes.Events) == 1 {
|
||||
return queryRes.Events[0], nil
|
||||
}
|
||||
}
|
||||
var event *gomatrixserverlib.Event
|
||||
found := false
|
||||
servers := t.getServers(ctx, roomID, nil)
|
||||
for _, serverName := range servers {
|
||||
txn, err := t.federation.GetEvent(ctx, serverName, missingEventID)
|
||||
if err != nil || len(txn.PDUs) == 0 {
|
||||
util.GetLogger(ctx).WithError(err).WithField("event_id", missingEventID).Warn("Failed to get missing /event for event ID")
|
||||
if errors.Is(err, context.DeadlineExceeded) {
|
||||
break
|
||||
}
|
||||
continue
|
||||
}
|
||||
event, err = gomatrixserverlib.NewEventFromUntrustedJSON(txn.PDUs[0], roomVersion)
|
||||
if err != nil {
|
||||
util.GetLogger(ctx).WithError(err).WithField("event_id", missingEventID).Warnf("Transaction: Failed to parse event JSON of event")
|
||||
continue
|
||||
}
|
||||
found = true
|
||||
break
|
||||
}
|
||||
if !found {
|
||||
util.GetLogger(ctx).WithField("event_id", missingEventID).Warnf("Failed to get missing /event for event ID from %d server(s)", len(servers))
|
||||
return nil, fmt.Errorf("wasn't able to find event via %d server(s)", len(servers))
|
||||
}
|
||||
if err := event.VerifyEventSignatures(ctx, t.keys); err != nil {
|
||||
util.GetLogger(ctx).WithError(err).Warnf("Transaction: Couldn't validate signature of event %q", event.EventID())
|
||||
return nil, verifySigError{event.EventID(), err}
|
||||
}
|
||||
return t.cacheAndReturn(event.Headered(roomVersion)), nil
|
||||
}
|
||||
|
|
|
@ -244,8 +244,6 @@ func mustCreateTransaction(rsAPI api.RoomserverInternalAPI, fedClient txnFederat
|
|||
eduAPI: &testEDUProducer{},
|
||||
keys: &test.NopJSONVerifier{},
|
||||
federation: fedClient,
|
||||
haveEvents: make(map[string]*gomatrixserverlib.HeaderedEvent),
|
||||
hadEvents: make(map[string]bool),
|
||||
roomsMu: internal.NewMutexByRoom(),
|
||||
}
|
||||
t.PDUs = pdus
|
||||
|
|
|
@ -89,7 +89,7 @@ func CreateInvitesFrom3PIDInvites(
|
|||
}
|
||||
|
||||
// Send all the events
|
||||
if err := api.SendEvents(req.Context(), rsAPI, api.KindNew, evs, cfg.Matrix.ServerName, nil); err != nil {
|
||||
if err := api.SendEvents(req.Context(), rsAPI, api.KindNew, evs, "TODO", cfg.Matrix.ServerName, nil); err != nil {
|
||||
util.GetLogger(req.Context()).WithError(err).Error("SendEvents failed")
|
||||
return jsonerror.InternalServerError()
|
||||
}
|
||||
|
@ -178,6 +178,7 @@ func ExchangeThirdPartyInvite(
|
|||
[]*gomatrixserverlib.HeaderedEvent{
|
||||
signedEvent.Event.Headered(verRes.RoomVersion),
|
||||
},
|
||||
request.Origin(),
|
||||
cfg.Matrix.ServerName,
|
||||
nil,
|
||||
); err != nil {
|
||||
|
|
|
@ -54,6 +54,8 @@ type InputRoomEvent struct {
|
|||
Kind Kind `json:"kind"`
|
||||
// The event JSON for the event to add.
|
||||
Event *gomatrixserverlib.HeaderedEvent `json:"event"`
|
||||
// Which server told us about this event.
|
||||
Origin gomatrixserverlib.ServerName `json:"origin"`
|
||||
// List of state event IDs that authenticate this event.
|
||||
// These are likely derived from the "auth_events" JSON key of the event.
|
||||
// But can be different because the "auth_events" key can be incomplete or wrong.
|
||||
|
|
|
@ -22,10 +22,15 @@ import (
|
|||
"github.com/matrix-org/util"
|
||||
)
|
||||
|
||||
type RoomEventInputter interface {
|
||||
InputRoomEvents(context.Context, *InputRoomEventsRequest, *InputRoomEventsResponse)
|
||||
}
|
||||
|
||||
// SendEvents to the roomserver The events are written with KindNew.
|
||||
func SendEvents(
|
||||
ctx context.Context, rsAPI RoomserverInternalAPI,
|
||||
ctx context.Context, rsAPI RoomEventInputter,
|
||||
kind Kind, events []*gomatrixserverlib.HeaderedEvent,
|
||||
origin gomatrixserverlib.ServerName,
|
||||
sendAsServer gomatrixserverlib.ServerName, txnID *TransactionID,
|
||||
) error {
|
||||
ires := make([]InputRoomEvent, len(events))
|
||||
|
@ -33,6 +38,7 @@ func SendEvents(
|
|||
ires[i] = InputRoomEvent{
|
||||
Kind: kind,
|
||||
Event: event,
|
||||
Origin: origin,
|
||||
AuthEventIDs: event.AuthEventIDs(),
|
||||
SendAsServer: string(sendAsServer),
|
||||
TransactionID: txnID,
|
||||
|
@ -45,9 +51,9 @@ func SendEvents(
|
|||
// with the state at the event as KindOutlier before it. Will not send any event that is
|
||||
// marked as `true` in haveEventIDs.
|
||||
func SendEventWithState(
|
||||
ctx context.Context, rsAPI RoomserverInternalAPI, kind Kind,
|
||||
ctx context.Context, rsAPI RoomEventInputter, kind Kind,
|
||||
state *gomatrixserverlib.RespState, event *gomatrixserverlib.HeaderedEvent,
|
||||
haveEventIDs map[string]bool,
|
||||
origin gomatrixserverlib.ServerName, haveEventIDs map[string]bool,
|
||||
) error {
|
||||
outliers, err := state.Events()
|
||||
if err != nil {
|
||||
|
@ -62,6 +68,7 @@ func SendEventWithState(
|
|||
ires = append(ires, InputRoomEvent{
|
||||
Kind: KindOutlier,
|
||||
Event: outlier.Headered(event.RoomVersion),
|
||||
Origin: origin,
|
||||
AuthEventIDs: outlier.AuthEventIDs(),
|
||||
})
|
||||
}
|
||||
|
@ -74,6 +81,7 @@ func SendEventWithState(
|
|||
ires = append(ires, InputRoomEvent{
|
||||
Kind: kind,
|
||||
Event: event,
|
||||
Origin: origin,
|
||||
AuthEventIDs: event.AuthEventIDs(),
|
||||
HasState: true,
|
||||
StateEventIDs: stateEventIDs,
|
||||
|
@ -84,7 +92,7 @@ func SendEventWithState(
|
|||
|
||||
// SendInputRoomEvents to the roomserver.
|
||||
func SendInputRoomEvents(
|
||||
ctx context.Context, rsAPI RoomserverInternalAPI, ires []InputRoomEvent,
|
||||
ctx context.Context, rsAPI RoomEventInputter, ires []InputRoomEvent,
|
||||
) error {
|
||||
request := InputRoomEventsRequest{InputRoomEvents: ires}
|
||||
var response InputRoomEventsResponse
|
||||
|
|
|
@ -92,6 +92,7 @@ func (r *RoomserverInternalAPI) SetFederationAPI(fsAPI fsAPI.FederationInternalA
|
|||
FSAPI: fsAPI,
|
||||
KeyRing: keyRing,
|
||||
ACLs: r.ServerACLs,
|
||||
Queryer: r.Queryer,
|
||||
}
|
||||
r.Inviter = &perform.Inviter{
|
||||
DB: r.DB,
|
||||
|
|
|
@ -27,6 +27,7 @@ import (
|
|||
"github.com/matrix-org/dendrite/internal/hooks"
|
||||
"github.com/matrix-org/dendrite/roomserver/acls"
|
||||
"github.com/matrix-org/dendrite/roomserver/api"
|
||||
"github.com/matrix-org/dendrite/roomserver/internal/query"
|
||||
"github.com/matrix-org/dendrite/roomserver/storage"
|
||||
"github.com/matrix-org/gomatrixserverlib"
|
||||
"github.com/prometheus/client_golang/prometheus"
|
||||
|
@ -50,6 +51,8 @@ type Inputer struct {
|
|||
ACLs *acls.ServerACLs
|
||||
OutputRoomEventTopic string
|
||||
workers sync.Map // room ID -> *inputWorker
|
||||
|
||||
Queryer *query.Queryer
|
||||
}
|
||||
|
||||
type inputTask struct {
|
||||
|
|
|
@ -23,6 +23,7 @@ import (
|
|||
"time"
|
||||
|
||||
fedapi "github.com/matrix-org/dendrite/federationapi/api"
|
||||
"github.com/matrix-org/dendrite/internal"
|
||||
"github.com/matrix-org/dendrite/internal/eventutil"
|
||||
"github.com/matrix-org/dendrite/roomserver/api"
|
||||
"github.com/matrix-org/dendrite/roomserver/internal/helpers"
|
||||
|
@ -76,6 +77,11 @@ func (r *Inputer) processRoomEvent(
|
|||
// Parse and validate the event JSON
|
||||
headered := input.Event
|
||||
event := headered.Unwrap()
|
||||
logger := util.GetLogger(ctx).WithFields(logrus.Fields{
|
||||
"event_id": event.EventID(),
|
||||
"room_id": event.RoomID(),
|
||||
"type": event.Type(),
|
||||
})
|
||||
|
||||
// if we have already got this event then do not process it again, if the input kind is an outlier.
|
||||
// Outliers contain no extra information which may warrant a re-processing.
|
||||
|
@ -88,23 +94,35 @@ func (r *Inputer) processRoomEvent(
|
|||
switch idFormat {
|
||||
case gomatrixserverlib.EventIDFormatV1:
|
||||
if bytes.Equal(event.EventReference().EventSHA256, evs[0].EventReference().EventSHA256) {
|
||||
util.GetLogger(ctx).WithField("event_id", event.EventID()).Infof("Already processed event; ignoring")
|
||||
logger.Debugf("Already processed event; ignoring")
|
||||
return event.EventID(), nil
|
||||
}
|
||||
default:
|
||||
util.GetLogger(ctx).WithField("event_id", event.EventID()).Infof("Already processed event; ignoring")
|
||||
logger.Debugf("Already processed event; ignoring")
|
||||
return event.EventID(), nil
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
missingReq := &api.QueryMissingAuthPrevEventsRequest{
|
||||
RoomID: event.RoomID(),
|
||||
AuthEventIDs: event.AuthEventIDs(),
|
||||
PrevEventIDs: event.PrevEventIDs(),
|
||||
}
|
||||
missingRes := &api.QueryMissingAuthPrevEventsResponse{}
|
||||
if event.Type() != gomatrixserverlib.MRoomCreate {
|
||||
if err = r.Queryer.QueryMissingAuthPrevEvents(ctx, missingReq, missingRes); err != nil {
|
||||
return "", fmt.Errorf("r.Queryer.QueryMissingAuthPrevEvents: %w", err)
|
||||
}
|
||||
}
|
||||
|
||||
// First of all, check that the auth events of the event are known.
|
||||
// If they aren't then we will ask the federation API for them.
|
||||
isRejected := false
|
||||
authEvents := gomatrixserverlib.NewAuthEvents(nil)
|
||||
knownAuthEvents := map[string]types.Event{}
|
||||
if err = r.checkForMissingAuthEvents(ctx, input.Event, &authEvents, knownAuthEvents); err != nil {
|
||||
knownEvents := map[string]*types.Event{}
|
||||
if err = r.checkForMissingAuthEvents(ctx, logger, input.Event, &authEvents, knownEvents); err != nil {
|
||||
return "", fmt.Errorf("r.checkForMissingAuthEvents: %w", err)
|
||||
}
|
||||
|
||||
|
@ -113,14 +131,14 @@ func (r *Inputer) processRoomEvent(
|
|||
var rejectionErr error
|
||||
if rejectionErr = gomatrixserverlib.Allowed(event, &authEvents); rejectionErr != nil {
|
||||
isRejected = true
|
||||
logrus.WithError(rejectionErr).Warnf("Event %s rejected", event.EventID())
|
||||
logger.WithError(rejectionErr).Warnf("Event %s rejected", event.EventID())
|
||||
}
|
||||
|
||||
// Accumulate the auth event NIDs.
|
||||
authEventIDs := event.AuthEventIDs()
|
||||
authEventNIDs := make([]types.EventNID, 0, len(authEventIDs))
|
||||
for _, authEventID := range authEventIDs {
|
||||
authEventNIDs = append(authEventNIDs, knownAuthEvents[authEventID].EventNID)
|
||||
authEventNIDs = append(authEventNIDs, knownEvents[authEventID].EventNID)
|
||||
}
|
||||
|
||||
var softfail bool
|
||||
|
@ -129,11 +147,7 @@ func (r *Inputer) processRoomEvent(
|
|||
// current room state.
|
||||
softfail, err = helpers.CheckForSoftFail(ctx, r.DB, headered, input.StateEventIDs)
|
||||
if err != nil {
|
||||
logrus.WithFields(logrus.Fields{
|
||||
"event_id": event.EventID(),
|
||||
"type": event.Type(),
|
||||
"room": event.RoomID(),
|
||||
}).WithError(err).Info("Error authing soft-failed event")
|
||||
logger.WithError(err).Info("Error authing soft-failed event")
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -156,12 +170,7 @@ func (r *Inputer) processRoomEvent(
|
|||
// doesn't have any associated state to store and we don't need to
|
||||
// notify anyone about it.
|
||||
if input.Kind == api.KindOutlier {
|
||||
logrus.WithFields(logrus.Fields{
|
||||
"event_id": event.EventID(),
|
||||
"type": event.Type(),
|
||||
"room": event.RoomID(),
|
||||
"sender": event.Sender(),
|
||||
}).Debug("Stored outlier")
|
||||
logger.Debug("Stored outlier")
|
||||
return event.EventID(), nil
|
||||
}
|
||||
|
||||
|
@ -173,6 +182,27 @@ func (r *Inputer) processRoomEvent(
|
|||
return "", fmt.Errorf("r.DB.RoomInfo missing for room %s", event.RoomID())
|
||||
}
|
||||
|
||||
if input.Origin == "" {
|
||||
return "", fmt.Errorf("expected an origin")
|
||||
}
|
||||
|
||||
if len(missingRes.MissingPrevEventIDs) > 0 {
|
||||
missingState := missingStateReq{
|
||||
origin: input.Origin,
|
||||
inputer: r,
|
||||
queryer: r.Queryer,
|
||||
db: r.DB,
|
||||
federation: r.FSAPI,
|
||||
roomsMu: internal.NewMutexByRoom(),
|
||||
servers: []gomatrixserverlib.ServerName{input.Origin},
|
||||
hadEvents: map[string]bool{},
|
||||
haveEvents: map[string]*gomatrixserverlib.HeaderedEvent{},
|
||||
}
|
||||
if err = missingState.processEventWithMissingState(ctx, input.Event.Unwrap(), roomInfo.RoomVersion); err != nil {
|
||||
return "", fmt.Errorf("r.checkForMissingPrevEvents: %w", err)
|
||||
}
|
||||
}
|
||||
|
||||
if stateAtEvent.BeforeStateSnapshotNID == 0 {
|
||||
// We haven't calculated a state for this event yet.
|
||||
// Lets calculate one.
|
||||
|
@ -184,13 +214,7 @@ func (r *Inputer) processRoomEvent(
|
|||
|
||||
// We stop here if the event is rejected: We've stored it but won't update forward extremities or notify anyone about it.
|
||||
if isRejected || softfail {
|
||||
logrus.WithFields(logrus.Fields{
|
||||
"event_id": event.EventID(),
|
||||
"type": event.Type(),
|
||||
"room": event.RoomID(),
|
||||
"soft_fail": softfail,
|
||||
"sender": event.Sender(),
|
||||
}).Debug("Stored rejected event")
|
||||
logger.WithField("soft_fail", softfail).Debug("Stored rejected event")
|
||||
return event.EventID(), rejectionErr
|
||||
}
|
||||
|
||||
|
@ -246,9 +270,10 @@ func (r *Inputer) processRoomEvent(
|
|||
|
||||
func (r *Inputer) checkForMissingAuthEvents(
|
||||
ctx context.Context,
|
||||
logger *logrus.Entry,
|
||||
event *gomatrixserverlib.HeaderedEvent,
|
||||
auth *gomatrixserverlib.AuthEvents,
|
||||
known map[string]types.Event,
|
||||
known map[string]*types.Event,
|
||||
) error {
|
||||
authEventIDs := event.AuthEventIDs()
|
||||
if len(authEventIDs) == 0 {
|
||||
|
@ -263,7 +288,8 @@ func (r *Inputer) checkForMissingAuthEvents(
|
|||
}
|
||||
for _, event := range authEvents {
|
||||
if event.Event != nil {
|
||||
known[event.EventID()] = event
|
||||
ev := event // don't take the address of the iterated value
|
||||
known[event.EventID()] = &ev
|
||||
if err = auth.AddEvent(event.Event); err != nil {
|
||||
return fmt.Errorf("auth.AddEvent: %w", err)
|
||||
}
|
||||
|
@ -273,7 +299,7 @@ func (r *Inputer) checkForMissingAuthEvents(
|
|||
}
|
||||
|
||||
if len(unknown) > 0 {
|
||||
logrus.Printf("XXX: There are %d missing auth events", len(unknown))
|
||||
logger.Printf("XXX: There are %d missing auth events", len(unknown))
|
||||
|
||||
serverReq := &fedapi.QueryJoinedHostServerNamesInRoomRequest{
|
||||
RoomID: event.RoomID(),
|
||||
|
@ -283,22 +309,22 @@ func (r *Inputer) checkForMissingAuthEvents(
|
|||
return fmt.Errorf("r.FSAPI.QueryJoinedHostServerNamesInRoom: %w", err)
|
||||
}
|
||||
|
||||
logrus.Printf("XXX: Asking servers %+v", serverRes.ServerNames)
|
||||
logger.Printf("XXX: Asking servers %+v", serverRes.ServerNames)
|
||||
|
||||
var res gomatrixserverlib.RespEventAuth
|
||||
var found bool
|
||||
for _, serverName := range serverRes.ServerNames {
|
||||
res, err = r.FSAPI.GetEventAuth(ctx, serverName, event.RoomID(), event.EventID())
|
||||
if err != nil {
|
||||
logrus.WithError(err).Warnf("Failed to get event auth from federation for %q: %s", event.EventID(), err)
|
||||
logger.WithError(err).Warnf("Failed to get event auth from federation for %q: %s", event.EventID(), err)
|
||||
continue
|
||||
}
|
||||
logrus.Printf("XXX: Server %q provided us with %d auth events", serverName, len(res.AuthEvents))
|
||||
logger.Printf("XXX: Server %q provided us with %d auth events", serverName, len(res.AuthEvents))
|
||||
found = true
|
||||
break
|
||||
}
|
||||
if !found {
|
||||
logrus.Printf("XXX: None of the %d servers provided us with auth events", len(serverRes.ServerNames))
|
||||
logger.Printf("XXX: None of the %d servers provided us with auth events", len(serverRes.ServerNames))
|
||||
return fmt.Errorf("no servers provided event auth")
|
||||
}
|
||||
|
||||
|
@ -332,7 +358,7 @@ func (r *Inputer) checkForMissingAuthEvents(
|
|||
}
|
||||
|
||||
// Let's take a note of the fact that we now know about this event.
|
||||
known[event.EventID()] = types.Event{}
|
||||
known[event.EventID()] = nil
|
||||
if err := auth.AddEvent(event); err != nil {
|
||||
return fmt.Errorf("auth.AddEvent: %w", err)
|
||||
}
|
||||
|
@ -341,7 +367,7 @@ func (r *Inputer) checkForMissingAuthEvents(
|
|||
isRejected := false
|
||||
if err := gomatrixserverlib.Allowed(event, auth); err != nil {
|
||||
isRejected = true
|
||||
logrus.WithError(err).Warnf("Auth event %s rejected", event.EventID())
|
||||
logger.WithError(err).Warnf("Auth event %s rejected", event.EventID())
|
||||
}
|
||||
|
||||
// Finally, store the event in the database.
|
||||
|
@ -351,7 +377,7 @@ func (r *Inputer) checkForMissingAuthEvents(
|
|||
}
|
||||
|
||||
// Now we know about this event, too.
|
||||
known[event.EventID()] = types.Event{
|
||||
known[event.EventID()] = &types.Event{
|
||||
EventNID: eventNID,
|
||||
Event: event,
|
||||
}
|
||||
|
@ -361,6 +387,228 @@ func (r *Inputer) checkForMissingAuthEvents(
|
|||
return nil
|
||||
}
|
||||
|
||||
/*
|
||||
func (r *Inputer) checkForMissingPrevEvents(
|
||||
ctx context.Context,
|
||||
logger *logrus.Entry,
|
||||
event *gomatrixserverlib.HeaderedEvent,
|
||||
roomInfo *types.RoomInfo,
|
||||
known map[string]*types.Event,
|
||||
) error {
|
||||
prevStates := map[string]*types.StateAtEvent{}
|
||||
prevEventIDs := event.PrevEventIDs()
|
||||
if len(prevEventIDs) == 0 && event.Type() != gomatrixserverlib.MRoomCreate {
|
||||
return fmt.Errorf("expected to find some prev events for event type %q", event.Type())
|
||||
}
|
||||
|
||||
for _, eventID := range prevEventIDs {
|
||||
state, err := r.DB.StateAtEventIDs(ctx, []string{eventID})
|
||||
if err != nil {
|
||||
if _, ok := err.(types.MissingEventError); ok {
|
||||
continue
|
||||
}
|
||||
return fmt.Errorf("r.DB.StateAtEventIDs: %w", err)
|
||||
}
|
||||
if len(state) == 1 {
|
||||
prevStates[eventID] = &state[0]
|
||||
continue
|
||||
}
|
||||
}
|
||||
|
||||
// If we know all of the states of the previous events then there is nothing more to
|
||||
// do here, as the state across them will be resolved later.
|
||||
if len(prevStates) == len(prevEventIDs) {
|
||||
return nil
|
||||
}
|
||||
if r.FSAPI == nil {
|
||||
return fmt.Errorf("cannot satisfy missing events without federation")
|
||||
}
|
||||
|
||||
// Ask the federation API which servers we should ask. In theory the roomserver
|
||||
// doesn't need the help of the federation API to do this because we already know
|
||||
// all of the membership states, it's just that the federation API tracks this in
|
||||
// a table for this purpose. TODO: Work out what makes most sense here.
|
||||
serverReq := &fedapi.QueryJoinedHostServerNamesInRoomRequest{
|
||||
RoomID: event.RoomID(),
|
||||
}
|
||||
serverRes := &fedapi.QueryJoinedHostServerNamesInRoomResponse{}
|
||||
if err := r.FSAPI.QueryJoinedHostServerNamesInRoom(ctx, serverReq, serverRes); err != nil {
|
||||
return fmt.Errorf("r.FSAPI.QueryJoinedHostServerNamesInRoom: %w", err)
|
||||
}
|
||||
|
||||
// Attempt to fill in the gap using /get_missing_events
|
||||
// This will either:
|
||||
// - fill in the gap completely then process event `e` returning no backwards extremity
|
||||
// - fail to fill in the gap and tell us to terminate the transaction err=not nil
|
||||
// - fail to fill in the gap and tell us to fetch state at the new backwards extremity, and to not terminate the transaction
|
||||
newEvents, err := r.getMissingEvents(ctx, logger, event, roomInfo, serverRes.ServerNames, known)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if len(newEvents) == 0 {
|
||||
return fmt.Errorf("/get_missing_events returned no new events")
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (r *Inputer) getMissingEvents(
|
||||
ctx context.Context,
|
||||
logger *logrus.Entry,
|
||||
event *gomatrixserverlib.HeaderedEvent,
|
||||
roomInfo *types.RoomInfo,
|
||||
servers []gomatrixserverlib.ServerName,
|
||||
known map[string]*types.Event,
|
||||
) (newEvents []*gomatrixserverlib.Event, err error) {
|
||||
logger.Printf("XXX: get_missing_events called")
|
||||
needed := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{event.Unwrap()})
|
||||
|
||||
// Ask the roomserver for our current forward extremities. These will form
|
||||
// the "earliest" part of the `/get_missing_events` request.
|
||||
req := &api.QueryLatestEventsAndStateRequest{
|
||||
RoomID: event.RoomID(),
|
||||
StateToFetch: needed.Tuples(),
|
||||
}
|
||||
res := &api.QueryLatestEventsAndStateResponse{}
|
||||
if err = r.Queryer.QueryLatestEventsAndState(ctx, req, res); err != nil {
|
||||
logger.WithError(err).Warn("Failed to query latest events")
|
||||
return nil, err
|
||||
}
|
||||
|
||||
// Accumulate the event IDs of our forward extremities for use in the request.
|
||||
latestEvents := make([]string, len(res.LatestEvents))
|
||||
for i := range res.LatestEvents {
|
||||
latestEvents[i] = res.LatestEvents[i].EventID
|
||||
}
|
||||
|
||||
var missingResp *gomatrixserverlib.RespMissingEvents
|
||||
for _, server := range servers {
|
||||
logger.Printf("XXX: Calling /get_missing_events via %q", server)
|
||||
var m gomatrixserverlib.RespMissingEvents
|
||||
if m, err = r.FSAPI.LookupMissingEvents(ctx, server, event.RoomID(), gomatrixserverlib.MissingEvents{
|
||||
Limit: 20,
|
||||
EarliestEvents: latestEvents,
|
||||
LatestEvents: []string{event.EventID()},
|
||||
}, event.RoomVersion); err == nil {
|
||||
missingResp = &m
|
||||
break
|
||||
} else if errors.Is(err, context.DeadlineExceeded) {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if missingResp == nil {
|
||||
return nil, fmt.Errorf("/get_missing_events failed via all candidate servers")
|
||||
}
|
||||
if len(missingResp.Events) == 0 {
|
||||
return nil, fmt.Errorf("/get_missing_events returned no events")
|
||||
}
|
||||
|
||||
// security: how we handle failures depends on whether or not this event will become the new forward extremity for the room.
|
||||
// There's 2 scenarios to consider:
|
||||
// - Case A: We got pushed an event and are now fetching missing prev_events. (isInboundTxn=true)
|
||||
// - Case B: We are fetching missing prev_events already and now fetching some more (isInboundTxn=false)
|
||||
// In Case B, we know for sure that the event we are currently processing will not become the new forward extremity for the room,
|
||||
// as it was called in response to an inbound txn which had it as a prev_event.
|
||||
// In Case A, the event is a forward extremity, and could eventually become the _only_ forward extremity in the room. This is bad
|
||||
// because it means we would trust the state at that event to be the state for the entire room, and allows rooms to be hijacked.
|
||||
// https://github.com/matrix-org/synapse/pull/3456
|
||||
// https://github.com/matrix-org/synapse/blob/229eb81498b0fe1da81e9b5b333a0285acde9446/synapse/handlers/federation.py#L335
|
||||
// For now, we do not allow Case B, so reject the event.
|
||||
logger.Printf("XXX: get_missing_events returned %d events", len(missingResp.Events))
|
||||
|
||||
newEvents = gomatrixserverlib.ReverseTopologicalOrdering(
|
||||
missingResp.Events,
|
||||
gomatrixserverlib.TopologicalOrderByPrevEvents,
|
||||
)
|
||||
for _, pe := range event.PrevEventIDs() {
|
||||
hasPrevEvent := false
|
||||
for _, ev := range newEvents {
|
||||
if ev.EventID() == pe {
|
||||
hasPrevEvent = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !hasPrevEvent {
|
||||
logger.Errorf("Prev event %q is still missing after /get_missing_events", pe)
|
||||
}
|
||||
}
|
||||
|
||||
backwardExtremity := newEvents[0]
|
||||
fastForwardEvents := newEvents[1:]
|
||||
|
||||
// Do we know about the state of the backward extremity already?
|
||||
if _, err := r.DB.StateAtEventIDs(ctx, []string{backwardExtremity.EventID()}); err == nil {
|
||||
// Yes, we do, so we don't need to store that event.
|
||||
} else {
|
||||
// No, we don't, so let's go find it.
|
||||
// r.FSAPI.LookupStateIDs()
|
||||
}
|
||||
|
||||
for _, ev := range fastForwardEvents {
|
||||
if _, err := r.processRoomEvent(ctx, &api.InputRoomEvent{
|
||||
Kind: api.KindOld,
|
||||
Event: ev.Headered(event.RoomVersion),
|
||||
AuthEventIDs: ev.AuthEventIDs(),
|
||||
}); err != nil {
|
||||
return nil, fmt.Errorf("r.processRoomEvent (prev event): %w", err)
|
||||
}
|
||||
}
|
||||
|
||||
return newEvents, nil
|
||||
}
|
||||
|
||||
func (r *Inputer) lookupStateBeforeEvent(
|
||||
ctx context.Context,
|
||||
logger *logrus.Entry,
|
||||
event *gomatrixserverlib.HeaderedEvent,
|
||||
roomInfo *types.RoomInfo,
|
||||
servers []gomatrixserverlib.ServerName,
|
||||
) error {
|
||||
knownPrevStates := map[string]types.StateAtEvent{}
|
||||
unknownPrevStates := map[string]struct{}{}
|
||||
neededStateEvents := map[string]struct{}{}
|
||||
|
||||
for _, prevEventID := range event.PrevEventIDs() {
|
||||
if state, err := r.DB.StateAtEventIDs(ctx, []string{prevEventID}); err == nil && len(state) == 1 {
|
||||
knownPrevStates[prevEventID] = state[0]
|
||||
} else {
|
||||
unknownPrevStates[prevEventID] = struct{}{}
|
||||
}
|
||||
}
|
||||
|
||||
for prevEventID := range unknownPrevStates {
|
||||
stateIDs, err := r.FSAPI.LookupStateIDs(ctx, "TODO: SERVER", event.RoomID(), prevEventID)
|
||||
if err != nil {
|
||||
return fmt.Errorf("r.FSAPI.LookupStateIDs: %w", err)
|
||||
}
|
||||
events, err := r.DB.EventsFromIDs(ctx, stateIDs.StateEventIDs)
|
||||
if err != nil {
|
||||
return fmt.Errorf("r.DB.EventsFromIDs: %w", err)
|
||||
}
|
||||
for i, eventID := range stateIDs.StateEventIDs {
|
||||
if events[i].Event == nil || events[i].EventNID == 0 {
|
||||
neededStateEvents[eventID] = struct{}{}
|
||||
}
|
||||
}
|
||||
|
||||
if len(neededStateEvents) > (len(stateIDs.StateEventIDs) / 2) {
|
||||
// More than 50% of the state events are missing, so let's just
|
||||
// call `/state` instead of fetching the events individually.
|
||||
state, err := r.FSAPI.LookupState(ctx, "", event.RoomID(), prevEventID, roomInfo.RoomVersion)
|
||||
if err != nil {
|
||||
return fmt.Errorf("r.FSAPI.LookupState: %w", err)
|
||||
}
|
||||
knownPrevStates[prevEventID] = types.StateAtEvent{
|
||||
StateEntry: types.StateEntry{},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
*/
|
||||
|
||||
func (r *Inputer) calculateAndSetState(
|
||||
ctx context.Context,
|
||||
input *api.InputRoomEvent,
|
||||
|
|
708
roomserver/internal/input/input_missing.go
Normal file
708
roomserver/internal/input/input_missing.go
Normal file
|
@ -0,0 +1,708 @@
|
|||
package input
|
||||
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
"fmt"
|
||||
"sync"
|
||||
|
||||
fedapi "github.com/matrix-org/dendrite/federationapi/api"
|
||||
"github.com/matrix-org/dendrite/internal"
|
||||
"github.com/matrix-org/dendrite/roomserver/api"
|
||||
"github.com/matrix-org/dendrite/roomserver/internal/query"
|
||||
"github.com/matrix-org/dendrite/roomserver/storage"
|
||||
"github.com/matrix-org/gomatrixserverlib"
|
||||
"github.com/matrix-org/util"
|
||||
"github.com/sirupsen/logrus"
|
||||
)
|
||||
|
||||
type missingStateReq struct {
|
||||
origin gomatrixserverlib.ServerName
|
||||
db storage.Database
|
||||
inputer *Inputer
|
||||
queryer *query.Queryer
|
||||
keys gomatrixserverlib.JSONVerifier
|
||||
federation fedapi.FederationInternalAPI
|
||||
roomsMu *internal.MutexByRoom
|
||||
servers []gomatrixserverlib.ServerName
|
||||
hadEvents map[string]bool
|
||||
hadEventsMutex sync.Mutex
|
||||
haveEvents map[string]*gomatrixserverlib.HeaderedEvent
|
||||
haveEventsMutex sync.Mutex
|
||||
}
|
||||
|
||||
func (t *missingStateReq) processEventWithMissingState(
|
||||
ctx context.Context, e *gomatrixserverlib.Event, roomVersion gomatrixserverlib.RoomVersion,
|
||||
) error {
|
||||
// We are missing the previous events for this events.
|
||||
// This means that there is a gap in our view of the history of the
|
||||
// room. There two ways that we can handle such a gap:
|
||||
// 1) We can fill in the gap using /get_missing_events
|
||||
// 2) We can leave the gap and request the state of the room at
|
||||
// this event from the remote server using either /state_ids
|
||||
// or /state.
|
||||
// Synapse will attempt to do 1 and if that fails or if the gap is
|
||||
// too large then it will attempt 2.
|
||||
// Synapse will use /state_ids if possible since usually the state
|
||||
// is largely unchanged and it is more efficient to fetch a list of
|
||||
// event ids and then use /event to fetch the individual events.
|
||||
// However not all version of synapse support /state_ids so you may
|
||||
// need to fallback to /state.
|
||||
|
||||
// Attempt to fill in the gap using /get_missing_events
|
||||
// This will either:
|
||||
// - fill in the gap completely then process event `e` returning no backwards extremity
|
||||
// - fail to fill in the gap and tell us to terminate the transaction err=not nil
|
||||
// - fail to fill in the gap and tell us to fetch state at the new backwards extremity, and to not terminate the transaction
|
||||
newEvents, err := t.getMissingEvents(ctx, e, roomVersion)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if len(newEvents) == 0 {
|
||||
return nil
|
||||
}
|
||||
|
||||
backwardsExtremity := newEvents[0]
|
||||
newEvents = newEvents[1:]
|
||||
|
||||
type respState struct {
|
||||
// A snapshot is considered trustworthy if it came from our own roomserver.
|
||||
// That's because the state will have been through state resolution once
|
||||
// already in QueryStateAfterEvent.
|
||||
trustworthy bool
|
||||
*gomatrixserverlib.RespState
|
||||
}
|
||||
|
||||
// at this point we know we're going to have a gap: we need to work out the room state at the new backwards extremity.
|
||||
// Therefore, we cannot just query /state_ids with this event to get the state before. Instead, we need to query
|
||||
// the state AFTER all the prev_events for this event, then apply state resolution to that to get the state before the event.
|
||||
var states []*respState
|
||||
for _, prevEventID := range backwardsExtremity.PrevEventIDs() {
|
||||
// Look up what the state is after the backward extremity. This will either
|
||||
// come from the roomserver, if we know all the required events, or it will
|
||||
// come from a remote server via /state_ids if not.
|
||||
prevState, trustworthy, lerr := t.lookupStateAfterEvent(ctx, roomVersion, backwardsExtremity.RoomID(), prevEventID)
|
||||
if lerr != nil {
|
||||
util.GetLogger(ctx).WithError(lerr).Errorf("Failed to lookup state after prev_event: %s", prevEventID)
|
||||
return lerr
|
||||
}
|
||||
// Append the state onto the collected state. We'll run this through the
|
||||
// state resolution next.
|
||||
states = append(states, &respState{trustworthy, prevState})
|
||||
}
|
||||
|
||||
// Now that we have collected all of the state from the prev_events, we'll
|
||||
// run the state through the appropriate state resolution algorithm for the
|
||||
// room if needed. This does a couple of things:
|
||||
// 1. Ensures that the state is deduplicated fully for each state-key tuple
|
||||
// 2. Ensures that we pick the latest events from both sets, in the case that
|
||||
// one of the prev_events is quite a bit older than the others
|
||||
resolvedState := &gomatrixserverlib.RespState{}
|
||||
switch len(states) {
|
||||
case 0:
|
||||
extremityIsCreate := backwardsExtremity.Type() == gomatrixserverlib.MRoomCreate && backwardsExtremity.StateKeyEquals("")
|
||||
if !extremityIsCreate {
|
||||
// There are no previous states and this isn't the beginning of the
|
||||
// room - this is an error condition!
|
||||
util.GetLogger(ctx).Errorf("Failed to lookup any state after prev_events")
|
||||
return fmt.Errorf("expected %d states but got %d", len(backwardsExtremity.PrevEventIDs()), len(states))
|
||||
}
|
||||
case 1:
|
||||
// There's only one previous state - if it's trustworthy (came from a
|
||||
// local state snapshot which will already have been through state res),
|
||||
// use it as-is. There's no point in resolving it again.
|
||||
if states[0].trustworthy {
|
||||
resolvedState = states[0].RespState
|
||||
break
|
||||
}
|
||||
// Otherwise, if it isn't trustworthy (came from federation), run it through
|
||||
// state resolution anyway for safety, in case there are duplicates.
|
||||
fallthrough
|
||||
default:
|
||||
respStates := make([]*gomatrixserverlib.RespState, len(states))
|
||||
for i := range states {
|
||||
respStates[i] = states[i].RespState
|
||||
}
|
||||
// There's more than one previous state - run them all through state res
|
||||
t.roomsMu.Lock(e.RoomID())
|
||||
resolvedState, err = t.resolveStatesAndCheck(ctx, roomVersion, respStates, backwardsExtremity)
|
||||
t.roomsMu.Unlock(e.RoomID())
|
||||
if err != nil {
|
||||
util.GetLogger(ctx).WithError(err).Errorf("Failed to resolve state conflicts for event %s", backwardsExtremity.EventID())
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
// First of all, send the backward extremity into the roomserver with the
|
||||
// newly resolved state. This marks the "oldest" point in the backfill and
|
||||
// sets the baseline state for any new events after this. We'll make a
|
||||
// copy of the hadEvents map so that it can be taken downstream without
|
||||
// worrying about concurrent map reads/writes, since t.hadEvents is meant
|
||||
// to be protected by a mutex.
|
||||
hadEvents := map[string]bool{}
|
||||
t.hadEventsMutex.Lock()
|
||||
for k, v := range t.hadEvents {
|
||||
hadEvents[k] = v
|
||||
}
|
||||
t.hadEventsMutex.Unlock()
|
||||
|
||||
err = api.SendEventWithState(
|
||||
context.Background(),
|
||||
t.inputer,
|
||||
api.KindOld,
|
||||
resolvedState,
|
||||
backwardsExtremity.Headered(roomVersion),
|
||||
t.origin,
|
||||
hadEvents,
|
||||
)
|
||||
if err != nil {
|
||||
return fmt.Errorf("api.SendEventWithState: %w", err)
|
||||
}
|
||||
|
||||
// Then send all of the newer backfilled events, of which will all be newer
|
||||
// than the backward extremity, into the roomserver without state. This way
|
||||
// they will automatically fast-forward based on the room state at the
|
||||
// extremity in the last step.
|
||||
headeredNewEvents := make([]*gomatrixserverlib.HeaderedEvent, len(newEvents))
|
||||
for i, newEvent := range newEvents {
|
||||
headeredNewEvents[i] = newEvent.Headered(roomVersion)
|
||||
}
|
||||
if err = api.SendEvents(
|
||||
context.Background(),
|
||||
t.inputer,
|
||||
api.KindOld,
|
||||
append(headeredNewEvents, e.Headered(roomVersion)),
|
||||
t.origin,
|
||||
api.DoNotSendToOtherServers,
|
||||
nil,
|
||||
); err != nil {
|
||||
return fmt.Errorf("api.SendEvents: %w", err)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// lookupStateAfterEvent returns the room state after `eventID`, which is the state before eventID with the state of `eventID` (if it's a state event)
|
||||
// added into the mix.
|
||||
func (t *missingStateReq) lookupStateAfterEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, eventID string) (*gomatrixserverlib.RespState, bool, error) {
|
||||
// try doing all this locally before we resort to querying federation
|
||||
respState := t.lookupStateAfterEventLocally(ctx, roomID, eventID)
|
||||
if respState != nil {
|
||||
return respState, true, nil
|
||||
}
|
||||
|
||||
respState, err := t.lookupStateBeforeEvent(ctx, roomVersion, roomID, eventID)
|
||||
if err != nil {
|
||||
return nil, false, fmt.Errorf("t.lookupStateBeforeEvent: %w", err)
|
||||
}
|
||||
|
||||
// fetch the event we're missing and add it to the pile
|
||||
h, err := t.lookupEvent(ctx, roomVersion, roomID, eventID, false)
|
||||
switch err.(type) {
|
||||
case verifySigError:
|
||||
return respState, false, nil
|
||||
case nil:
|
||||
// do nothing
|
||||
default:
|
||||
return nil, false, fmt.Errorf("t.lookupEvent: %w", err)
|
||||
}
|
||||
h = t.cacheAndReturn(h)
|
||||
if h.StateKey() != nil {
|
||||
addedToState := false
|
||||
for i := range respState.StateEvents {
|
||||
se := respState.StateEvents[i]
|
||||
if se.Type() == h.Type() && se.StateKeyEquals(*h.StateKey()) {
|
||||
respState.StateEvents[i] = h.Unwrap()
|
||||
addedToState = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !addedToState {
|
||||
respState.StateEvents = append(respState.StateEvents, h.Unwrap())
|
||||
}
|
||||
}
|
||||
|
||||
return respState, false, nil
|
||||
}
|
||||
|
||||
func (t *missingStateReq) cacheAndReturn(ev *gomatrixserverlib.HeaderedEvent) *gomatrixserverlib.HeaderedEvent {
|
||||
t.haveEventsMutex.Lock()
|
||||
defer t.haveEventsMutex.Unlock()
|
||||
if cached, exists := t.haveEvents[ev.EventID()]; exists {
|
||||
return cached
|
||||
}
|
||||
t.haveEvents[ev.EventID()] = ev
|
||||
return ev
|
||||
}
|
||||
|
||||
func (t *missingStateReq) lookupStateAfterEventLocally(ctx context.Context, roomID, eventID string) *gomatrixserverlib.RespState {
|
||||
var res api.QueryStateAfterEventsResponse
|
||||
err := t.queryer.QueryStateAfterEvents(ctx, &api.QueryStateAfterEventsRequest{
|
||||
RoomID: roomID,
|
||||
PrevEventIDs: []string{eventID},
|
||||
}, &res)
|
||||
if err != nil || !res.PrevEventsExist {
|
||||
util.GetLogger(ctx).WithField("room_id", roomID).WithError(err).Warnf("failed to query state after %s locally, prev exists=%v", eventID, res.PrevEventsExist)
|
||||
return nil
|
||||
}
|
||||
stateEvents := make([]*gomatrixserverlib.HeaderedEvent, len(res.StateEvents))
|
||||
for i, ev := range res.StateEvents {
|
||||
// set the event from the haveEvents cache - this means we will share pointers with other prev_event branches for this
|
||||
// processEvent request, which is better for memory.
|
||||
stateEvents[i] = t.cacheAndReturn(ev)
|
||||
t.hadEvent(ev.EventID(), true)
|
||||
}
|
||||
// we should never access res.StateEvents again so we delete it here to make GC faster
|
||||
res.StateEvents = nil
|
||||
|
||||
var authEvents []*gomatrixserverlib.Event
|
||||
missingAuthEvents := map[string]bool{}
|
||||
for _, ev := range stateEvents {
|
||||
t.haveEventsMutex.Lock()
|
||||
for _, ae := range ev.AuthEventIDs() {
|
||||
if aev, ok := t.haveEvents[ae]; ok {
|
||||
authEvents = append(authEvents, aev.Unwrap())
|
||||
} else {
|
||||
missingAuthEvents[ae] = true
|
||||
}
|
||||
}
|
||||
t.haveEventsMutex.Unlock()
|
||||
}
|
||||
// QueryStateAfterEvents does not return the auth events, so fetch them now. We know the roomserver has them else it wouldn't
|
||||
// have stored the event.
|
||||
if len(missingAuthEvents) > 0 {
|
||||
var missingEventList []string
|
||||
for evID := range missingAuthEvents {
|
||||
missingEventList = append(missingEventList, evID)
|
||||
}
|
||||
queryReq := api.QueryEventsByIDRequest{
|
||||
EventIDs: missingEventList,
|
||||
}
|
||||
util.GetLogger(ctx).WithField("count", len(missingEventList)).Infof("Fetching missing auth events")
|
||||
var queryRes api.QueryEventsByIDResponse
|
||||
if err = t.queryer.QueryEventsByID(ctx, &queryReq, &queryRes); err != nil {
|
||||
return nil
|
||||
}
|
||||
for i, ev := range queryRes.Events {
|
||||
authEvents = append(authEvents, t.cacheAndReturn(queryRes.Events[i]).Unwrap())
|
||||
t.hadEvent(ev.EventID(), true)
|
||||
}
|
||||
queryRes.Events = nil
|
||||
}
|
||||
|
||||
return &gomatrixserverlib.RespState{
|
||||
StateEvents: gomatrixserverlib.UnwrapEventHeaders(stateEvents),
|
||||
AuthEvents: authEvents,
|
||||
}
|
||||
}
|
||||
|
||||
// lookuptStateBeforeEvent returns the room state before the event e, which is just /state_ids and/or /state depending on what
|
||||
// the server supports.
|
||||
func (t *missingStateReq) lookupStateBeforeEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, eventID string) (
|
||||
*gomatrixserverlib.RespState, error) {
|
||||
|
||||
// Attempt to fetch the missing state using /state_ids and /events
|
||||
return t.lookupMissingStateViaStateIDs(ctx, roomID, eventID, roomVersion)
|
||||
}
|
||||
|
||||
func (t *missingStateReq) resolveStatesAndCheck(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, states []*gomatrixserverlib.RespState, backwardsExtremity *gomatrixserverlib.Event) (*gomatrixserverlib.RespState, error) {
|
||||
var authEventList []*gomatrixserverlib.Event
|
||||
var stateEventList []*gomatrixserverlib.Event
|
||||
for _, state := range states {
|
||||
authEventList = append(authEventList, state.AuthEvents...)
|
||||
stateEventList = append(stateEventList, state.StateEvents...)
|
||||
}
|
||||
resolvedStateEvents, err := gomatrixserverlib.ResolveConflicts(roomVersion, stateEventList, authEventList)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// apply the current event
|
||||
retryAllowedState:
|
||||
if err = checkAllowedByState(backwardsExtremity, resolvedStateEvents); err != nil {
|
||||
switch missing := err.(type) {
|
||||
case gomatrixserverlib.MissingAuthEventError:
|
||||
h, err2 := t.lookupEvent(ctx, roomVersion, backwardsExtremity.RoomID(), missing.AuthEventID, true)
|
||||
switch err2.(type) {
|
||||
case verifySigError:
|
||||
return &gomatrixserverlib.RespState{
|
||||
AuthEvents: authEventList,
|
||||
StateEvents: resolvedStateEvents,
|
||||
}, nil
|
||||
case nil:
|
||||
// do nothing
|
||||
default:
|
||||
return nil, fmt.Errorf("missing auth event %s and failed to look it up: %w", missing.AuthEventID, err2)
|
||||
}
|
||||
util.GetLogger(ctx).Infof("fetched event %s", missing.AuthEventID)
|
||||
resolvedStateEvents = append(resolvedStateEvents, h.Unwrap())
|
||||
goto retryAllowedState
|
||||
default:
|
||||
}
|
||||
return nil, err
|
||||
}
|
||||
return &gomatrixserverlib.RespState{
|
||||
AuthEvents: authEventList,
|
||||
StateEvents: resolvedStateEvents,
|
||||
}, nil
|
||||
}
|
||||
|
||||
func (t *missingStateReq) getMissingEvents(ctx context.Context, e *gomatrixserverlib.Event, roomVersion gomatrixserverlib.RoomVersion) (newEvents []*gomatrixserverlib.Event, err error) {
|
||||
logger := util.GetLogger(ctx).WithField("event_id", e.EventID()).WithField("room_id", e.RoomID())
|
||||
needed := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{e})
|
||||
// query latest events (our trusted forward extremities)
|
||||
req := api.QueryLatestEventsAndStateRequest{
|
||||
RoomID: e.RoomID(),
|
||||
StateToFetch: needed.Tuples(),
|
||||
}
|
||||
var res api.QueryLatestEventsAndStateResponse
|
||||
if err = t.queryer.QueryLatestEventsAndState(ctx, &req, &res); err != nil {
|
||||
logger.WithError(err).Warn("Failed to query latest events")
|
||||
return nil, err
|
||||
}
|
||||
latestEvents := make([]string, len(res.LatestEvents))
|
||||
for i, ev := range res.LatestEvents {
|
||||
latestEvents[i] = res.LatestEvents[i].EventID
|
||||
t.hadEvent(ev.EventID, true)
|
||||
}
|
||||
|
||||
var missingResp *gomatrixserverlib.RespMissingEvents
|
||||
for _, server := range t.servers {
|
||||
var m gomatrixserverlib.RespMissingEvents
|
||||
if m, err = t.federation.LookupMissingEvents(ctx, server, e.RoomID(), gomatrixserverlib.MissingEvents{
|
||||
Limit: 20,
|
||||
// The latest event IDs that the sender already has. These are skipped when retrieving the previous events of latest_events.
|
||||
EarliestEvents: latestEvents,
|
||||
// The event IDs to retrieve the previous events for.
|
||||
LatestEvents: []string{e.EventID()},
|
||||
}, roomVersion); err == nil {
|
||||
missingResp = &m
|
||||
break
|
||||
} else {
|
||||
logger.WithError(err).Errorf("%s pushed us an event but %q did not respond to /get_missing_events", t.origin, server)
|
||||
if errors.Is(err, context.DeadlineExceeded) {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if missingResp == nil {
|
||||
logger.WithError(err).Errorf(
|
||||
"%s pushed us an event but %d server(s) couldn't give us details about prev_events via /get_missing_events - dropping this event until it can",
|
||||
t.origin, len(t.servers),
|
||||
)
|
||||
return nil, missingPrevEventsError{
|
||||
eventID: e.EventID(),
|
||||
err: err,
|
||||
}
|
||||
}
|
||||
|
||||
// security: how we handle failures depends on whether or not this event will become the new forward extremity for the room.
|
||||
// There's 2 scenarios to consider:
|
||||
// - Case A: We got pushed an event and are now fetching missing prev_events. (isInboundTxn=true)
|
||||
// - Case B: We are fetching missing prev_events already and now fetching some more (isInboundTxn=false)
|
||||
// In Case B, we know for sure that the event we are currently processing will not become the new forward extremity for the room,
|
||||
// as it was called in response to an inbound txn which had it as a prev_event.
|
||||
// In Case A, the event is a forward extremity, and could eventually become the _only_ forward extremity in the room. This is bad
|
||||
// because it means we would trust the state at that event to be the state for the entire room, and allows rooms to be hijacked.
|
||||
// https://github.com/matrix-org/synapse/pull/3456
|
||||
// https://github.com/matrix-org/synapse/blob/229eb81498b0fe1da81e9b5b333a0285acde9446/synapse/handlers/federation.py#L335
|
||||
// For now, we do not allow Case B, so reject the event.
|
||||
logger.Infof("get_missing_events returned %d events", len(missingResp.Events))
|
||||
|
||||
// Make sure events from the missingResp are using the cache - missing events
|
||||
// will be added and duplicates will be removed.
|
||||
for i, ev := range missingResp.Events {
|
||||
missingResp.Events[i] = t.cacheAndReturn(ev.Headered(roomVersion)).Unwrap()
|
||||
}
|
||||
|
||||
// topologically sort and sanity check that we are making forward progress
|
||||
newEvents = gomatrixserverlib.ReverseTopologicalOrdering(missingResp.Events, gomatrixserverlib.TopologicalOrderByPrevEvents)
|
||||
shouldHaveSomeEventIDs := e.PrevEventIDs()
|
||||
hasPrevEvent := false
|
||||
Event:
|
||||
for _, pe := range shouldHaveSomeEventIDs {
|
||||
for _, ev := range newEvents {
|
||||
if ev.EventID() == pe {
|
||||
hasPrevEvent = true
|
||||
break Event
|
||||
}
|
||||
}
|
||||
}
|
||||
if !hasPrevEvent {
|
||||
err = fmt.Errorf("called /get_missing_events but server %s didn't return any prev_events with IDs %v", t.origin, shouldHaveSomeEventIDs)
|
||||
logger.WithError(err).Errorf(
|
||||
"%s pushed us an event but couldn't give us details about prev_events via /get_missing_events - dropping this event until it can",
|
||||
t.origin,
|
||||
)
|
||||
return nil, missingPrevEventsError{
|
||||
eventID: e.EventID(),
|
||||
err: err,
|
||||
}
|
||||
}
|
||||
|
||||
return newEvents, nil
|
||||
}
|
||||
|
||||
func (t *missingStateReq) lookupMissingStateViaState(ctx context.Context, roomID, eventID string, roomVersion gomatrixserverlib.RoomVersion) (
|
||||
respState *gomatrixserverlib.RespState, err error) {
|
||||
state, err := t.federation.LookupState(ctx, t.origin, roomID, eventID, roomVersion)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// Check that the returned state is valid.
|
||||
if err := state.Check(ctx, t.keys, nil); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// Cache the results of this state lookup and deduplicate anything we already
|
||||
// have in the cache, freeing up memory.
|
||||
for i, ev := range state.AuthEvents {
|
||||
state.AuthEvents[i] = t.cacheAndReturn(ev.Headered(roomVersion)).Unwrap()
|
||||
}
|
||||
for i, ev := range state.StateEvents {
|
||||
state.StateEvents[i] = t.cacheAndReturn(ev.Headered(roomVersion)).Unwrap()
|
||||
}
|
||||
return &state, nil
|
||||
}
|
||||
|
||||
func (t *missingStateReq) lookupMissingStateViaStateIDs(ctx context.Context, roomID, eventID string, roomVersion gomatrixserverlib.RoomVersion) (
|
||||
*gomatrixserverlib.RespState, error) {
|
||||
util.GetLogger(ctx).WithField("room_id", roomID).Infof("lookupMissingStateViaStateIDs %s", eventID)
|
||||
// fetch the state event IDs at the time of the event
|
||||
stateIDs, err := t.federation.LookupStateIDs(ctx, t.origin, roomID, eventID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// work out which auth/state IDs are missing
|
||||
wantIDs := append(stateIDs.StateEventIDs, stateIDs.AuthEventIDs...)
|
||||
missing := make(map[string]bool)
|
||||
var missingEventList []string
|
||||
t.haveEventsMutex.Lock()
|
||||
for _, sid := range wantIDs {
|
||||
if _, ok := t.haveEvents[sid]; !ok {
|
||||
if !missing[sid] {
|
||||
missing[sid] = true
|
||||
missingEventList = append(missingEventList, sid)
|
||||
}
|
||||
}
|
||||
}
|
||||
t.haveEventsMutex.Unlock()
|
||||
|
||||
// fetch as many as we can from the roomserver
|
||||
queryReq := api.QueryEventsByIDRequest{
|
||||
EventIDs: missingEventList,
|
||||
}
|
||||
var queryRes api.QueryEventsByIDResponse
|
||||
if err = t.queryer.QueryEventsByID(ctx, &queryReq, &queryRes); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
for i, ev := range queryRes.Events {
|
||||
queryRes.Events[i] = t.cacheAndReturn(queryRes.Events[i])
|
||||
t.hadEvent(ev.EventID(), true)
|
||||
evID := queryRes.Events[i].EventID()
|
||||
if missing[evID] {
|
||||
delete(missing, evID)
|
||||
}
|
||||
}
|
||||
queryRes.Events = nil // allow it to be GCed
|
||||
|
||||
concurrentRequests := 8
|
||||
missingCount := len(missing)
|
||||
util.GetLogger(ctx).WithField("room_id", roomID).WithField("event_id", eventID).Infof("lookupMissingStateViaStateIDs missing %d/%d events", missingCount, len(wantIDs))
|
||||
|
||||
// If over 50% of the auth/state events from /state_ids are missing
|
||||
// then we'll just call /state instead, otherwise we'll just end up
|
||||
// hammering the remote side with /event requests unnecessarily.
|
||||
if missingCount > concurrentRequests && missingCount > len(wantIDs)/2 {
|
||||
util.GetLogger(ctx).WithFields(logrus.Fields{
|
||||
"missing": missingCount,
|
||||
"event_id": eventID,
|
||||
"room_id": roomID,
|
||||
"total_state": len(stateIDs.StateEventIDs),
|
||||
"total_auth_events": len(stateIDs.AuthEventIDs),
|
||||
}).Info("Fetching all state at event")
|
||||
return t.lookupMissingStateViaState(ctx, roomID, eventID, roomVersion)
|
||||
}
|
||||
|
||||
if missingCount > 0 {
|
||||
util.GetLogger(ctx).WithFields(logrus.Fields{
|
||||
"missing": missingCount,
|
||||
"event_id": eventID,
|
||||
"room_id": roomID,
|
||||
"total_state": len(stateIDs.StateEventIDs),
|
||||
"total_auth_events": len(stateIDs.AuthEventIDs),
|
||||
"concurrent_requests": concurrentRequests,
|
||||
}).Info("Fetching missing state at event")
|
||||
|
||||
// Create a queue containing all of the missing event IDs that we want
|
||||
// to retrieve.
|
||||
pending := make(chan string, missingCount)
|
||||
for missingEventID := range missing {
|
||||
pending <- missingEventID
|
||||
}
|
||||
close(pending)
|
||||
|
||||
// Define how many workers we should start to do this.
|
||||
if missingCount < concurrentRequests {
|
||||
concurrentRequests = missingCount
|
||||
}
|
||||
|
||||
// Create the wait group.
|
||||
var fetchgroup sync.WaitGroup
|
||||
fetchgroup.Add(concurrentRequests)
|
||||
|
||||
// This is the only place where we'll write to t.haveEvents from
|
||||
// multiple goroutines, and everywhere else is blocked on this
|
||||
// synchronous function anyway.
|
||||
var haveEventsMutex sync.Mutex
|
||||
|
||||
// Define what we'll do in order to fetch the missing event ID.
|
||||
fetch := func(missingEventID string) {
|
||||
var h *gomatrixserverlib.HeaderedEvent
|
||||
h, err = t.lookupEvent(ctx, roomVersion, roomID, missingEventID, false)
|
||||
switch err.(type) {
|
||||
case verifySigError:
|
||||
return
|
||||
case nil:
|
||||
break
|
||||
default:
|
||||
util.GetLogger(ctx).WithFields(logrus.Fields{
|
||||
"event_id": missingEventID,
|
||||
"room_id": roomID,
|
||||
}).Info("Failed to fetch missing event")
|
||||
return
|
||||
}
|
||||
haveEventsMutex.Lock()
|
||||
t.cacheAndReturn(h)
|
||||
haveEventsMutex.Unlock()
|
||||
}
|
||||
|
||||
// Create the worker.
|
||||
worker := func(ch <-chan string) {
|
||||
defer fetchgroup.Done()
|
||||
for missingEventID := range ch {
|
||||
fetch(missingEventID)
|
||||
}
|
||||
}
|
||||
|
||||
// Start the workers.
|
||||
for i := 0; i < concurrentRequests; i++ {
|
||||
go worker(pending)
|
||||
}
|
||||
|
||||
// Wait for the workers to finish.
|
||||
fetchgroup.Wait()
|
||||
}
|
||||
|
||||
resp, err := t.createRespStateFromStateIDs(stateIDs)
|
||||
return resp, err
|
||||
}
|
||||
|
||||
func (t *missingStateReq) createRespStateFromStateIDs(stateIDs gomatrixserverlib.RespStateIDs) (
|
||||
*gomatrixserverlib.RespState, error) { // nolint:unparam
|
||||
t.haveEventsMutex.Lock()
|
||||
defer t.haveEventsMutex.Unlock()
|
||||
|
||||
// create a RespState response using the response to /state_ids as a guide
|
||||
respState := gomatrixserverlib.RespState{}
|
||||
|
||||
for i := range stateIDs.StateEventIDs {
|
||||
ev, ok := t.haveEvents[stateIDs.StateEventIDs[i]]
|
||||
if !ok {
|
||||
logrus.Warnf("Missing state event in createRespStateFromStateIDs: %s", stateIDs.StateEventIDs[i])
|
||||
continue
|
||||
}
|
||||
respState.StateEvents = append(respState.StateEvents, ev.Unwrap())
|
||||
}
|
||||
for i := range stateIDs.AuthEventIDs {
|
||||
ev, ok := t.haveEvents[stateIDs.AuthEventIDs[i]]
|
||||
if !ok {
|
||||
logrus.Warnf("Missing auth event in createRespStateFromStateIDs: %s", stateIDs.AuthEventIDs[i])
|
||||
continue
|
||||
}
|
||||
respState.AuthEvents = append(respState.AuthEvents, ev.Unwrap())
|
||||
}
|
||||
// We purposefully do not do auth checks on the returned events, as they will still
|
||||
// be processed in the exact same way, just as a 'rejected' event
|
||||
// TODO: Add a field to HeaderedEvent to indicate if the event is rejected.
|
||||
return &respState, nil
|
||||
}
|
||||
|
||||
func (t *missingStateReq) lookupEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, missingEventID string, localFirst bool) (*gomatrixserverlib.HeaderedEvent, error) {
|
||||
if localFirst {
|
||||
// fetch from the roomserver
|
||||
queryReq := api.QueryEventsByIDRequest{
|
||||
EventIDs: []string{missingEventID},
|
||||
}
|
||||
var queryRes api.QueryEventsByIDResponse
|
||||
if err := t.queryer.QueryEventsByID(ctx, &queryReq, &queryRes); err != nil {
|
||||
util.GetLogger(ctx).Warnf("Failed to query roomserver for missing event %s: %s - falling back to remote", missingEventID, err)
|
||||
} else if len(queryRes.Events) == 1 {
|
||||
return queryRes.Events[0], nil
|
||||
}
|
||||
}
|
||||
var event *gomatrixserverlib.Event
|
||||
found := false
|
||||
for _, serverName := range t.servers {
|
||||
txn, err := t.federation.GetEvent(ctx, serverName, missingEventID)
|
||||
if err != nil || len(txn.PDUs) == 0 {
|
||||
util.GetLogger(ctx).WithError(err).WithField("event_id", missingEventID).Warn("Failed to get missing /event for event ID")
|
||||
if errors.Is(err, context.DeadlineExceeded) {
|
||||
break
|
||||
}
|
||||
continue
|
||||
}
|
||||
event, err = gomatrixserverlib.NewEventFromUntrustedJSON(txn.PDUs[0], roomVersion)
|
||||
if err != nil {
|
||||
util.GetLogger(ctx).WithError(err).WithField("event_id", missingEventID).Warnf("Transaction: Failed to parse event JSON of event")
|
||||
continue
|
||||
}
|
||||
found = true
|
||||
break
|
||||
}
|
||||
if !found {
|
||||
util.GetLogger(ctx).WithField("event_id", missingEventID).Warnf("Failed to get missing /event for event ID from %d server(s)", len(t.servers))
|
||||
return nil, fmt.Errorf("wasn't able to find event via %d server(s)", len(t.servers))
|
||||
}
|
||||
if err := event.VerifyEventSignatures(ctx, t.keys); err != nil {
|
||||
util.GetLogger(ctx).WithError(err).Warnf("Transaction: Couldn't validate signature of event %q", event.EventID())
|
||||
return nil, verifySigError{event.EventID(), err}
|
||||
}
|
||||
return t.cacheAndReturn(event.Headered(roomVersion)), nil
|
||||
}
|
||||
|
||||
func checkAllowedByState(e *gomatrixserverlib.Event, stateEvents []*gomatrixserverlib.Event) error {
|
||||
authUsingState := gomatrixserverlib.NewAuthEvents(nil)
|
||||
for i := range stateEvents {
|
||||
err := authUsingState.AddEvent(stateEvents[i])
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return gomatrixserverlib.Allowed(e, &authUsingState)
|
||||
}
|
||||
|
||||
func (t *missingStateReq) hadEvent(eventID string, had bool) {
|
||||
t.hadEventsMutex.Lock()
|
||||
defer t.hadEventsMutex.Unlock()
|
||||
t.hadEvents[eventID] = had
|
||||
}
|
||||
|
||||
type roomNotFoundError struct {
|
||||
roomID string
|
||||
}
|
||||
type verifySigError struct {
|
||||
eventID string
|
||||
err error
|
||||
}
|
||||
type missingPrevEventsError struct {
|
||||
eventID string
|
||||
err error
|
||||
}
|
||||
|
||||
func (e roomNotFoundError) Error() string { return fmt.Sprintf("room %q not found", e.roomID) }
|
||||
func (e verifySigError) Error() string {
|
||||
return fmt.Sprintf("unable to verify signature of event %q: %s", e.eventID, e.err)
|
||||
}
|
||||
func (e missingPrevEventsError) Error() string {
|
||||
return fmt.Sprintf("unable to get prev_events for event %q: %s", e.eventID, e.err)
|
||||
}
|
|
@ -172,6 +172,7 @@ func (r *Inviter) PerformInvite(
|
|||
{
|
||||
Kind: api.KindNew,
|
||||
Event: event,
|
||||
Origin: event.Origin(),
|
||||
AuthEventIDs: event.AuthEventIDs(),
|
||||
SendAsServer: req.SendAsServer,
|
||||
},
|
||||
|
|
|
@ -189,7 +189,7 @@ func mustSendEvents(t *testing.T, ver gomatrixserverlib.RoomVersion, events []js
|
|||
t.Helper()
|
||||
rsAPI, dp := mustCreateRoomserverAPI(t)
|
||||
hevents := mustLoadRawEvents(t, ver, events)
|
||||
if err := api.SendEvents(ctx, rsAPI, api.KindNew, hevents, testOrigin, nil); err != nil {
|
||||
if err := api.SendEvents(ctx, rsAPI, api.KindNew, hevents, testOrigin, testOrigin, nil); err != nil {
|
||||
t.Errorf("failed to SendEvents: %s", err)
|
||||
}
|
||||
return rsAPI, dp, hevents
|
||||
|
@ -335,7 +335,7 @@ func TestOutputRewritesState(t *testing.T) {
|
|||
deleteDatabase()
|
||||
rsAPI, producer := mustCreateRoomserverAPI(t)
|
||||
defer deleteDatabase()
|
||||
err := api.SendEvents(context.Background(), rsAPI, api.KindNew, originalEvents, testOrigin, nil)
|
||||
err := api.SendEvents(context.Background(), rsAPI, api.KindNew, originalEvents, testOrigin, testOrigin, nil)
|
||||
if err != nil {
|
||||
t.Fatalf("failed to send original events: %s", err)
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue