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Fix fetching missing state (#2163)
* Check that we have a populated state snapshot when determining if we closed the gap * Do the same in the query API * Use HasState more opportunistically * Try to avoid falling down the hole of using a trustworthy but empty state snapshot for non-create events * Refactor missing state and make sure that we really solve the problem for the new event * Comments * Review comments * Tweak that check again * Tidy up that create check further * Fix build hopefully * Update sendOutliers to use OrderAuthAndStateEvents * Don't go out of bounds on missingEvents
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6 changed files with 227 additions and 126 deletions
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@ -83,6 +83,10 @@ type StateKeyTuple struct {
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EventStateKeyNID EventStateKeyNID
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}
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func (a StateKeyTuple) IsCreate() bool {
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return a.EventTypeNID == MRoomCreateNID && a.EventStateKeyNID == EmptyStateKeyNID
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}
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// LessThan returns true if this state key is less than the other state key.
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// The ordering is arbitrary and is used to implement binary search and to efficiently deduplicate entries.
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func (a StateKeyTuple) LessThan(b StateKeyTuple) bool {
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