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More invite support (#979)
* Update gomatixserverlib * Try to build invite stripped state if not given to us * SendInvite improvements * Transpose invite_room_state into invite_state.events for sync API * Remove syncapi debugging output * Use RespInviteV2 * Update gomatrixserverlib * Send the invite event as a normal roomserver event too, for incorporating into room (should this be done by the roomserver automatically for invite inputs?) * Federation sender use invite_room_state, room server try to insert membership state * Check supported room versions on the invite endpoint * Prevent roomserver query API from trying to handle requests for stub rooms * Adding a nolint * Replace IsRoomStub with RoomNIDExcludingStubs, fix query API to use that instead * Review comments
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16 changed files with 175 additions and 77 deletions
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@ -752,11 +752,7 @@ func (d *SyncServerDatasource) addInvitesToResponse(
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return err
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}
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for roomID, inviteEvent := range invites {
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ir := types.NewInviteResponse()
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ir.InviteState.Events = gomatrixserverlib.ToClientEvents(
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[]gomatrixserverlib.Event{inviteEvent.Event}, gomatrixserverlib.FormatSync,
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)
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// TODO: add the invite state from the invite event.
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ir := types.NewInviteResponse(inviteEvent)
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res.Rooms.Invite[roomID] = *ir
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}
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return nil
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@ -799,11 +799,7 @@ func (d *SyncServerDatasource) addInvitesToResponse(
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return err
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}
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for roomID, inviteEvent := range invites {
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ir := types.NewInviteResponse()
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ir.InviteState.Events = gomatrixserverlib.HeaderedToClientEvents(
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[]gomatrixserverlib.HeaderedEvent{inviteEvent}, gomatrixserverlib.FormatSync,
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)
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// TODO: add the invite state from the invite event.
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ir := types.NewInviteResponse(inviteEvent)
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res.Rooms.Invite[roomID] = *ir
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}
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return nil
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