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More invite support (#979)
* Update gomatixserverlib * Try to build invite stripped state if not given to us * SendInvite improvements * Transpose invite_room_state into invite_state.events for sync API * Remove syncapi debugging output * Use RespInviteV2 * Update gomatrixserverlib * Send the invite event as a normal roomserver event too, for incorporating into room (should this be done by the roomserver automatically for invite inputs?) * Federation sender use invite_room_state, room server try to insert membership state * Check supported room versions on the invite endpoint * Prevent roomserver query API from trying to handle requests for stub rooms * Adding a nolint * Replace IsRoomStub with RoomNIDExcludingStubs, fix query API to use that instead * Review comments
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16 changed files with 175 additions and 77 deletions
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@ -23,6 +23,7 @@ import (
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/tidwall/gjson"
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)
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var (
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@ -247,14 +248,17 @@ func NewJoinResponse() *JoinResponse {
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// InviteResponse represents a /sync response for a room which is under the 'invite' key.
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type InviteResponse struct {
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InviteState struct {
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Events []gomatrixserverlib.ClientEvent `json:"events"`
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Events json.RawMessage `json:"events"`
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} `json:"invite_state"`
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}
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// NewInviteResponse creates an empty response with initialised arrays.
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func NewInviteResponse() *InviteResponse {
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func NewInviteResponse(event gomatrixserverlib.HeaderedEvent) *InviteResponse {
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res := InviteResponse{}
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res.InviteState.Events = make([]gomatrixserverlib.ClientEvent, 0)
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res.InviteState.Events = json.RawMessage{'[', ']'}
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if inviteRoomState := gjson.GetBytes(event.Unsigned(), "invite_room_state"); inviteRoomState.Exists() {
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res.InviteState.Events = json.RawMessage(inviteRoomState.Raw)
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}
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return &res
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}
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