Fix RewritesState bug (#1557)

* Set RewritesState once

* Check if any new state provided

* Obey rewritesState

* Don't nuke everything the sync API knows when purging state

* Fix panic from duplicate insert

* Consistency

* Use HasState

* Remove nolint

* Clean up joined rooms on state rewrite
This commit is contained in:
Neil Alexander 2020-10-22 10:39:16 +01:00 committed by GitHub
parent 04dc019e5e
commit 3afc623098
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
11 changed files with 65 additions and 28 deletions

View file

@ -50,6 +50,7 @@ type FederationSenderQueueJSON interface {
type FederationSenderJoinedHosts interface {
InsertJoinedHosts(ctx context.Context, txn *sql.Tx, roomID, eventID string, serverName gomatrixserverlib.ServerName) error
DeleteJoinedHosts(ctx context.Context, txn *sql.Tx, eventIDs []string) error
DeleteJoinedHostsForRoom(ctx context.Context, txn *sql.Tx, roomID string) error
SelectJoinedHostsWithTx(ctx context.Context, txn *sql.Tx, roomID string) ([]types.JoinedHost, error)
SelectJoinedHosts(ctx context.Context, roomID string) ([]types.JoinedHost, error)
SelectAllJoinedHosts(ctx context.Context) ([]gomatrixserverlib.ServerName, error)