Fix RewritesState bug (#1557)

* Set RewritesState once

* Check if any new state provided

* Obey rewritesState

* Don't nuke everything the sync API knows when purging state

* Fix panic from duplicate insert

* Consistency

* Use HasState

* Remove nolint

* Clean up joined rooms on state rewrite
This commit is contained in:
Neil Alexander 2020-10-22 10:39:16 +01:00 committed by GitHub
parent 04dc019e5e
commit 3afc623098
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
11 changed files with 65 additions and 28 deletions

View file

@ -149,7 +149,7 @@ func (s *OutputRoomEventConsumer) onNewRoomEvent(
}
if msg.RewritesState {
if err = s.db.PurgeRoom(ctx, ev.RoomID()); err != nil {
if err = s.db.PurgeRoomState(ctx, ev.RoomID()); err != nil {
return fmt.Errorf("s.db.PurgeRoom: %w", err)
}
}