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Ignore depth in federation API (#1451)
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b0d5d1cc9f
commit
43cdba9a69
2 changed files with 6 additions and 13 deletions
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@ -26,7 +26,7 @@ type getMissingEventRequest struct {
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EarliestEvents []string `json:"earliest_events"`
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EarliestEvents []string `json:"earliest_events"`
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LatestEvents []string `json:"latest_events"`
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LatestEvents []string `json:"latest_events"`
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Limit int `json:"limit"`
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Limit int `json:"limit"`
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MinDepth int64 `json:"min_depth"`
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MinDepth int64 `json:"min_depth"` // not used
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}
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}
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// GetMissingEvents returns missing events between earliest_events & latest_events.
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// GetMissingEvents returns missing events between earliest_events & latest_events.
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@ -59,7 +59,7 @@ func GetMissingEvents(
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return jsonerror.InternalServerError()
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return jsonerror.InternalServerError()
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}
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}
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eventsResponse.Events = filterEvents(eventsResponse.Events, gme.MinDepth, roomID)
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eventsResponse.Events = filterEvents(eventsResponse.Events, roomID)
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resp := gomatrixserverlib.RespMissingEvents{
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resp := gomatrixserverlib.RespMissingEvents{
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Events: gomatrixserverlib.UnwrapEventHeaders(eventsResponse.Events),
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Events: gomatrixserverlib.UnwrapEventHeaders(eventsResponse.Events),
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@ -71,13 +71,13 @@ func GetMissingEvents(
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}
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}
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}
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}
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// filterEvents returns only those events with matching roomID and having depth greater than minDepth
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// filterEvents returns only those events with matching roomID
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func filterEvents(
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func filterEvents(
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events []gomatrixserverlib.HeaderedEvent, minDepth int64, roomID string,
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events []gomatrixserverlib.HeaderedEvent, roomID string,
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) []gomatrixserverlib.HeaderedEvent {
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) []gomatrixserverlib.HeaderedEvent {
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ref := events[:0]
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ref := events[:0]
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for _, ev := range events {
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for _, ev := range events {
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if ev.Depth() >= minDepth && ev.RoomID() == roomID {
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if ev.RoomID() == roomID {
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ref = append(ref, ev)
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ref = append(ref, ev)
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}
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}
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}
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}
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@ -656,7 +656,7 @@ retryAllowedState:
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// getMissingEvents returns a nil backwardsExtremity if missing events were fetched and handled, else returns the new backwards extremity which we should
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// getMissingEvents returns a nil backwardsExtremity if missing events were fetched and handled, else returns the new backwards extremity which we should
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// begin from. Returns an error only if we should terminate the transaction which initiated /get_missing_events
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// begin from. Returns an error only if we should terminate the transaction which initiated /get_missing_events
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// This function recursively calls txnReq.processEvent with the missing events, which will be processed before this function returns.
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// This function recursively calls txnReq.processEvent with the missing events, which will be processed before this function returns.
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// This means that we may recursively call this function, as we spider back up prev_events to the min depth.
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// This means that we may recursively call this function, as we spider back up prev_events.
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// nolint:gocyclo
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// nolint:gocyclo
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func (t *txnReq) getMissingEvents(ctx context.Context, e gomatrixserverlib.Event, roomVersion gomatrixserverlib.RoomVersion, isInboundTxn bool) (backwardsExtremity *gomatrixserverlib.Event, err error) {
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func (t *txnReq) getMissingEvents(ctx context.Context, e gomatrixserverlib.Event, roomVersion gomatrixserverlib.RoomVersion, isInboundTxn bool) (backwardsExtremity *gomatrixserverlib.Event, err error) {
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if !isInboundTxn {
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if !isInboundTxn {
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@ -679,11 +679,6 @@ func (t *txnReq) getMissingEvents(ctx context.Context, e gomatrixserverlib.Event
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for i := range res.LatestEvents {
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for i := range res.LatestEvents {
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latestEvents[i] = res.LatestEvents[i].EventID
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latestEvents[i] = res.LatestEvents[i].EventID
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}
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}
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// this server just sent us an event for which we do not know its prev_events - ask that server for those prev_events.
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minDepth := int(res.Depth) - 20
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if minDepth < 0 {
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minDepth = 0
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}
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servers := []gomatrixserverlib.ServerName{t.Origin}
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servers := []gomatrixserverlib.ServerName{t.Origin}
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serverReq := &api.QueryServerJoinedToRoomRequest{
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serverReq := &api.QueryServerJoinedToRoomRequest{
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@ -700,8 +695,6 @@ func (t *txnReq) getMissingEvents(ctx context.Context, e gomatrixserverlib.Event
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var m gomatrixserverlib.RespMissingEvents
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var m gomatrixserverlib.RespMissingEvents
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if m, err = t.federation.LookupMissingEvents(ctx, server, e.RoomID(), gomatrixserverlib.MissingEvents{
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if m, err = t.federation.LookupMissingEvents(ctx, server, e.RoomID(), gomatrixserverlib.MissingEvents{
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Limit: 20,
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Limit: 20,
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// synapse uses the min depth they've ever seen in that room
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MinDepth: minDepth,
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// The latest event IDs that the sender already has. These are skipped when retrieving the previous events of latest_events.
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// The latest event IDs that the sender already has. These are skipped when retrieving the previous events of latest_events.
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EarliestEvents: latestEvents,
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EarliestEvents: latestEvents,
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// The event IDs to retrieve the previous events for.
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// The event IDs to retrieve the previous events for.
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