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Version 0.3.4
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# Changelog
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## Dendrite 0.3.4 (2020-12-18)
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### Features
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* The stream tokens for `/sync` have been refactored, giving PDUs, typing notifications, read receipts, invites and send-to-device messages their own respective stream positions, greatly improving the correctness of sync
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* A new roominfo cache has been added, which results in less database hits in the roomserver
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* Prometheus metrics have been added for sync requests, destination queues and client API event send perceived latency
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### Fixes
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* Event IDs are no longer recalculated so often in `/sync`, which reduces CPU usage
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* Sync requests are now woken up correctly for our own device list updates
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* The device list stream position is no longer lost, so unnecessary device updates no longer appear in every other sync
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* A crash on concurrent map read/writes has been fixed in the stream token code
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* The roomserver input API no longer starts more worker goroutines than needed
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* The roomserver no longer uses the request context for queued tasks which could lead to send requests failing to be processed
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* A new index has been added to the sync API current state table, which improves lookup performance significantly
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* The client API `/joined_rooms` endpoint no longer incorrectly returns `null` if there are 0 rooms joined
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* The roomserver will now query appservices when looking up a local room alias that isn't known
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* The check on registration for appservice-exclusive namespaces has been fixed
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## Dendrite 0.3.3 (2020-12-09)
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### Features
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@ -17,7 +17,7 @@ var build string
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const (
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VersionMajor = 0
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VersionMinor = 3
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VersionPatch = 3
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VersionPatch = 4
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VersionTag = "" // example: "rc1"
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)
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