Configuration format v1 (#1230)

* Initial pass at refactoring config (not finished)

* Don't forget current state and EDU servers

* More shifting around

* Update server key API tests

* Fix roomserver test

* Fix more tests

* Further tweaks

* Fix current state server test (sort of)

* Maybe fix appservices

* Fix client API test

* Include database connection string in database options

* Fix sync API build

* Update config test

* Fix unit tests

* Fix federation sender build

* Fix gobind build

* Set Listen address for all services in HTTP monolith mode

* Validate config, reinstate appservice derived in directory, tweaks

* Tweak federation API test

* Set MaxOpenConnections/MaxIdleConnections to previous values

* Update generate-config
This commit is contained in:
Neil Alexander 2020-08-10 14:18:04 +01:00 committed by GitHub
parent fdabba1851
commit 4b09f445c9
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155 changed files with 1716 additions and 1503 deletions

View file

@ -35,7 +35,7 @@ type PasswordRequest struct {
// LoginTypePassword implements https://matrix.org/docs/spec/client_server/r0.6.1#password-based
type LoginTypePassword struct {
GetAccountByPassword GetAccountByPassword
Config *config.Dendrite
Config *config.ClientAPI
}
func (t *LoginTypePassword) Name() string {

View file

@ -110,7 +110,7 @@ type UserInteractive struct {
Sessions map[string][]string
}
func NewUserInteractive(getAccByPass GetAccountByPassword, cfg *config.Dendrite) *UserInteractive {
func NewUserInteractive(getAccByPass GetAccountByPassword, cfg *config.ClientAPI) *UserInteractive {
typePassword := &LoginTypePassword{
GetAccountByPassword: getAccByPass,
Config: cfg,

View file

@ -33,8 +33,11 @@ func getAccountByPassword(ctx context.Context, localpart, plaintextPassword stri
}
func setup() *UserInteractive {
cfg := &config.Dendrite{}
cfg.Matrix.ServerName = serverName
cfg := &config.ClientAPI{
Matrix: &config.Global{
ServerName: serverName,
},
}
return NewUserInteractive(getAccountByPassword, cfg)
}