Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver (#1174)

* Use content_value instead of membership

* Fix build

* Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver

- All public rooms paths are now handled by clientapi
- Requests to (un)publish rooms are sent to the roomserver via `PerformPublish`
  which are stored in a new `published_table.go`
- Requests for public rooms are handled in clientapi by:
    * Fetch all room IDs which are published using `QueryPublishedRooms` on the roomserver.
    * Apply pagination parameters to the slice.
    * Do a `QueryBulkStateContent` request to the currentstateserver to pull out
      required state event *content* (not entire events).
    * Aggregate and return the chunk.

Mostly but not fully implemented (DB queries on currentstateserver are missing)

* Fix pq query

* Make postgres work

* Make sqlite work

* Fix tests

* Unbreak pagination tests

* Linting
This commit is contained in:
Kegsay 2020-07-02 15:41:18 +01:00 committed by GitHub
parent 55bc82c439
commit 4c1e6597c0
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41 changed files with 1481 additions and 79 deletions

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@ -410,6 +410,19 @@ func createRoom(
}
}
if r.Visibility == "public" {
// expose this room in the published room list
var pubRes roomserverAPI.PerformPublishResponse
rsAPI.PerformPublish(req.Context(), &roomserverAPI.PerformPublishRequest{
RoomID: roomID,
Visibility: "public",
}, &pubRes)
if pubRes.Error != nil {
// treat as non-fatal since the room is already made by this point
util.GetLogger(req.Context()).WithError(pubRes.Error).Error("failed to visibility:public")
}
}
response := createRoomResponse{
RoomID: roomID,
RoomAlias: roomAlias,