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Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver (#1174)
* Use content_value instead of membership * Fix build * Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver - All public rooms paths are now handled by clientapi - Requests to (un)publish rooms are sent to the roomserver via `PerformPublish` which are stored in a new `published_table.go` - Requests for public rooms are handled in clientapi by: * Fetch all room IDs which are published using `QueryPublishedRooms` on the roomserver. * Apply pagination parameters to the slice. * Do a `QueryBulkStateContent` request to the currentstateserver to pull out required state event *content* (not entire events). * Aggregate and return the chunk. Mostly but not fully implemented (DB queries on currentstateserver are missing) * Fix pq query * Make postgres work * Make sqlite work * Fix tests * Unbreak pagination tests * Linting
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41 changed files with 1481 additions and 79 deletions
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@ -26,6 +26,7 @@ type Database struct {
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PrevEventsTable tables.PreviousEvents
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InvitesTable tables.Invites
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MembershipTable tables.Membership
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PublishedTable tables.Published
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}
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func (d *Database) EventTypeNIDs(
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@ -420,6 +421,14 @@ func (d *Database) StoreEvent(
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}, nil
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}
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func (d *Database) PublishRoom(ctx context.Context, roomID string, publish bool) error {
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return d.PublishedTable.UpsertRoomPublished(ctx, roomID, publish)
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}
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func (d *Database) GetPublishedRooms(ctx context.Context) ([]string, error) {
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return d.PublishedTable.SelectAllPublishedRooms(ctx, true)
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}
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func (d *Database) assignRoomNID(
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ctx context.Context, txn *sql.Tx,
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roomID string, roomVersion gomatrixserverlib.RoomVersion,
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