Handle state before, send history visibility in output (#2532)

* Check state before event

* Tweaks

* Refactor a bit, include in output events

* Don't waste time if soft failed either

* Tweak control flow, comments, use GMSL history visibility type
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Neil Alexander 2022-06-13 15:11:10 +01:00 committed by GitHub
parent c500958583
commit 4c2a10f1a6
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7 changed files with 142 additions and 22 deletions

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@ -161,6 +161,8 @@ type OutputNewRoomEvent struct {
// The transaction ID of the send request if sent by a local user and one
// was specified
TransactionID *TransactionID `json:"transaction_id,omitempty"`
// The history visibility of the event.
HistoryVisibility gomatrixserverlib.HistoryVisibility `json:"history_visibility"`
}
func (o *OutputNewRoomEvent) NeededStateEventIDs() ([]*gomatrixserverlib.HeaderedEvent, []string) {
@ -187,7 +189,8 @@ func (o *OutputNewRoomEvent) NeededStateEventIDs() ([]*gomatrixserverlib.Headere
// should build their current room state up from OutputNewRoomEvents only.
type OutputOldRoomEvent struct {
// The Event.
Event *gomatrixserverlib.HeaderedEvent `json:"event"`
Event *gomatrixserverlib.HeaderedEvent `json:"event"`
HistoryVisibility gomatrixserverlib.HistoryVisibility `json:"history_visibility"`
}
// An OutputNewInviteEvent is written whenever an invite becomes active.