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Roomserver perform join (#1001)
* Add PerformJoin template * Try roomserver perform join * Send correct server name to FS API * Pass through content, try to handle multiple server names * Fix local server checks * Don't refer to non-existent error * Add directory lookups of aliases * Remove unneeded parameters * Don't repeat join events into the roomserver * Unmarshal the content, that would help * Check if the user is already in the room in the fedeationapi too * Return incompatible room version error * Use Membership, don't try more servers than needed * Review comments, make FS API take list of servernames, dedupe them, break out of loop properly on success * Tweaks
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12 changed files with 506 additions and 406 deletions
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@ -28,6 +28,12 @@ type JoinedHost struct {
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ServerName gomatrixserverlib.ServerName
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}
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type ServerNames []gomatrixserverlib.ServerName
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func (s ServerNames) Len() int { return len(s) }
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func (s ServerNames) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
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func (s ServerNames) Less(i, j int) bool { return s[i] < s[j] }
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// A EventIDMismatchError indicates that we have got out of sync with the
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// room server.
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type EventIDMismatchError struct {
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