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Roomserver perform join (#1001)
* Add PerformJoin template * Try roomserver perform join * Send correct server name to FS API * Pass through content, try to handle multiple server names * Fix local server checks * Don't refer to non-existent error * Add directory lookups of aliases * Remove unneeded parameters * Don't repeat join events into the roomserver * Unmarshal the content, that would help * Check if the user is already in the room in the fedeationapi too * Return incompatible room version error * Use Membership, don't try more servers than needed * Review comments, make FS API take list of servernames, dedupe them, break out of loop properly on success * Tweaks
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12 changed files with 506 additions and 406 deletions
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@ -46,6 +46,19 @@ func (r *RoomserverInternalAPI) SetupHTTP(servMux *http.ServeMux) {
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return util.JSONResponse{Code: http.StatusOK, JSON: &response}
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}),
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)
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servMux.Handle(api.RoomserverPerformJoinPath,
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common.MakeInternalAPI("performJoin", func(req *http.Request) util.JSONResponse {
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var request api.PerformJoinRequest
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var response api.PerformJoinResponse
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if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
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return util.MessageResponse(http.StatusBadRequest, err.Error())
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}
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if err := r.PerformJoin(req.Context(), &request, &response); err != nil {
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return util.ErrorResponse(err)
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}
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return util.JSONResponse{Code: http.StatusOK, JSON: &response}
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}),
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)
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servMux.Handle(
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api.RoomserverQueryLatestEventsAndStatePath,
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common.MakeInternalAPI("queryLatestEventsAndState", func(req *http.Request) util.JSONResponse {
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