Roomserver perform join (#1001)

* Add PerformJoin template

* Try roomserver perform join

* Send correct server name to FS API

* Pass through content, try to handle multiple server names

* Fix local server checks

* Don't refer to non-existent error

* Add directory lookups of aliases

* Remove unneeded parameters

* Don't repeat join events into the roomserver

* Unmarshal the content, that would help

* Check if the user is already in the room in the fedeationapi too

* Return incompatible room version error

* Use Membership, don't try more servers than needed

* Review comments, make FS API take list of servernames, dedupe them, break out of loop properly on success

* Tweaks
This commit is contained in:
Neil Alexander 2020-05-04 13:53:47 +01:00 committed by GitHub
parent 36bbb25561
commit 5c894efd0e
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GPG key ID: 4AEE18F83AFDEB23
12 changed files with 506 additions and 406 deletions

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@ -46,6 +46,19 @@ func (r *RoomserverInternalAPI) SetupHTTP(servMux *http.ServeMux) {
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(api.RoomserverPerformJoinPath,
common.MakeInternalAPI("performJoin", func(req *http.Request) util.JSONResponse {
var request api.PerformJoinRequest
var response api.PerformJoinResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.MessageResponse(http.StatusBadRequest, err.Error())
}
if err := r.PerformJoin(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(
api.RoomserverQueryLatestEventsAndStatePath,
common.MakeInternalAPI("queryLatestEventsAndState", func(req *http.Request) util.JSONResponse {