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State storage refactor (#1839)
* Hash-deduplicated state storage (and migrations) for PostgreSQL and SQLite * Refactor droomserver database setup for migrations * Fix conflict statements * Update migration names * Set a boundary for old to new block/snapshot IDs so we don't rewrite them more than once accidentally * Create sequence if not exists * Fix boundary queries * Fix boundary queries * Use Query * Break out queries a bit * More sequence tweaks * Query parameters are not playing the game * Injection escaping may not work for CREATE SEQUENCE after all * Fix snapshot sequence name * Use boundaried IDs in SQLite too * Use IFNULL for SQLite * Use COALESCE in PostgreSQL * Review comments @Kegsay
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parent
d6e9b7b307
commit
5ce1fe80de
39 changed files with 1076 additions and 554 deletions
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@ -118,9 +118,24 @@ func (d *Database) StateEntriesForTuples(
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stateBlockNIDs []types.StateBlockNID,
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stateKeyTuples []types.StateKeyTuple,
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) ([]types.StateEntryList, error) {
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return d.StateBlockTable.BulkSelectFilteredStateBlockEntries(
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ctx, stateBlockNIDs, stateKeyTuples,
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entries, err := d.StateBlockTable.BulkSelectStateBlockEntries(
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ctx, stateBlockNIDs,
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)
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if err != nil {
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return nil, fmt.Errorf("d.StateBlockTable.BulkSelectStateBlockEntries: %w", err)
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}
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lists := []types.StateEntryList{}
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for i, entry := range entries {
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entries, err := d.EventsTable.BulkSelectStateEventByNID(ctx, entry, stateKeyTuples)
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if err != nil {
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return nil, fmt.Errorf("d.EventsTable.BulkSelectStateEventByNID: %w", err)
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}
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lists = append(lists, types.StateEntryList{
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StateBlockNID: stateBlockNIDs[i],
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StateEntries: entries,
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})
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}
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return lists, nil
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}
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func (d *Database) RoomInfo(ctx context.Context, roomID string) (*types.RoomInfo, error) {
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@ -141,8 +156,28 @@ func (d *Database) AddState(
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stateBlockNIDs []types.StateBlockNID,
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state []types.StateEntry,
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) (stateNID types.StateSnapshotNID, err error) {
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if len(stateBlockNIDs) > 0 {
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// Check to see if the event already appears in any of the existing state
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// blocks. If it does then we should not add it again, as this will just
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// result in excess state blocks and snapshots.
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// TODO: Investigate why this is happening - probably input_events.go!
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blocks, berr := d.StateBlockTable.BulkSelectStateBlockEntries(ctx, stateBlockNIDs)
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if berr != nil {
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return 0, fmt.Errorf("d.StateBlockTable.BulkSelectStateBlockEntries: %w", berr)
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}
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for i := len(state) - 1; i >= 0; i-- {
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for _, events := range blocks {
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for _, event := range events {
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if state[i].EventNID == event {
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state = append(state[:i], state[i+1:]...)
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}
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}
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}
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}
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}
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err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
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if len(state) > 0 {
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// If there's any state left to add then let's add new blocks.
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var stateBlockNID types.StateBlockNID
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stateBlockNID, err = d.StateBlockTable.BulkInsertStateData(ctx, txn, state)
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if err != nil {
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@ -237,7 +272,24 @@ func (d *Database) StateBlockNIDs(
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func (d *Database) StateEntries(
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ctx context.Context, stateBlockNIDs []types.StateBlockNID,
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) ([]types.StateEntryList, error) {
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return d.StateBlockTable.BulkSelectStateBlockEntries(ctx, stateBlockNIDs)
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entries, err := d.StateBlockTable.BulkSelectStateBlockEntries(
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ctx, stateBlockNIDs,
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)
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if err != nil {
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return nil, fmt.Errorf("d.StateBlockTable.BulkSelectStateBlockEntries: %w", err)
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}
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lists := make([]types.StateEntryList, 0, len(entries))
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for i, entry := range entries {
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eventNIDs, err := d.EventsTable.BulkSelectStateEventByNID(ctx, entry, nil)
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if err != nil {
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return nil, fmt.Errorf("d.EventsTable.BulkSelectStateEventByNID: %w", err)
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}
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lists = append(lists, types.StateEntryList{
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StateBlockNID: stateBlockNIDs[i],
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StateEntries: eventNIDs,
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})
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}
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return lists, nil
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}
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func (d *Database) SetRoomAlias(ctx context.Context, alias string, roomID string, creatorUserID string) error {
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