mirror of
https://github.com/hoernschen/dendrite.git
synced 2025-08-01 13:52:46 +00:00
Use PDU interface (#3070)
We only use it in a few places currently, enough to get things to compile and run. We should be using it in much more places. Similarly, in some places we cast []PDU back to []*Event, we need to not do that. Likewise, in some places we cast PDU to *Event, we need to not do that. For now though, hopefully this is a start.
This commit is contained in:
parent
c6457cd4e5
commit
6171310307
23 changed files with 96 additions and 77 deletions
|
@ -65,7 +65,9 @@ func CheckForSoftFail(
|
|||
}
|
||||
|
||||
// Work out which of the state events we actually need.
|
||||
stateNeeded := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{event.Event})
|
||||
stateNeeded := gomatrixserverlib.StateNeededForAuth(
|
||||
gomatrixserverlib.ToPDUs([]*gomatrixserverlib.Event{event.Event}),
|
||||
)
|
||||
|
||||
// Load the actual auth events from the database.
|
||||
authEvents, err := loadAuthEvents(ctx, db, roomInfo, stateNeeded, authStateEntries)
|
||||
|
@ -98,7 +100,7 @@ func CheckAuthEvents(
|
|||
authStateEntries = types.DeduplicateStateEntries(authStateEntries)
|
||||
|
||||
// Work out which of the state events we actually need.
|
||||
stateNeeded := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{event.Event})
|
||||
stateNeeded := gomatrixserverlib.StateNeededForAuth([]gomatrixserverlib.PDU{event.Event})
|
||||
|
||||
// Load the actual auth events from the database.
|
||||
authEvents, err := loadAuthEvents(ctx, db, roomInfo, stateNeeded, authStateEntries)
|
||||
|
@ -132,31 +134,31 @@ func (ae *authEvents) Valid() bool {
|
|||
}
|
||||
|
||||
// Create implements gomatrixserverlib.AuthEventProvider
|
||||
func (ae *authEvents) Create() (*gomatrixserverlib.Event, error) {
|
||||
func (ae *authEvents) Create() (gomatrixserverlib.PDU, error) {
|
||||
return ae.lookupEventWithEmptyStateKey(types.MRoomCreateNID), nil
|
||||
}
|
||||
|
||||
// PowerLevels implements gomatrixserverlib.AuthEventProvider
|
||||
func (ae *authEvents) PowerLevels() (*gomatrixserverlib.Event, error) {
|
||||
func (ae *authEvents) PowerLevels() (gomatrixserverlib.PDU, error) {
|
||||
return ae.lookupEventWithEmptyStateKey(types.MRoomPowerLevelsNID), nil
|
||||
}
|
||||
|
||||
// JoinRules implements gomatrixserverlib.AuthEventProvider
|
||||
func (ae *authEvents) JoinRules() (*gomatrixserverlib.Event, error) {
|
||||
func (ae *authEvents) JoinRules() (gomatrixserverlib.PDU, error) {
|
||||
return ae.lookupEventWithEmptyStateKey(types.MRoomJoinRulesNID), nil
|
||||
}
|
||||
|
||||
// Memmber implements gomatrixserverlib.AuthEventProvider
|
||||
func (ae *authEvents) Member(stateKey string) (*gomatrixserverlib.Event, error) {
|
||||
func (ae *authEvents) Member(stateKey string) (gomatrixserverlib.PDU, error) {
|
||||
return ae.lookupEvent(types.MRoomMemberNID, stateKey), nil
|
||||
}
|
||||
|
||||
// ThirdPartyInvite implements gomatrixserverlib.AuthEventProvider
|
||||
func (ae *authEvents) ThirdPartyInvite(stateKey string) (*gomatrixserverlib.Event, error) {
|
||||
func (ae *authEvents) ThirdPartyInvite(stateKey string) (gomatrixserverlib.PDU, error) {
|
||||
return ae.lookupEvent(types.MRoomThirdPartyInviteNID, stateKey), nil
|
||||
}
|
||||
|
||||
func (ae *authEvents) lookupEventWithEmptyStateKey(typeNID types.EventTypeNID) *gomatrixserverlib.Event {
|
||||
func (ae *authEvents) lookupEventWithEmptyStateKey(typeNID types.EventTypeNID) gomatrixserverlib.PDU {
|
||||
eventNID, ok := ae.state.lookup(types.StateKeyTuple{
|
||||
EventTypeNID: typeNID,
|
||||
EventStateKeyNID: types.EmptyStateKeyNID,
|
||||
|
@ -171,7 +173,7 @@ func (ae *authEvents) lookupEventWithEmptyStateKey(typeNID types.EventTypeNID) *
|
|||
return event.Event
|
||||
}
|
||||
|
||||
func (ae *authEvents) lookupEvent(typeNID types.EventTypeNID, stateKey string) *gomatrixserverlib.Event {
|
||||
func (ae *authEvents) lookupEvent(typeNID types.EventTypeNID, stateKey string) gomatrixserverlib.PDU {
|
||||
stateKeyNID, ok := ae.stateKeyNIDMap[stateKey]
|
||||
if !ok {
|
||||
return nil
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue