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Ensure state res results are unique
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@ -672,7 +672,7 @@ func (v StateResolution) calculateStateAfterManyEvents(
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return
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return
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}
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}
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algorithm = "full_state_with_conflicts"
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algorithm = "full_state_with_conflicts"
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state = resolved
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state = resolved[:util.SortAndUnique(stateEntrySorter(resolved))]
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} else {
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} else {
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algorithm = "full_state_no_conflicts"
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algorithm = "full_state_no_conflicts"
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// 6) There weren't any conflicts
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// 6) There weren't any conflicts
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