State handling tweaks (#2652)

This tweaks how rejected events are handled in room state and also to not apply checks we can't complete to outliers.
This commit is contained in:
Neil Alexander 2022-08-18 17:06:13 +01:00 committed by GitHub
parent 606cb67506
commit 6b48ce0d75
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
9 changed files with 92 additions and 53 deletions

View file

@ -113,9 +113,9 @@ func (d *Database) eventStateKeyNIDs(
}
func (d *Database) StateEntriesForEventIDs(
ctx context.Context, eventIDs []string,
ctx context.Context, eventIDs []string, excludeRejected bool,
) ([]types.StateEntry, error) {
return d.EventsTable.BulkSelectStateEventByID(ctx, nil, eventIDs)
return d.EventsTable.BulkSelectStateEventByID(ctx, nil, eventIDs, excludeRejected)
}
func (d *Database) StateEntriesForTuples(