Implement backfill over federation (#938)

* Implement history visibility checks for /backfill

Required for p2p to show history correctly.

* Add sytest

* Logging

* Fix two backfill bugs which prevented backfill from working correctly

- When receiving backfill requests, do not send the event that was in the original request.
- When storing backfill results, correctly update the backwards extremity for the room.

* hack: make backfill work multiple times

* add sqlite impl and remove logging

* Linting
This commit is contained in:
Kegsay 2020-03-24 12:20:10 +00:00 committed by GitHub
parent 5a1a1ded1b
commit 6bac7e5efd
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11 changed files with 322 additions and 202 deletions

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@ -12,18 +12,76 @@
package auth
import "github.com/matrix-org/gomatrixserverlib"
import (
"encoding/json"
// IsServerAllowed returns true if there exists a event in authEvents
// which allows server to view this event. That is true when a client on the server
// can view the event. Otherwise returns false.
"github.com/matrix-org/gomatrixserverlib"
)
// TODO: This logic should live in gomatrixserverlib
// IsServerAllowed returns true if the server is allowed to see events in the room
// at this particular state. This function implements https://matrix.org/docs/spec/client_server/r0.6.0#id87
func IsServerAllowed(
serverName gomatrixserverlib.ServerName,
serverCurrentlyInRoom bool,
authEvents []gomatrixserverlib.Event,
) bool {
historyVisibility := historyVisibilityForRoom(authEvents)
// 1. If the history_visibility was set to world_readable, allow.
if historyVisibility == "world_readable" {
return true
}
// 2. If the user's membership was join, allow.
joinedUserExists := IsAnyUserOnServerWithMembership(serverName, authEvents, gomatrixserverlib.Join)
if joinedUserExists {
return true
}
// 3. If history_visibility was set to shared, and the user joined the room at any point after the event was sent, allow.
if historyVisibility == "shared" && serverCurrentlyInRoom {
return true
}
// 4. If the user's membership was invite, and the history_visibility was set to invited, allow.
invitedUserExists := IsAnyUserOnServerWithMembership(serverName, authEvents, gomatrixserverlib.Invite)
if invitedUserExists && historyVisibility == "invited" {
return true
}
// 5. Otherwise, deny.
return false
}
func historyVisibilityForRoom(authEvents []gomatrixserverlib.Event) string {
// https://matrix.org/docs/spec/client_server/r0.6.0#id87
// By default if no history_visibility is set, or if the value is not understood, the visibility is assumed to be shared.
visibility := "shared"
knownStates := []string{"invited", "joined", "shared", "world_readable"}
for _, ev := range authEvents {
if ev.Type() != gomatrixserverlib.MRoomHistoryVisibility {
continue
}
// TODO: This should be HistoryVisibilityContent to match things like 'MemberContent'. Do this when moving to GMSL
content := struct {
HistoryVisibility string `json:"history_visibility"`
}{}
if err := json.Unmarshal(ev.Content(), &content); err != nil {
break // value is not understood
}
for _, s := range knownStates {
if s == content.HistoryVisibility {
visibility = s
break
}
}
}
return visibility
}
func IsAnyUserOnServerWithMembership(serverName gomatrixserverlib.ServerName, authEvents []gomatrixserverlib.Event, wantMembership string) bool {
for _, ev := range authEvents {
membership, err := ev.Membership()
if err != nil || membership != gomatrixserverlib.Join {
if err != nil || membership != wantMembership {
continue
}
@ -41,7 +99,5 @@ func IsServerAllowed(
return true
}
}
// TODO: Check if history visibility is shared and if the server is currently in the room
return false
}