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Implement backfill over federation (#938)
* Implement history visibility checks for /backfill Required for p2p to show history correctly. * Add sytest * Logging * Fix two backfill bugs which prevented backfill from working correctly - When receiving backfill requests, do not send the event that was in the original request. - When storing backfill results, correctly update the backwards extremity for the room. * hack: make backfill work multiple times * add sqlite impl and remove logging * Linting
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11 changed files with 322 additions and 202 deletions
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@ -12,18 +12,76 @@
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package auth
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import "github.com/matrix-org/gomatrixserverlib"
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import (
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"encoding/json"
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// IsServerAllowed returns true if there exists a event in authEvents
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// which allows server to view this event. That is true when a client on the server
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// can view the event. Otherwise returns false.
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"github.com/matrix-org/gomatrixserverlib"
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)
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// TODO: This logic should live in gomatrixserverlib
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// IsServerAllowed returns true if the server is allowed to see events in the room
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// at this particular state. This function implements https://matrix.org/docs/spec/client_server/r0.6.0#id87
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func IsServerAllowed(
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serverName gomatrixserverlib.ServerName,
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serverCurrentlyInRoom bool,
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authEvents []gomatrixserverlib.Event,
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) bool {
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historyVisibility := historyVisibilityForRoom(authEvents)
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// 1. If the history_visibility was set to world_readable, allow.
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if historyVisibility == "world_readable" {
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return true
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}
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// 2. If the user's membership was join, allow.
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joinedUserExists := IsAnyUserOnServerWithMembership(serverName, authEvents, gomatrixserverlib.Join)
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if joinedUserExists {
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return true
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}
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// 3. If history_visibility was set to shared, and the user joined the room at any point after the event was sent, allow.
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if historyVisibility == "shared" && serverCurrentlyInRoom {
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return true
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}
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// 4. If the user's membership was invite, and the history_visibility was set to invited, allow.
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invitedUserExists := IsAnyUserOnServerWithMembership(serverName, authEvents, gomatrixserverlib.Invite)
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if invitedUserExists && historyVisibility == "invited" {
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return true
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}
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// 5. Otherwise, deny.
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return false
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}
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func historyVisibilityForRoom(authEvents []gomatrixserverlib.Event) string {
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// https://matrix.org/docs/spec/client_server/r0.6.0#id87
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// By default if no history_visibility is set, or if the value is not understood, the visibility is assumed to be shared.
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visibility := "shared"
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knownStates := []string{"invited", "joined", "shared", "world_readable"}
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for _, ev := range authEvents {
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if ev.Type() != gomatrixserverlib.MRoomHistoryVisibility {
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continue
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}
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// TODO: This should be HistoryVisibilityContent to match things like 'MemberContent'. Do this when moving to GMSL
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content := struct {
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HistoryVisibility string `json:"history_visibility"`
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}{}
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if err := json.Unmarshal(ev.Content(), &content); err != nil {
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break // value is not understood
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}
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for _, s := range knownStates {
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if s == content.HistoryVisibility {
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visibility = s
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break
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}
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}
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}
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return visibility
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}
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func IsAnyUserOnServerWithMembership(serverName gomatrixserverlib.ServerName, authEvents []gomatrixserverlib.Event, wantMembership string) bool {
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for _, ev := range authEvents {
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membership, err := ev.Membership()
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if err != nil || membership != gomatrixserverlib.Join {
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if err != nil || membership != wantMembership {
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continue
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}
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@ -41,7 +99,5 @@ func IsServerAllowed(
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return true
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}
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}
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// TODO: Check if history visibility is shared and if the server is currently in the room
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return false
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}
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