Synchronous invites (#1273)

* Refactor invites to be synchronous

* Fix synchronous invites

* Fix client API return type for send invite error

* Linter

* Restore PerformError on rsAPI.PerformInvite

* Update sytest-whitelist

* Don't override PerformError with normal errors

* Fix error passing

* Un-whitelist a couple of tests

* Update sytest-whitelist

* Try to handle multiple invite rejections better

* nolint

* Update gomatrixserverlib

* Fix /v1/invite test

* Remove replace from go.mod
This commit is contained in:
Neil Alexander 2020-08-17 11:40:49 +01:00 committed by GitHub
parent 6820b3e024
commit 6cb1a65809
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23 changed files with 334 additions and 443 deletions

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@ -36,6 +36,12 @@ type FederationSenderInternalAPI interface {
request *PerformLeaveRequest,
response *PerformLeaveResponse,
) error
// Handle sending an invite to a remote server.
PerformInvite(
ctx context.Context,
request *PerformInviteRequest,
response *PerformInviteResponse,
) error
// Notifies the federation sender that these servers may be online and to retry sending messages.
PerformServersAlive(
ctx context.Context,
@ -81,6 +87,16 @@ type PerformLeaveRequest struct {
type PerformLeaveResponse struct {
}
type PerformInviteRequest struct {
RoomVersion gomatrixserverlib.RoomVersion `json:"room_version"`
Event gomatrixserverlib.HeaderedEvent `json:"event"`
InviteRoomState []gomatrixserverlib.InviteV2StrippedState `json:"invite_room_state"`
}
type PerformInviteResponse struct {
Event gomatrixserverlib.HeaderedEvent `json:"event"`
}
type PerformServersAliveRequest struct {
Servers []gomatrixserverlib.ServerName
}