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Don't leak anything for left rooms until history vis works
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parent
e114744dcb
commit
6dd18094b7
1 changed files with 18 additions and 10 deletions
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@ -305,6 +305,7 @@ func (p *PDUStreamProvider) getJoinResponseForCompleteSync(
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return jr, nil
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return jr, nil
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}
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}
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// nolint:unparam
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func (p *PDUStreamProvider) getLeaveResponseForCompleteSync(
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func (p *PDUStreamProvider) getLeaveResponseForCompleteSync(
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ctx context.Context,
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ctx context.Context,
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roomID string,
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roomID string,
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@ -313,18 +314,20 @@ func (p *PDUStreamProvider) getLeaveResponseForCompleteSync(
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eventFilter *gomatrixserverlib.RoomEventFilter,
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eventFilter *gomatrixserverlib.RoomEventFilter,
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device *userapi.Device,
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device *userapi.Device,
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) (lr *types.LeaveResponse, err error) {
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) (lr *types.LeaveResponse, err error) {
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recentEvents, stateEvents, prevBatch, limited, err := p.getResponseForCompleteSync(
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/*
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ctx, roomID, r, stateFilter, eventFilter, device,
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recentEvents, stateEvents, prevBatch, limited, err := p.getResponseForCompleteSync(
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)
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ctx, roomID, r, stateFilter, eventFilter, device,
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if err != nil {
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)
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return nil, fmt.Errorf("p.getResponseForCompleteSync: %w", err)
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if err != nil {
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}
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return nil, fmt.Errorf("p.getResponseForCompleteSync: %w", err)
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}
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*/
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lr = types.NewLeaveResponse()
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lr = types.NewLeaveResponse()
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lr.Timeline.PrevBatch = prevBatch
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//lr.Timeline.PrevBatch = prevBatch
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lr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
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//lr.Timeline.Events = gomatrixserverlib.HeaderedToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
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lr.Timeline.Limited = limited
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//lr.Timeline.Limited = limited
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lr.State.Events = gomatrixserverlib.HeaderedToClientEvents(stateEvents, gomatrixserverlib.FormatSync)
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//lr.State.Events = gomatrixserverlib.HeaderedToClientEvents(stateEvents, gomatrixserverlib.FormatSync)
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return lr, nil
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return lr, nil
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}
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}
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@ -398,6 +401,11 @@ func (p *PDUStreamProvider) filterStreamEventsAccordingToHistoryVisibility(
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return recentStreamEvents[sliceStart:sliceEnd], limited
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return recentStreamEvents[sliceStart:sliceEnd], limited
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}
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}
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// removeDuplicates takes a set of state events and timeline events and
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// builds up a new set of state events. The returned state set will
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// exclude any state events that appear in the timeline, so that the
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// returned sync response doesn't duplicate them across both the state
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// and timeline keys.
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func removeDuplicates(stateEvents, recentEvents []*gomatrixserverlib.HeaderedEvent) []*gomatrixserverlib.HeaderedEvent {
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func removeDuplicates(stateEvents, recentEvents []*gomatrixserverlib.HeaderedEvent) []*gomatrixserverlib.HeaderedEvent {
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timeline := map[string]struct{}{}
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timeline := map[string]struct{}{}
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for _, event := range recentEvents {
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for _, event := range recentEvents {
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