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bugfix: E2EE device keys could sometimes not be sent to remote servers (#2466)
* Fix flakey sytest 'Local device key changes get to remote servers' * Debug logs * Remove internal/test and use /test only Remove a lot of ancient code too. * Use FederationRoomserverAPI in more places * Use more interfaces in federationapi; begin adding regression test * Linting * Add regression test * Unbreak tests * ALL THE LOGS * Fix a race condition which could cause events to not be sent to servers If a new room event which rewrites state arrives, we remove all joined hosts then re-calculate them. This wasn't done in a transaction so for a brief period we would have no joined hosts. During this interim, key change events which arrive would not be sent to destination servers. This would sporadically fail on sytest. * Unbreak new tests * Linting
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48 changed files with 566 additions and 618 deletions
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@ -25,8 +25,8 @@ type FederationInternalAPI struct {
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db storage.Database
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cfg *config.FederationAPI
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statistics *statistics.Statistics
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rsAPI roomserverAPI.RoomserverInternalAPI
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federation *gomatrixserverlib.FederationClient
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rsAPI roomserverAPI.FederationRoomserverAPI
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federation api.FederationClient
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keyRing *gomatrixserverlib.KeyRing
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queues *queue.OutgoingQueues
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joins sync.Map // joins currently in progress
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@ -34,8 +34,8 @@ type FederationInternalAPI struct {
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func NewFederationInternalAPI(
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db storage.Database, cfg *config.FederationAPI,
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rsAPI roomserverAPI.RoomserverInternalAPI,
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federation *gomatrixserverlib.FederationClient,
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rsAPI roomserverAPI.FederationRoomserverAPI,
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federation api.FederationClient,
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statistics *statistics.Statistics,
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caches *caching.Caches,
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queues *queue.OutgoingQueues,
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@ -8,6 +8,7 @@ import (
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"time"
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"github.com/matrix-org/dendrite/federationapi/api"
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"github.com/matrix-org/dendrite/federationapi/consumers"
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roomserverAPI "github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/version"
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"github.com/matrix-org/gomatrix"
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@ -235,6 +236,21 @@ func (r *FederationInternalAPI) performJoinUsingServer(
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return fmt.Errorf("respSendJoin.Check: %w", err)
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}
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// We need to immediately update our list of joined hosts for this room now as we are technically
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// joined. We must do this synchronously: we cannot rely on the roomserver output events as they
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// will happen asyncly. If we don't update this table, you can end up with bad failure modes like
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// joining a room, waiting for 200 OK then changing device keys and have those keys not be sent
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// to other servers (this was a cause of a flakey sytest "Local device key changes get to remote servers")
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// The events are trusted now as we performed auth checks above.
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joinedHosts, err := consumers.JoinedHostsFromEvents(respState.StateEvents.TrustedEvents(respMakeJoin.RoomVersion, false))
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if err != nil {
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return fmt.Errorf("JoinedHostsFromEvents: failed to get joined hosts: %s", err)
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}
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logrus.WithField("hosts", joinedHosts).WithField("room", roomID).Info("Joined federated room with hosts")
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if _, err = r.db.UpdateRoom(context.Background(), roomID, joinedHosts, nil, true); err != nil {
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return fmt.Errorf("UpdatedRoom: failed to update room with joined hosts: %s", err)
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}
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// If we successfully performed a send_join above then the other
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// server now thinks we're a part of the room. Send the newly
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// returned state to the roomserver to update our local view.
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@ -650,7 +666,7 @@ func setDefaultRoomVersionFromJoinEvent(joinEvent gomatrixserverlib.EventBuilder
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// FederatedAuthProvider is an auth chain provider which fetches events from the server provided
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func federatedAuthProvider(
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ctx context.Context, federation *gomatrixserverlib.FederationClient,
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ctx context.Context, federation api.FederationClient,
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keyRing gomatrixserverlib.JSONVerifier, server gomatrixserverlib.ServerName,
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) gomatrixserverlib.AuthChainProvider {
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// A list of events that we have retried, if they were not included in
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