bugfix: E2EE device keys could sometimes not be sent to remote servers (#2466)

* Fix flakey sytest 'Local device key changes get to remote servers'

* Debug logs

* Remove internal/test and use /test only

Remove a lot of ancient code too.

* Use FederationRoomserverAPI in more places

* Use more interfaces in federationapi; begin adding regression test

* Linting

* Add regression test

* Unbreak tests

* ALL THE LOGS

* Fix a race condition which could cause events to not be sent to servers

If a new room event which rewrites state arrives, we remove all joined hosts
then re-calculate them. This wasn't done in a transaction so for a brief period
we would have no joined hosts. During this interim, key change events which arrive
would not be sent to destination servers. This would sporadically fail on sytest.

* Unbreak new tests

* Linting
This commit is contained in:
kegsay 2022-05-17 13:23:35 +01:00 committed by GitHub
parent cd82460513
commit 6de29c1cd2
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48 changed files with 566 additions and 618 deletions

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@ -25,8 +25,8 @@ type FederationInternalAPI struct {
db storage.Database
cfg *config.FederationAPI
statistics *statistics.Statistics
rsAPI roomserverAPI.RoomserverInternalAPI
federation *gomatrixserverlib.FederationClient
rsAPI roomserverAPI.FederationRoomserverAPI
federation api.FederationClient
keyRing *gomatrixserverlib.KeyRing
queues *queue.OutgoingQueues
joins sync.Map // joins currently in progress
@ -34,8 +34,8 @@ type FederationInternalAPI struct {
func NewFederationInternalAPI(
db storage.Database, cfg *config.FederationAPI,
rsAPI roomserverAPI.RoomserverInternalAPI,
federation *gomatrixserverlib.FederationClient,
rsAPI roomserverAPI.FederationRoomserverAPI,
federation api.FederationClient,
statistics *statistics.Statistics,
caches *caching.Caches,
queues *queue.OutgoingQueues,