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Mutex by room and origin
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1 changed files with 5 additions and 0 deletions
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@ -618,9 +618,14 @@ func checkAllowedByState(e *gomatrixserverlib.Event, stateEvents []*gomatrixserv
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return gomatrixserverlib.Allowed(e, &authUsingState)
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return gomatrixserverlib.Allowed(e, &authUsingState)
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}
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}
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var processEventWithMissingStateMutexes = internal.NewMutexByRoom()
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func (t *txnReq) processEventWithMissingState(
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func (t *txnReq) processEventWithMissingState(
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ctx context.Context, e *gomatrixserverlib.Event, roomVersion gomatrixserverlib.RoomVersion,
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ctx context.Context, e *gomatrixserverlib.Event, roomVersion gomatrixserverlib.RoomVersion,
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) error {
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) error {
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processEventWithMissingStateMutexes.Lock(string(t.Origin) + e.RoomID())
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defer processEventWithMissingStateMutexes.Unlock(string(t.Origin) + e.RoomID())
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// Do this with a fresh context, so that we keep working even if the
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// Do this with a fresh context, so that we keep working even if the
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// original request times out. With any luck, by the time the remote
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// original request times out. With any luck, by the time the remote
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// side retries, we'll have fetched the missing state.
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// side retries, we'll have fetched the missing state.
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