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API setup refactoring (#1266)
* Start HTTP endpoint refactoring * Update SetupAndServeHTTP * Fix builds * Don't set up external listener if no address configured * TLS HTTP setup * Break apart client/federation/key/media muxes * Tweaks * Fix P2P demos * Fix media API routing * Review comments @Kegsay * Update sample config * Fix gobind build * Fix External -> Public in federation API test
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49 changed files with 542 additions and 383 deletions
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@ -3,8 +3,7 @@ package config
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type CurrentStateServer struct {
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Matrix *Global `yaml:"-"`
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Listen Address `yaml:"listen"`
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Bind Address `yaml:"bind"`
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InternalAPI InternalAPIOptions `yaml:"internal_api"`
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// The CurrentState database stores the current state of all rooms.
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// It is accessed by the CurrentStateServer.
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@ -12,14 +11,14 @@ type CurrentStateServer struct {
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}
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func (c *CurrentStateServer) Defaults() {
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c.Listen = "localhost:7782"
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c.Bind = "localhost:7782"
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c.InternalAPI.Listen = "http://localhost:7782"
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c.InternalAPI.Connect = "http://localhost:7782"
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c.Database.Defaults()
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c.Database.ConnectionString = "file:currentstate.db"
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}
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func (c *CurrentStateServer) Verify(configErrs *ConfigErrors, isMonolith bool) {
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checkNotEmpty(configErrs, "current_state_server.listen", string(c.Listen))
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checkNotEmpty(configErrs, "current_state_server.bind", string(c.Bind))
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checkURL(configErrs, "current_state_server.internal_api.listen", string(c.InternalAPI.Listen))
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checkURL(configErrs, "current_state_server.internal_api.connect", string(c.InternalAPI.Connect))
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checkNotEmpty(configErrs, "current_state_server.database.connection_string", string(c.Database.ConnectionString))
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}
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