mirror of
https://github.com/hoernschen/dendrite.git
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Add Queryer and Inputer and factor out more RSAPI stuff (#1382)
* Add Queryer and use embedded structs * Add Inputer and factor out more RS API stuff This neatly splits up the RS API based on the functionality it provides, whilst providing a useful place for code sharing via the `helpers` package.
This commit is contained in:
parent
f06637435b
commit
9d9e854fe0
21 changed files with 292 additions and 185 deletions
91
roomserver/internal/input/input.go
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91
roomserver/internal/input/input.go
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// Copyright 2017 Vector Creations Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package input contains the code processes new room events
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package input
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import (
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"context"
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"encoding/json"
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"sync"
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"github.com/Shopify/sarama"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/storage"
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"github.com/matrix-org/gomatrixserverlib"
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log "github.com/sirupsen/logrus"
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)
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type Inputer struct {
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DB storage.Database
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Producer sarama.SyncProducer
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ServerName gomatrixserverlib.ServerName
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OutputRoomEventTopic string
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mutexes sync.Map // room ID -> *sync.Mutex, protects calls to processRoomEvent
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}
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// WriteOutputEvents implements OutputRoomEventWriter
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func (r *Inputer) WriteOutputEvents(roomID string, updates []api.OutputEvent) error {
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messages := make([]*sarama.ProducerMessage, len(updates))
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for i := range updates {
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value, err := json.Marshal(updates[i])
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if err != nil {
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return err
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}
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logger := log.WithFields(log.Fields{
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"room_id": roomID,
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"type": updates[i].Type,
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})
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if updates[i].NewRoomEvent != nil {
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logger = logger.WithFields(log.Fields{
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"event_type": updates[i].NewRoomEvent.Event.Type(),
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"event_id": updates[i].NewRoomEvent.Event.EventID(),
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"adds_state": len(updates[i].NewRoomEvent.AddsStateEventIDs),
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"removes_state": len(updates[i].NewRoomEvent.RemovesStateEventIDs),
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"send_as_server": updates[i].NewRoomEvent.SendAsServer,
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"sender": updates[i].NewRoomEvent.Event.Sender(),
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})
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}
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logger.Infof("Producing to topic '%s'", r.OutputRoomEventTopic)
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messages[i] = &sarama.ProducerMessage{
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Topic: r.OutputRoomEventTopic,
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Key: sarama.StringEncoder(roomID),
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Value: sarama.ByteEncoder(value),
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}
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}
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return r.Producer.SendMessages(messages)
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}
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// InputRoomEvents implements api.RoomserverInternalAPI
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func (r *Inputer) InputRoomEvents(
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ctx context.Context,
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request *api.InputRoomEventsRequest,
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response *api.InputRoomEventsResponse,
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) (err error) {
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for i, e := range request.InputRoomEvents {
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roomID := "global"
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if r.DB.SupportsConcurrentRoomInputs() {
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roomID = e.Event.RoomID()
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}
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mutex, _ := r.mutexes.LoadOrStore(roomID, &sync.Mutex{})
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mutex.(*sync.Mutex).Lock()
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if response.EventID, err = r.processRoomEvent(ctx, request.InputRoomEvents[i]); err != nil {
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mutex.(*sync.Mutex).Unlock()
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return err
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}
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mutex.(*sync.Mutex).Unlock()
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}
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return nil
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}
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185
roomserver/internal/input/input_events.go
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185
roomserver/internal/input/input_events.go
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// Copyright 2017 Vector Creations Ltd
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// Copyright 2018 New Vector Ltd
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// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package input
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import (
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"context"
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"fmt"
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"github.com/matrix-org/dendrite/internal/eventutil"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/internal/helpers"
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"github.com/matrix-org/dendrite/roomserver/state"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/sirupsen/logrus"
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)
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// processRoomEvent can only be called once at a time
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//
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// TODO(#375): This should be rewritten to allow concurrent calls. The
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// difficulty is in ensuring that we correctly annotate events with the correct
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// state deltas when sending to kafka streams
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// TODO: Break up function - we should probably do transaction ID checks before calling this.
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// nolint:gocyclo
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func (r *Inputer) processRoomEvent(
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ctx context.Context,
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input api.InputRoomEvent,
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) (eventID string, err error) {
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// Parse and validate the event JSON
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headered := input.Event
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event := headered.Unwrap()
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// Check that the event passes authentication checks and work out
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// the numeric IDs for the auth events.
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authEventNIDs, err := helpers.CheckAuthEvents(ctx, r.DB, headered, input.AuthEventIDs)
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if err != nil {
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logrus.WithError(err).WithField("event_id", event.EventID()).WithField("auth_event_ids", input.AuthEventIDs).Error("processRoomEvent.checkAuthEvents failed for event")
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return
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}
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// If we don't have a transaction ID then get one.
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if input.TransactionID != nil {
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tdID := input.TransactionID
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eventID, err = r.DB.GetTransactionEventID(
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ctx, tdID.TransactionID, tdID.SessionID, event.Sender(),
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)
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// On error OR event with the transaction already processed/processesing
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if err != nil || eventID != "" {
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return
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}
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}
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// Store the event.
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_, stateAtEvent, redactionEvent, redactedEventID, err := r.DB.StoreEvent(ctx, event, input.TransactionID, authEventNIDs)
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if err != nil {
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return "", fmt.Errorf("r.DB.StoreEvent: %w", err)
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}
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// if storing this event results in it being redacted then do so.
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if redactedEventID == event.EventID() {
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r, rerr := eventutil.RedactEvent(redactionEvent, &event)
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if rerr != nil {
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return "", fmt.Errorf("eventutil.RedactEvent: %w", rerr)
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}
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event = *r
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}
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// For outliers we can stop after we've stored the event itself as it
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// doesn't have any associated state to store and we don't need to
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// notify anyone about it.
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if input.Kind == api.KindOutlier {
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logrus.WithFields(logrus.Fields{
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"event_id": event.EventID(),
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"type": event.Type(),
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"room": event.RoomID(),
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}).Info("Stored outlier")
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return event.EventID(), nil
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}
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roomInfo, err := r.DB.RoomInfo(ctx, event.RoomID())
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if err != nil {
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return "", fmt.Errorf("r.DB.RoomInfo: %w", err)
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}
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if roomInfo == nil {
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return "", fmt.Errorf("r.DB.RoomInfo missing for room %s", event.RoomID())
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}
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if stateAtEvent.BeforeStateSnapshotNID == 0 {
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// We haven't calculated a state for this event yet.
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// Lets calculate one.
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err = r.calculateAndSetState(ctx, input, *roomInfo, &stateAtEvent, event)
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if err != nil {
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return "", fmt.Errorf("r.calculateAndSetState: %w", err)
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}
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}
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if err = r.updateLatestEvents(
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ctx, // context
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roomInfo, // room info for the room being updated
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stateAtEvent, // state at event (below)
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event, // event
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input.SendAsServer, // send as server
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input.TransactionID, // transaction ID
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); err != nil {
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return "", fmt.Errorf("r.updateLatestEvents: %w", err)
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}
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// processing this event resulted in an event (which may not be the one we're processing)
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// being redacted. We are guaranteed to have both sides (the redaction/redacted event),
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// so notify downstream components to redact this event - they should have it if they've
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// been tracking our output log.
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if redactedEventID != "" {
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err = r.WriteOutputEvents(event.RoomID(), []api.OutputEvent{
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{
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Type: api.OutputTypeRedactedEvent,
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RedactedEvent: &api.OutputRedactedEvent{
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RedactedEventID: redactedEventID,
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RedactedBecause: redactionEvent.Headered(headered.RoomVersion),
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},
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},
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})
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if err != nil {
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return "", fmt.Errorf("r.WriteOutputEvents: %w", err)
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}
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}
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// Update the extremities of the event graph for the room
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return event.EventID(), nil
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}
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func (r *Inputer) calculateAndSetState(
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ctx context.Context,
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input api.InputRoomEvent,
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roomInfo types.RoomInfo,
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stateAtEvent *types.StateAtEvent,
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event gomatrixserverlib.Event,
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) error {
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var err error
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roomState := state.NewStateResolution(r.DB, roomInfo)
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if input.HasState {
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// Check here if we think we're in the room already.
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stateAtEvent.Overwrite = true
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var joinEventNIDs []types.EventNID
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// Request join memberships only for local users only.
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if joinEventNIDs, err = r.DB.GetMembershipEventNIDsForRoom(ctx, roomInfo.RoomNID, true, true); err == nil {
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// If we have no local users that are joined to the room then any state about
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// the room that we have is quite possibly out of date. Therefore in that case
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// we should overwrite it rather than merge it.
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stateAtEvent.Overwrite = len(joinEventNIDs) == 0
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}
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// We've been told what the state at the event is so we don't need to calculate it.
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// Check that those state events are in the database and store the state.
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var entries []types.StateEntry
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if entries, err = r.DB.StateEntriesForEventIDs(ctx, input.StateEventIDs); err != nil {
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return err
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}
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if stateAtEvent.BeforeStateSnapshotNID, err = r.DB.AddState(ctx, roomInfo.RoomNID, nil, entries); err != nil {
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return err
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}
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} else {
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stateAtEvent.Overwrite = false
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// We haven't been told what the state at the event is so we need to calculate it from the prev_events
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if stateAtEvent.BeforeStateSnapshotNID, err = roomState.CalculateAndStoreStateBeforeEvent(ctx, event); err != nil {
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return err
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}
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}
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return r.DB.SetState(ctx, stateAtEvent.EventNID, stateAtEvent.BeforeStateSnapshotNID)
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}
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390
roomserver/internal/input/input_latest_events.go
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390
roomserver/internal/input/input_latest_events.go
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// Copyright 2017 Vector Creations Ltd
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// Copyright 2018 New Vector Ltd
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// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package input
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import (
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"bytes"
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"context"
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"fmt"
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"github.com/matrix-org/dendrite/internal/sqlutil"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/state"
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"github.com/matrix-org/dendrite/roomserver/storage/shared"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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)
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// updateLatestEvents updates the list of latest events for this room in the database and writes the
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// event to the output log.
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// The latest events are the events that aren't referenced by another event in the database:
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//
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// Time goes down the page. 1 is the m.room.create event (root).
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//
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// 1 After storing 1 the latest events are {1}
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// | After storing 2 the latest events are {2}
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// 2 After storing 3 the latest events are {3}
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// / \ After storing 4 the latest events are {3,4}
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// 3 4 After storing 5 the latest events are {5,4}
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// | | After storing 6 the latest events are {5,6}
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// 5 6 <--- latest After storing 7 the latest events are {6,7}
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// |
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// 7 <----- latest
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//
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// Can only be called once at a time
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func (r *Inputer) updateLatestEvents(
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ctx context.Context,
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roomInfo *types.RoomInfo,
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stateAtEvent types.StateAtEvent,
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event gomatrixserverlib.Event,
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sendAsServer string,
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transactionID *api.TransactionID,
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) (err error) {
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updater, err := r.DB.GetLatestEventsForUpdate(ctx, *roomInfo)
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if err != nil {
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return fmt.Errorf("r.DB.GetLatestEventsForUpdate: %w", err)
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}
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succeeded := false
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defer sqlutil.EndTransactionWithCheck(updater, &succeeded, &err)
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u := latestEventsUpdater{
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ctx: ctx,
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api: r,
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updater: updater,
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roomInfo: roomInfo,
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stateAtEvent: stateAtEvent,
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event: event,
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sendAsServer: sendAsServer,
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transactionID: transactionID,
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}
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if err = u.doUpdateLatestEvents(); err != nil {
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return fmt.Errorf("u.doUpdateLatestEvents: %w", err)
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}
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succeeded = true
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return
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}
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// latestEventsUpdater tracks the state used to update the latest events in the
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// room. It mostly just ferries state between the various function calls.
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// The state could be passed using function arguments, but it becomes impractical
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// when there are so many variables to pass around.
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type latestEventsUpdater struct {
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ctx context.Context
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api *Inputer
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updater *shared.LatestEventsUpdater
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roomInfo *types.RoomInfo
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stateAtEvent types.StateAtEvent
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event gomatrixserverlib.Event
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transactionID *api.TransactionID
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// Which server to send this event as.
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sendAsServer string
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// The eventID of the event that was processed before this one.
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lastEventIDSent string
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// The latest events in the room after processing this event.
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latest []types.StateAtEventAndReference
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// The state entries removed from and added to the current state of the
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// room as a result of processing this event. They are sorted lists.
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removed []types.StateEntry
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added []types.StateEntry
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// The state entries that are removed and added to recover the state before
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// the event being processed. They are sorted lists.
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stateBeforeEventRemoves []types.StateEntry
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stateBeforeEventAdds []types.StateEntry
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// The snapshots of current state before and after processing this event
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oldStateNID types.StateSnapshotNID
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newStateNID types.StateSnapshotNID
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}
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func (u *latestEventsUpdater) doUpdateLatestEvents() error {
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prevEvents := u.event.PrevEvents()
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u.lastEventIDSent = u.updater.LastEventIDSent()
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u.oldStateNID = u.updater.CurrentStateSnapshotNID()
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// If we are doing a regular event update then we will get the
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// previous latest events to use as a part of the calculation. If
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// we are overwriting the latest events because we have a complete
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// state snapshot from somewhere else, e.g. a federated room join,
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// then start with an empty set - none of the forward extremities
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// that we knew about before matter anymore.
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oldLatest := []types.StateAtEventAndReference{}
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if !u.stateAtEvent.Overwrite {
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oldLatest = u.updater.LatestEvents()
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}
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// If the event has already been written to the output log then we
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// don't need to do anything, as we've handled it already.
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hasBeenSent, err := u.updater.HasEventBeenSent(u.stateAtEvent.EventNID)
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if err != nil {
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return fmt.Errorf("u.updater.HasEventBeenSent: %w", err)
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} else if hasBeenSent {
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return nil
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}
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// Update the roomserver_previous_events table with references. This
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// is effectively tracking the structure of the DAG.
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if err = u.updater.StorePreviousEvents(u.stateAtEvent.EventNID, prevEvents); err != nil {
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return fmt.Errorf("u.updater.StorePreviousEvents: %w", err)
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}
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// Get the event reference for our new event. This will be used when
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// determining if the event is referenced by an existing event.
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eventReference := u.event.EventReference()
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// Check if our new event is already referenced by an existing event
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// in the room. If it is then it isn't a latest event.
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alreadyReferenced, err := u.updater.IsReferenced(eventReference)
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if err != nil {
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return fmt.Errorf("u.updater.IsReferenced: %w", err)
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}
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// Work out what the latest events are.
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u.latest = calculateLatest(
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oldLatest,
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alreadyReferenced,
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prevEvents,
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types.StateAtEventAndReference{
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EventReference: eventReference,
|
||||
StateAtEvent: u.stateAtEvent,
|
||||
},
|
||||
)
|
||||
|
||||
// Now that we know what the latest events are, it's time to get the
|
||||
// latest state.
|
||||
if err = u.latestState(); err != nil {
|
||||
return fmt.Errorf("u.latestState: %w", err)
|
||||
}
|
||||
|
||||
// If we need to generate any output events then here's where we do it.
|
||||
// TODO: Move this!
|
||||
updates, err := u.api.updateMemberships(u.ctx, u.updater, u.removed, u.added)
|
||||
if err != nil {
|
||||
return fmt.Errorf("u.api.updateMemberships: %w", err)
|
||||
}
|
||||
|
||||
update, err := u.makeOutputNewRoomEvent()
|
||||
if err != nil {
|
||||
return fmt.Errorf("u.makeOutputNewRoomEvent: %w", err)
|
||||
}
|
||||
updates = append(updates, *update)
|
||||
|
||||
// Send the event to the output logs.
|
||||
// We do this inside the database transaction to ensure that we only mark an event as sent if we sent it.
|
||||
// (n.b. this means that it's possible that the same event will be sent twice if the transaction fails but
|
||||
// the write to the output log succeeds)
|
||||
// TODO: This assumes that writing the event to the output log is synchronous. It should be possible to
|
||||
// send the event asynchronously but we would need to ensure that 1) the events are written to the log in
|
||||
// the correct order, 2) that pending writes are resent across restarts. In order to avoid writing all the
|
||||
// necessary bookkeeping we'll keep the event sending synchronous for now.
|
||||
if err = u.api.WriteOutputEvents(u.event.RoomID(), updates); err != nil {
|
||||
return fmt.Errorf("u.api.WriteOutputEvents: %w", err)
|
||||
}
|
||||
|
||||
if err = u.updater.SetLatestEvents(u.roomInfo.RoomNID, u.latest, u.stateAtEvent.EventNID, u.newStateNID); err != nil {
|
||||
return fmt.Errorf("u.updater.SetLatestEvents: %w", err)
|
||||
}
|
||||
|
||||
if err = u.updater.MarkEventAsSent(u.stateAtEvent.EventNID); err != nil {
|
||||
return fmt.Errorf("u.updater.MarkEventAsSent: %w", err)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (u *latestEventsUpdater) latestState() error {
|
||||
var err error
|
||||
roomState := state.NewStateResolution(u.api.DB, *u.roomInfo)
|
||||
|
||||
// Get a list of the current latest events.
|
||||
latestStateAtEvents := make([]types.StateAtEvent, len(u.latest))
|
||||
for i := range u.latest {
|
||||
latestStateAtEvents[i] = u.latest[i].StateAtEvent
|
||||
}
|
||||
|
||||
// Takes the NIDs of the latest events and creates a state snapshot
|
||||
// of the state after the events. The snapshot state will be resolved
|
||||
// using the correct state resolution algorithm for the room.
|
||||
u.newStateNID, err = roomState.CalculateAndStoreStateAfterEvents(
|
||||
u.ctx, latestStateAtEvents,
|
||||
)
|
||||
if err != nil {
|
||||
return fmt.Errorf("roomState.CalculateAndStoreStateAfterEvents: %w", err)
|
||||
}
|
||||
|
||||
// If we are overwriting the state then we should make sure that we
|
||||
// don't send anything out over federation again, it will very likely
|
||||
// be a repeat.
|
||||
if u.stateAtEvent.Overwrite {
|
||||
u.sendAsServer = ""
|
||||
}
|
||||
|
||||
// Now that we have a new state snapshot based on the latest events,
|
||||
// we can compare that new snapshot to the previous one and see what
|
||||
// has changed. This gives us one list of removed state events and
|
||||
// another list of added ones. Replacing a value for a state-key tuple
|
||||
// will result one removed (the old event) and one added (the new event).
|
||||
u.removed, u.added, err = roomState.DifferenceBetweeenStateSnapshots(
|
||||
u.ctx, u.oldStateNID, u.newStateNID,
|
||||
)
|
||||
if err != nil {
|
||||
return fmt.Errorf("roomState.DifferenceBetweenStateSnapshots: %w", err)
|
||||
}
|
||||
|
||||
// Also work out the state before the event removes and the event
|
||||
// adds.
|
||||
u.stateBeforeEventRemoves, u.stateBeforeEventAdds, err = roomState.DifferenceBetweeenStateSnapshots(
|
||||
u.ctx, u.newStateNID, u.stateAtEvent.BeforeStateSnapshotNID,
|
||||
)
|
||||
if err != nil {
|
||||
return fmt.Errorf("roomState.DifferenceBetweeenStateSnapshots: %w", err)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func calculateLatest(
|
||||
oldLatest []types.StateAtEventAndReference,
|
||||
alreadyReferenced bool,
|
||||
prevEvents []gomatrixserverlib.EventReference,
|
||||
newEvent types.StateAtEventAndReference,
|
||||
) []types.StateAtEventAndReference {
|
||||
var alreadyInLatest bool
|
||||
var newLatest []types.StateAtEventAndReference
|
||||
for _, l := range oldLatest {
|
||||
keep := true
|
||||
for _, prevEvent := range prevEvents {
|
||||
if l.EventID == prevEvent.EventID && bytes.Equal(l.EventSHA256, prevEvent.EventSHA256) {
|
||||
// This event can be removed from the latest events cause we've found an event that references it.
|
||||
// (If an event is referenced by another event then it can't be one of the latest events in the room
|
||||
// because we have an event that comes after it)
|
||||
keep = false
|
||||
break
|
||||
}
|
||||
}
|
||||
if l.EventNID == newEvent.EventNID {
|
||||
alreadyInLatest = true
|
||||
}
|
||||
if keep {
|
||||
// Keep the event in the latest events.
|
||||
newLatest = append(newLatest, l)
|
||||
}
|
||||
}
|
||||
|
||||
if !alreadyReferenced && !alreadyInLatest {
|
||||
// This event is not referenced by any of the events in the room
|
||||
// and the event is not already in the latest events.
|
||||
// Add it to the latest events
|
||||
newLatest = append(newLatest, newEvent)
|
||||
}
|
||||
|
||||
return newLatest
|
||||
}
|
||||
|
||||
func (u *latestEventsUpdater) makeOutputNewRoomEvent() (*api.OutputEvent, error) {
|
||||
|
||||
latestEventIDs := make([]string, len(u.latest))
|
||||
for i := range u.latest {
|
||||
latestEventIDs[i] = u.latest[i].EventID
|
||||
}
|
||||
|
||||
ore := api.OutputNewRoomEvent{
|
||||
Event: u.event.Headered(u.roomInfo.RoomVersion),
|
||||
LastSentEventID: u.lastEventIDSent,
|
||||
LatestEventIDs: latestEventIDs,
|
||||
TransactionID: u.transactionID,
|
||||
}
|
||||
|
||||
eventIDMap, err := u.stateEventMap()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
for _, entry := range u.added {
|
||||
ore.AddsStateEventIDs = append(ore.AddsStateEventIDs, eventIDMap[entry.EventNID])
|
||||
}
|
||||
for _, entry := range u.removed {
|
||||
ore.RemovesStateEventIDs = append(ore.RemovesStateEventIDs, eventIDMap[entry.EventNID])
|
||||
}
|
||||
for _, entry := range u.stateBeforeEventRemoves {
|
||||
ore.StateBeforeRemovesEventIDs = append(ore.StateBeforeRemovesEventIDs, eventIDMap[entry.EventNID])
|
||||
}
|
||||
for _, entry := range u.stateBeforeEventAdds {
|
||||
ore.StateBeforeAddsEventIDs = append(ore.StateBeforeAddsEventIDs, eventIDMap[entry.EventNID])
|
||||
}
|
||||
ore.SendAsServer = u.sendAsServer
|
||||
|
||||
// include extra state events if they were added as nearly every downstream component will care about it
|
||||
// and we'd rather not have them all hit QueryEventsByID at the same time!
|
||||
if len(ore.AddsStateEventIDs) > 0 {
|
||||
ore.AddStateEvents, err = u.extraEventsForIDs(u.roomInfo.RoomVersion, ore.AddsStateEventIDs)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to load add_state_events from db: %w", err)
|
||||
}
|
||||
}
|
||||
|
||||
return &api.OutputEvent{
|
||||
Type: api.OutputTypeNewRoomEvent,
|
||||
NewRoomEvent: &ore,
|
||||
}, nil
|
||||
}
|
||||
|
||||
// extraEventsForIDs returns the full events for the event IDs given, but does not include the current event being
|
||||
// updated.
|
||||
func (u *latestEventsUpdater) extraEventsForIDs(roomVersion gomatrixserverlib.RoomVersion, eventIDs []string) ([]gomatrixserverlib.HeaderedEvent, error) {
|
||||
var extraEventIDs []string
|
||||
for _, e := range eventIDs {
|
||||
if e == u.event.EventID() {
|
||||
continue
|
||||
}
|
||||
extraEventIDs = append(extraEventIDs, e)
|
||||
}
|
||||
if len(extraEventIDs) == 0 {
|
||||
return nil, nil
|
||||
}
|
||||
extraEvents, err := u.api.DB.EventsFromIDs(u.ctx, extraEventIDs)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
var h []gomatrixserverlib.HeaderedEvent
|
||||
for _, e := range extraEvents {
|
||||
h = append(h, e.Headered(roomVersion))
|
||||
}
|
||||
return h, nil
|
||||
}
|
||||
|
||||
// retrieve an event nid -> event ID map for all events that need updating
|
||||
func (u *latestEventsUpdater) stateEventMap() (map[types.EventNID]string, error) {
|
||||
var stateEventNIDs []types.EventNID
|
||||
var allStateEntries []types.StateEntry
|
||||
allStateEntries = append(allStateEntries, u.added...)
|
||||
allStateEntries = append(allStateEntries, u.removed...)
|
||||
allStateEntries = append(allStateEntries, u.stateBeforeEventRemoves...)
|
||||
allStateEntries = append(allStateEntries, u.stateBeforeEventAdds...)
|
||||
for _, entry := range allStateEntries {
|
||||
stateEventNIDs = append(stateEventNIDs, entry.EventNID)
|
||||
}
|
||||
stateEventNIDs = stateEventNIDs[:util.SortAndUnique(eventNIDSorter(stateEventNIDs))]
|
||||
return u.api.DB.EventIDs(u.ctx, stateEventNIDs)
|
||||
}
|
||||
|
||||
type eventNIDSorter []types.EventNID
|
||||
|
||||
func (s eventNIDSorter) Len() int { return len(s) }
|
||||
func (s eventNIDSorter) Less(i, j int) bool { return s[i] < s[j] }
|
||||
func (s eventNIDSorter) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
|
267
roomserver/internal/input/input_membership.go
Normal file
267
roomserver/internal/input/input_membership.go
Normal file
|
@ -0,0 +1,267 @@
|
|||
// Copyright 2017 Vector Creations Ltd
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
package input
|
||||
|
||||
import (
|
||||
"context"
|
||||
"fmt"
|
||||
|
||||
"github.com/matrix-org/dendrite/roomserver/api"
|
||||
"github.com/matrix-org/dendrite/roomserver/internal/helpers"
|
||||
"github.com/matrix-org/dendrite/roomserver/storage/shared"
|
||||
"github.com/matrix-org/dendrite/roomserver/types"
|
||||
"github.com/matrix-org/gomatrixserverlib"
|
||||
)
|
||||
|
||||
// updateMembership updates the current membership and the invites for each
|
||||
// user affected by a change in the current state of the room.
|
||||
// Returns a list of output events to write to the kafka log to inform the
|
||||
// consumers about the invites added or retired by the change in current state.
|
||||
func (r *Inputer) updateMemberships(
|
||||
ctx context.Context,
|
||||
updater *shared.LatestEventsUpdater,
|
||||
removed, added []types.StateEntry,
|
||||
) ([]api.OutputEvent, error) {
|
||||
changes := membershipChanges(removed, added)
|
||||
var eventNIDs []types.EventNID
|
||||
for _, change := range changes {
|
||||
if change.addedEventNID != 0 {
|
||||
eventNIDs = append(eventNIDs, change.addedEventNID)
|
||||
}
|
||||
if change.removedEventNID != 0 {
|
||||
eventNIDs = append(eventNIDs, change.removedEventNID)
|
||||
}
|
||||
}
|
||||
|
||||
// Load the event JSON so we can look up the "membership" key.
|
||||
// TODO: Maybe add a membership key to the events table so we can load that
|
||||
// key without having to load the entire event JSON?
|
||||
events, err := r.DB.Events(ctx, eventNIDs)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
var updates []api.OutputEvent
|
||||
|
||||
for _, change := range changes {
|
||||
var ae *gomatrixserverlib.Event
|
||||
var re *gomatrixserverlib.Event
|
||||
targetUserNID := change.EventStateKeyNID
|
||||
if change.removedEventNID != 0 {
|
||||
ev, _ := helpers.EventMap(events).Lookup(change.removedEventNID)
|
||||
if ev != nil {
|
||||
re = &ev.Event
|
||||
}
|
||||
}
|
||||
if change.addedEventNID != 0 {
|
||||
ev, _ := helpers.EventMap(events).Lookup(change.addedEventNID)
|
||||
if ev != nil {
|
||||
ae = &ev.Event
|
||||
}
|
||||
}
|
||||
if updates, err = r.updateMembership(updater, targetUserNID, re, ae, updates); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
return updates, nil
|
||||
}
|
||||
|
||||
func (r *Inputer) updateMembership(
|
||||
updater *shared.LatestEventsUpdater,
|
||||
targetUserNID types.EventStateKeyNID,
|
||||
remove, add *gomatrixserverlib.Event,
|
||||
updates []api.OutputEvent,
|
||||
) ([]api.OutputEvent, error) {
|
||||
var err error
|
||||
// Default the membership to Leave if no event was added or removed.
|
||||
oldMembership := gomatrixserverlib.Leave
|
||||
newMembership := gomatrixserverlib.Leave
|
||||
|
||||
if remove != nil {
|
||||
oldMembership, err = remove.Membership()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
if add != nil {
|
||||
newMembership, err = add.Membership()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
if oldMembership == newMembership && newMembership != gomatrixserverlib.Join {
|
||||
// If the membership is the same then nothing changed and we can return
|
||||
// immediately, unless it's a Join update (e.g. profile update).
|
||||
return updates, nil
|
||||
}
|
||||
|
||||
if add == nil {
|
||||
// This can happen when we have rejoined a room and suddenly we have a
|
||||
// divergence between the former state and the new one. We don't want to
|
||||
// act on removals and apparently there are no adds, so stop here.
|
||||
return updates, nil
|
||||
}
|
||||
|
||||
mu, err := updater.MembershipUpdater(targetUserNID, r.isLocalTarget(add))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
switch newMembership {
|
||||
case gomatrixserverlib.Invite:
|
||||
return helpers.UpdateToInviteMembership(mu, add, updates, updater.RoomVersion())
|
||||
case gomatrixserverlib.Join:
|
||||
return updateToJoinMembership(mu, add, updates)
|
||||
case gomatrixserverlib.Leave, gomatrixserverlib.Ban:
|
||||
return updateToLeaveMembership(mu, add, newMembership, updates)
|
||||
default:
|
||||
panic(fmt.Errorf(
|
||||
"input: membership %q is not one of the allowed values", newMembership,
|
||||
))
|
||||
}
|
||||
}
|
||||
|
||||
func (r *Inputer) isLocalTarget(event *gomatrixserverlib.Event) bool {
|
||||
isTargetLocalUser := false
|
||||
if statekey := event.StateKey(); statekey != nil {
|
||||
_, domain, _ := gomatrixserverlib.SplitID('@', *statekey)
|
||||
isTargetLocalUser = domain == r.ServerName
|
||||
}
|
||||
return isTargetLocalUser
|
||||
}
|
||||
|
||||
func updateToJoinMembership(
|
||||
mu *shared.MembershipUpdater, add *gomatrixserverlib.Event, updates []api.OutputEvent,
|
||||
) ([]api.OutputEvent, error) {
|
||||
// If the user is already marked as being joined, we call SetToJoin to update
|
||||
// the event ID then we can return immediately. Retired is ignored as there
|
||||
// is no invite event to retire.
|
||||
if mu.IsJoin() {
|
||||
_, err := mu.SetToJoin(add.Sender(), add.EventID(), true)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return updates, nil
|
||||
}
|
||||
// When we mark a user as being joined we will invalidate any invites that
|
||||
// are active for that user. We notify the consumers that the invites have
|
||||
// been retired using a special event, even though they could infer this
|
||||
// by studying the state changes in the room event stream.
|
||||
retired, err := mu.SetToJoin(add.Sender(), add.EventID(), false)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
for _, eventID := range retired {
|
||||
orie := api.OutputRetireInviteEvent{
|
||||
EventID: eventID,
|
||||
Membership: gomatrixserverlib.Join,
|
||||
RetiredByEventID: add.EventID(),
|
||||
TargetUserID: *add.StateKey(),
|
||||
}
|
||||
updates = append(updates, api.OutputEvent{
|
||||
Type: api.OutputTypeRetireInviteEvent,
|
||||
RetireInviteEvent: &orie,
|
||||
})
|
||||
}
|
||||
return updates, nil
|
||||
}
|
||||
|
||||
func updateToLeaveMembership(
|
||||
mu *shared.MembershipUpdater, add *gomatrixserverlib.Event,
|
||||
newMembership string, updates []api.OutputEvent,
|
||||
) ([]api.OutputEvent, error) {
|
||||
// If the user is already neither joined, nor invited to the room then we
|
||||
// can return immediately.
|
||||
if mu.IsLeave() {
|
||||
return updates, nil
|
||||
}
|
||||
// When we mark a user as having left we will invalidate any invites that
|
||||
// are active for that user. We notify the consumers that the invites have
|
||||
// been retired using a special event, even though they could infer this
|
||||
// by studying the state changes in the room event stream.
|
||||
retired, err := mu.SetToLeave(add.Sender(), add.EventID())
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
for _, eventID := range retired {
|
||||
orie := api.OutputRetireInviteEvent{
|
||||
EventID: eventID,
|
||||
Membership: newMembership,
|
||||
RetiredByEventID: add.EventID(),
|
||||
TargetUserID: *add.StateKey(),
|
||||
}
|
||||
updates = append(updates, api.OutputEvent{
|
||||
Type: api.OutputTypeRetireInviteEvent,
|
||||
RetireInviteEvent: &orie,
|
||||
})
|
||||
}
|
||||
return updates, nil
|
||||
}
|
||||
|
||||
// membershipChanges pairs up the membership state changes.
|
||||
func membershipChanges(removed, added []types.StateEntry) []stateChange {
|
||||
changes := pairUpChanges(removed, added)
|
||||
var result []stateChange
|
||||
for _, c := range changes {
|
||||
if c.EventTypeNID == types.MRoomMemberNID {
|
||||
result = append(result, c)
|
||||
}
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
type stateChange struct {
|
||||
types.StateKeyTuple
|
||||
removedEventNID types.EventNID
|
||||
addedEventNID types.EventNID
|
||||
}
|
||||
|
||||
// pairUpChanges pairs up the state events added and removed for each type,
|
||||
// state key tuple.
|
||||
func pairUpChanges(removed, added []types.StateEntry) []stateChange {
|
||||
tuples := make(map[types.StateKeyTuple]stateChange)
|
||||
changes := []stateChange{}
|
||||
|
||||
// First, go through the newly added state entries.
|
||||
for _, add := range added {
|
||||
if change, ok := tuples[add.StateKeyTuple]; ok {
|
||||
// If we already have an entry, update it.
|
||||
change.addedEventNID = add.EventNID
|
||||
tuples[add.StateKeyTuple] = change
|
||||
} else {
|
||||
// Otherwise, create a new entry.
|
||||
tuples[add.StateKeyTuple] = stateChange{add.StateKeyTuple, 0, add.EventNID}
|
||||
}
|
||||
}
|
||||
|
||||
// Now go through the removed state entries.
|
||||
for _, remove := range removed {
|
||||
if change, ok := tuples[remove.StateKeyTuple]; ok {
|
||||
// If we already have an entry, update it.
|
||||
change.removedEventNID = remove.EventNID
|
||||
tuples[remove.StateKeyTuple] = change
|
||||
} else {
|
||||
// Otherwise, create a new entry.
|
||||
tuples[remove.StateKeyTuple] = stateChange{remove.StateKeyTuple, remove.EventNID, 0}
|
||||
}
|
||||
}
|
||||
|
||||
// Now return the changes as an array.
|
||||
for _, change := range tuples {
|
||||
changes = append(changes, change)
|
||||
}
|
||||
|
||||
return changes
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue