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Fix bugs in resolve-state
tool
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parent
fb52b6cedc
commit
9f8b3136b2
1 changed files with 11 additions and 12 deletions
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@ -9,6 +9,7 @@ import (
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"strings"
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"github.com/matrix-org/dendrite/internal/caching"
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"github.com/matrix-org/dendrite/roomserver/state"
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"github.com/matrix-org/dendrite/roomserver/storage"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/dendrite/setup"
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@ -59,25 +60,23 @@ func main() {
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panic(err)
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}
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blockNIDs, err := roomserverDB.StateBlockNIDs(ctx, snapshotNIDs)
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stateres := state.NewStateResolution(roomserverDB, &types.RoomInfo{
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RoomVersion: gomatrixserverlib.RoomVersion(*roomVersion),
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})
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var stateEntries []types.StateEntry
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for _, snapshotNID := range snapshotNIDs {
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var entries []types.StateEntry
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entries, err = stateres.LoadStateAtSnapshot(ctx, snapshotNID)
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if err != nil {
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panic(err)
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}
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var stateEntries []types.StateEntryList
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for _, list := range blockNIDs {
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entries, err2 := roomserverDB.StateEntries(ctx, list.StateBlockNIDs)
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if err2 != nil {
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panic(err2)
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}
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stateEntries = append(stateEntries, entries...)
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}
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var eventNIDs []types.EventNID
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for _, entry := range stateEntries {
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for _, e := range entry.StateEntries {
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eventNIDs = append(eventNIDs, e.EventNID)
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}
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eventNIDs = append(eventNIDs, entry.EventNID)
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}
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fmt.Println("Fetching", len(eventNIDs), "state events")
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