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Pointerise types.RoomInfo
in the cache so we can update it in-place in the latest events updater
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5 changed files with 15 additions and 16 deletions
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@ -28,7 +28,7 @@ type Caches struct {
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RoomServerRoomNIDs Cache[string, types.RoomNID] // room ID -> room NID
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RoomServerRoomIDs Cache[int64, string] // room NID -> room ID
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RoomServerEvents Cache[int64, *gomatrixserverlib.Event] // event NID -> event
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RoomInfos Cache[string, types.RoomInfo] // room ID -> room info
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RoomInfos Cache[string, *types.RoomInfo] // room ID -> room info
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FederationPDUs Cache[int64, *gomatrixserverlib.HeaderedEvent] // queue NID -> PDU
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FederationEDUs Cache[int64, *gomatrixserverlib.EDU] // queue NID -> EDU
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SpaceSummaryRooms Cache[string, gomatrixserverlib.MSC2946SpacesResponse] // room ID -> space response
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