mirror of
https://github.com/hoernschen/dendrite.git
synced 2025-08-02 22:22:46 +00:00
Initial work on simplified state storage
This commit is contained in:
parent
e08942fb00
commit
a799847070
21 changed files with 540 additions and 1297 deletions
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@ -5,7 +5,6 @@ import (
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"database/sql"
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"encoding/json"
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"fmt"
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"sort"
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"github.com/matrix-org/dendrite/internal/caching"
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"github.com/matrix-org/dendrite/internal/sqlutil"
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@ -13,7 +12,6 @@ import (
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"github.com/matrix-org/dendrite/roomserver/storage/tables"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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"github.com/tidwall/gjson"
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)
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@ -36,8 +34,7 @@ type Database struct {
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EventStateKeysTable tables.EventStateKeys
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RoomsTable tables.Rooms
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TransactionsTable tables.Transactions
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StateSnapshotTable tables.StateSnapshot
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StateBlockTable tables.StateBlock
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StateTable tables.State
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RoomAliasesTable tables.RoomAliases
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PrevEventsTable tables.PreviousEvents
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InvitesTable tables.Invites
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@ -113,16 +110,6 @@ func (d *Database) StateEntriesForEventIDs(
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return d.EventsTable.BulkSelectStateEventByID(ctx, eventIDs)
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}
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func (d *Database) StateEntriesForTuples(
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ctx context.Context,
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stateBlockNIDs []types.StateBlockNID,
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stateKeyTuples []types.StateKeyTuple,
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) ([]types.StateEntryList, error) {
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return d.StateBlockTable.BulkSelectFilteredStateBlockEntries(
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ctx, stateBlockNIDs, stateKeyTuples,
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)
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}
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func (d *Database) RoomInfo(ctx context.Context, roomID string) (*types.RoomInfo, error) {
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if roomInfo, ok := d.Cache.GetRoomInfo(roomID); ok {
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return &roomInfo, nil
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@ -138,21 +125,16 @@ func (d *Database) RoomInfo(ctx context.Context, roomID string) (*types.RoomInfo
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func (d *Database) AddState(
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ctx context.Context,
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roomNID types.RoomNID,
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stateBlockNIDs []types.StateBlockNID,
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state []types.StateEntry,
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) (stateNID types.StateSnapshotNID, err error) {
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err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
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if len(state) > 0 {
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var stateBlockNID types.StateBlockNID
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stateBlockNID, err = d.StateBlockTable.BulkInsertStateData(ctx, txn, state)
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if err != nil {
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return fmt.Errorf("d.StateBlockTable.BulkInsertStateData: %w", err)
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}
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stateBlockNIDs = append(stateBlockNIDs[:len(stateBlockNIDs):len(stateBlockNIDs)], stateBlockNID)
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eventNIDs := make([]types.EventNID, 0, len(state))
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for _, s := range state {
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eventNIDs = append(eventNIDs, s.EventNID)
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}
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stateNID, err = d.StateSnapshotTable.InsertState(ctx, txn, roomNID, stateBlockNIDs)
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stateNID, err = d.StateTable.InsertState(ctx, txn, roomNID, eventNIDs)
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if err != nil {
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return fmt.Errorf("d.StateSnapshotTable.InsertState: %w", err)
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return fmt.Errorf("d.StateTable.InsertState: %w", err)
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}
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return nil
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})
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@ -228,16 +210,22 @@ func (d *Database) LatestEventIDs(
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return
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}
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func (d *Database) StateBlockNIDs(
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ctx context.Context, stateNIDs []types.StateSnapshotNID,
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) ([]types.StateBlockNIDList, error) {
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return d.StateSnapshotTable.BulkSelectStateBlockNIDs(ctx, stateNIDs)
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}
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func (d *Database) StateEntries(
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ctx context.Context, stateBlockNIDs []types.StateBlockNID,
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) ([]types.StateEntryList, error) {
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return d.StateBlockTable.BulkSelectStateBlockEntries(ctx, stateBlockNIDs)
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ctx context.Context, stateSnapshotNID types.StateSnapshotNID,
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) ([]types.StateEntry, error) {
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nids, err := d.StateTable.BulkSelectState(ctx, []types.StateSnapshotNID{stateSnapshotNID})
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if err != nil {
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return nil, fmt.Errorf("d.StateTable.BulkSelectState: %w", err)
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}
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state, ok := nids[stateSnapshotNID]
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if !ok {
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return nil, fmt.Errorf("state snapshot %d not found", stateSnapshotNID)
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}
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entries, err := d.EventsTable.BulkSelectStateEventByNID(ctx, state)
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if err != nil {
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return nil, fmt.Errorf("d.EventsTable.BulkSelectStateEventByNID: %w", err)
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}
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return entries, nil
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}
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func (d *Database) SetRoomAlias(ctx context.Context, alias string, roomID string, creatorUserID string) error {
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@ -817,9 +805,17 @@ func (d *Database) GetStateEvent(ctx context.Context, roomID, evType, stateKey s
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if err != nil {
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return nil, err
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}
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entries, err := d.loadStateAtSnapshot(ctx, roomInfo.StateSnapshotNID)
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snapshots, err := d.StateTable.BulkSelectState(ctx, []types.StateSnapshotNID{roomInfo.StateSnapshotNID})
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if err != nil {
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return nil, err
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return nil, fmt.Errorf("d.StateTable.BulkSelectState: %w", err)
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}
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nids, ok := snapshots[roomInfo.StateSnapshotNID]
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if !ok {
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return nil, fmt.Errorf("state snapshot %d not found", roomInfo.StateSnapshotNID)
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}
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entries, err := d.EventsTable.BulkSelectStateEventByNID(ctx, nids)
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if err != nil {
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return nil, fmt.Errorf("d.EventsTable.BulkSelectStateEventByNID: %w", err)
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}
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var eventNIDs []types.EventNID
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for _, e := range entries {
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@ -938,7 +934,7 @@ func (d *Database) GetBulkStateContent(ctx context.Context, roomIDs []string, tu
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if roomInfo == nil || roomInfo.IsStub {
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continue
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}
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entries, err2 := d.loadStateAtSnapshot(ctx, roomInfo.StateSnapshotNID)
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entries, err2 := d.StateEntries(ctx, roomInfo.StateSnapshotNID)
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if err2 != nil {
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return nil, fmt.Errorf("GetBulkStateContent: failed to load state for room %s : %w", roomID, err2)
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}
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@ -1039,65 +1035,3 @@ func (d *Database) ForgetRoom(ctx context.Context, userID, roomID string, forget
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return d.MembershipTable.UpdateForgetMembership(ctx, nil, roomNIDs[0], stateKeyNID, forget)
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})
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}
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// FIXME TODO: Remove all this - horrible dupe with roomserver/state. Can't use the original impl because of circular loops
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// it should live in this package!
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func (d *Database) loadStateAtSnapshot(
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ctx context.Context, stateNID types.StateSnapshotNID,
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) ([]types.StateEntry, error) {
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stateBlockNIDLists, err := d.StateBlockNIDs(ctx, []types.StateSnapshotNID{stateNID})
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if err != nil {
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return nil, err
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}
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// We've asked for exactly one snapshot from the db so we should have exactly one entry in the result.
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stateBlockNIDList := stateBlockNIDLists[0]
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stateEntryLists, err := d.StateEntries(ctx, stateBlockNIDList.StateBlockNIDs)
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if err != nil {
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return nil, err
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}
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stateEntriesMap := stateEntryListMap(stateEntryLists)
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// Combine all the state entries for this snapshot.
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// The order of state block NIDs in the list tells us the order to combine them in.
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var fullState []types.StateEntry
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for _, stateBlockNID := range stateBlockNIDList.StateBlockNIDs {
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entries, ok := stateEntriesMap.lookup(stateBlockNID)
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if !ok {
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// This should only get hit if the database is corrupt.
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// It should be impossible for an event to reference a NID that doesn't exist
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panic(fmt.Errorf("Corrupt DB: Missing state block numeric ID %d", stateBlockNID))
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}
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fullState = append(fullState, entries...)
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}
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// Stable sort so that the most recent entry for each state key stays
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// remains later in the list than the older entries for the same state key.
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sort.Stable(stateEntryByStateKeySorter(fullState))
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// Unique returns the last entry and hence the most recent entry for each state key.
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fullState = fullState[:util.Unique(stateEntryByStateKeySorter(fullState))]
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return fullState, nil
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}
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type stateEntryListMap []types.StateEntryList
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func (m stateEntryListMap) lookup(stateBlockNID types.StateBlockNID) (stateEntries []types.StateEntry, ok bool) {
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list := []types.StateEntryList(m)
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i := sort.Search(len(list), func(i int) bool {
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return list[i].StateBlockNID >= stateBlockNID
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})
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if i < len(list) && list[i].StateBlockNID == stateBlockNID {
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ok = true
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stateEntries = list[i].StateEntries
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}
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return
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}
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type stateEntryByStateKeySorter []types.StateEntry
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func (s stateEntryByStateKeySorter) Len() int { return len(s) }
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func (s stateEntryByStateKeySorter) Less(i, j int) bool {
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return s[i].StateKeyTuple.LessThan(s[j].StateKeyTuple)
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}
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func (s stateEntryByStateKeySorter) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
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