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Fix Dendrite not backfilling on world_readable rooms (#1575)
The previous implementation was only checking if room history was "shared", which it wasn't for rooms where a user was invited, or world readable rooms. This implementation leverages the IsServerAllowed method, which already implements the complete verification algorithm. Signed-off-by: `Mayeul Cantan <oss+matrix@mayeul.net>` Co-authored-by: Kegsay <kegan@matrix.org>
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1 changed files with 9 additions and 6 deletions
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@ -426,7 +426,7 @@ FindSuccessor:
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}
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// possibly return all joined servers depending on history visiblity
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memberEventsFromVis, err := joinEventsFromHistoryVisibility(ctx, b.db, roomID, stateEntries)
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memberEventsFromVis, err := joinEventsFromHistoryVisibility(ctx, b.db, roomID, stateEntries, b.thisServer)
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if err != nil {
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logrus.WithError(err).Error("ServersAtEvent: failed calculate servers from history visibility rules")
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return nil
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@ -501,11 +501,12 @@ func (b *backfillRequester) ProvideEvents(roomVer gomatrixserverlib.RoomVersion,
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return events, nil
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}
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// joinEventsFromHistoryVisibility returns all CURRENTLY joined members if the provided state indicated a 'shared' history visibility.
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// joinEventsFromHistoryVisibility returns all CURRENTLY joined members if our server can read the room history
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// TODO: Long term we probably want a history_visibility table which stores eventNID | visibility_enum so we can just
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// pull all events and then filter by that table.
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func joinEventsFromHistoryVisibility(
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ctx context.Context, db storage.Database, roomID string, stateEntries []types.StateEntry) ([]types.Event, error) {
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ctx context.Context, db storage.Database, roomID string, stateEntries []types.StateEntry,
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thisServer gomatrixserverlib.ServerName) ([]types.Event, error) {
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var eventNIDs []types.EventNID
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for _, entry := range stateEntries {
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@ -525,9 +526,11 @@ func joinEventsFromHistoryVisibility(
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for i := range stateEvents {
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events[i] = stateEvents[i].Event
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}
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visibility := auth.HistoryVisibilityForRoom(events)
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if visibility != "shared" {
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logrus.Infof("ServersAtEvent history visibility not shared: %s", visibility)
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// Can we see events in the room?
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canSeeEvents := auth.IsServerAllowed(thisServer, true, events)
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if !canSeeEvents {
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logrus.Infof("ServersAtEvent history not visible to us: %s", auth.HistoryVisibilityForRoom(events))
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return nil, nil
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}
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// get joined members
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