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Implement public rooms APIs (#185)
* Move events contents to common * Basic database structure * Complete database update * Support visibility update and retrieval * Add HTTP methods for visibility update and retrieval * Add the database for the new component * Add a listener for the new component * Fix attribute update statements * Create public rooms component * Fix failing test * Add roomserver consumer * Fix a bug in aliases creation * Add a check on type * Implement public rooms directory * Use auth API for visibility update * Support filtering * Add component to monolith * Various fixes * Fix computation of next public rooms batch * Retrieve state events from the roomserver query API + avoid dupes on join * Split update of string or boolean attribute in two separate functions * Use event type to detect duplicate joins * Improve the joined members counter computation * Use event.RoomID()
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22 changed files with 1098 additions and 36 deletions
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@ -72,6 +72,7 @@ database:
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room_server: "postgres://dendrite:itsasecret@localhost/dendrite_roomserver?sslmode=disable"
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server_key: "postgres://dendrite:itsasecret@localhost/dendrite_serverkey?sslmode=disable"
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federation_sender: "postgres://dendrite:itsasecret@localhost/dendrite_federationsender?sslmode=disable"
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public_rooms_api: "postgres://dendrite:itsasecret@localhost/dendrite_publicroomsapi?sslmode=disable"
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# The TCP host:port pairs to bind the internal HTTP APIs to.
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# These shouldn't be exposed to the public internet.
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@ -82,3 +83,4 @@ listen:
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federation_api: "localhost:7772"
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sync_api: "localhost:7773"
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media_api: "localhost:7774"
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public_rooms_api: "localhost:7775"
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