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Remove gmsl.HeaderedEvent (#3068)
Replaced with types.HeaderedEvent _for now_. In reality we want to move them all to gmsl.Event and only use HeaderedEvent when we _need_ to bundle the version/event ID with the event (seriailsation boundaries, and even then only when we don't have the room version). Requires https://github.com/matrix-org/gomatrixserverlib/pull/373
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2475cf4b61
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108 changed files with 660 additions and 514 deletions
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@ -34,7 +34,7 @@ func CheckForSoftFail(
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ctx context.Context,
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db storage.RoomDatabase,
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roomInfo *types.RoomInfo,
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event *gomatrixserverlib.HeaderedEvent,
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event *types.HeaderedEvent,
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stateEventIDs []string,
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) (bool, error) {
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rewritesState := len(stateEventIDs) > 1
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@ -65,7 +65,7 @@ func CheckForSoftFail(
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}
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// Work out which of the state events we actually need.
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stateNeeded := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{event.Unwrap()})
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stateNeeded := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{event.Event})
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// Load the actual auth events from the database.
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authEvents, err := loadAuthEvents(ctx, db, roomInfo, stateNeeded, authStateEntries)
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@ -87,7 +87,7 @@ func CheckAuthEvents(
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ctx context.Context,
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db storage.RoomDatabase,
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roomInfo *types.RoomInfo,
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event *gomatrixserverlib.HeaderedEvent,
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event *types.HeaderedEvent,
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authEventIDs []string,
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) ([]types.EventNID, error) {
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// Grab the numeric IDs for the supplied auth state events from the database.
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@ -98,7 +98,7 @@ func CheckAuthEvents(
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authStateEntries = types.DeduplicateStateEntries(authStateEntries)
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// Work out which of the state events we actually need.
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stateNeeded := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{event.Unwrap()})
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stateNeeded := gomatrixserverlib.StateNeededForAuth([]*gomatrixserverlib.Event{event.Event})
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// Load the actual auth events from the database.
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authEvents, err := loadAuthEvents(ctx, db, roomInfo, stateNeeded, authStateEntries)
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