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bugfix: fix race condition when updating presence via /sync (#2470)
* bugfix: fix race condition when updating presence via /sync Previously when presence is updated via /sync, we would send the presence update asyncly via NATS. This created a race condition: - If the presence update is processed quickly, the /sync which triggered the presence update would see an online presence. - If the presence update was processed slowly, the /sync which triggered the presence update would see an offline presence. This is the root cause behind the flakey sytest: 'User sees their own presence in a sync'. The fix is to ensure we update the database/advance the stream position synchronously for local users. * Bugfix for test
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ac92e04772
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5 changed files with 103 additions and 20 deletions
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@ -53,19 +53,24 @@ type RequestPool struct {
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streams *streams.Streams
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Notifier *notifier.Notifier
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producer PresencePublisher
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consumer PresenceConsumer
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}
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type PresencePublisher interface {
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SendPresence(userID string, presence types.Presence, statusMsg *string) error
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}
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type PresenceConsumer interface {
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EmitPresence(ctx context.Context, userID string, presence types.Presence, statusMsg *string, ts int, fromSync bool)
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}
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// NewRequestPool makes a new RequestPool
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func NewRequestPool(
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db storage.Database, cfg *config.SyncAPI,
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userAPI userapi.SyncUserAPI, keyAPI keyapi.SyncKeyAPI,
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rsAPI roomserverAPI.SyncRoomserverAPI,
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streams *streams.Streams, notifier *notifier.Notifier,
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producer PresencePublisher, enableMetrics bool,
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producer PresencePublisher, consumer PresenceConsumer, enableMetrics bool,
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) *RequestPool {
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if enableMetrics {
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prometheus.MustRegister(
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@ -83,6 +88,7 @@ func NewRequestPool(
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streams: streams,
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Notifier: notifier,
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producer: producer,
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consumer: consumer,
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}
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go rp.cleanLastSeen()
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go rp.cleanPresence(db, time.Minute*5)
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@ -160,6 +166,13 @@ func (rp *RequestPool) updatePresence(db storage.Presence, presence string, user
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logrus.WithError(err).Error("Unable to publish presence message from sync")
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return
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}
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// now synchronously update our view of the world. It's critical we do this before calculating
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// the /sync response else we may not return presence: online immediately.
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rp.consumer.EmitPresence(
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context.Background(), userID, presenceID, newPresence.ClientFields.StatusMsg,
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int(gomatrixserverlib.AsTimestamp(time.Now())), true,
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)
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}
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func (rp *RequestPool) updateLastSeen(req *http.Request, device *userapi.Device) {
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