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Add RoomInfo cache, remove RoomServerRoomNIDsCache (#1646)
* Add RoomInfo cache, remove RoomServerRoomNID cache, ensure caches are thread-safe * Don't panic if the roomInfo isn't known yet * LRU package is already threadsafe * Use RoomInfo cache to find room version if possible in Events() * Adding comments about RoomInfoCache safety
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9057143033
commit
b891c00b09
6 changed files with 88 additions and 41 deletions
45
internal/caching/cache_roominfo.go
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45
internal/caching/cache_roominfo.go
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@ -0,0 +1,45 @@
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package caching
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import (
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"github.com/matrix-org/dendrite/roomserver/types"
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)
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// WARNING: This cache is mutable because it's entirely possible that
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// the IsStub or StateSnaphotNID fields can change, even though the
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// room version and room NID fields will not. This is only safe because
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// the RoomInfoCache is used ONLY within the roomserver and because it
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// will be kept up-to-date by the latest events updater. It MUST NOT be
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// used from other components as we currently have no way to invalidate
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// the cache in downstream components.
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const (
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RoomInfoCacheName = "roominfo"
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RoomInfoCacheMaxEntries = 1024
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RoomInfoCacheMutable = true
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)
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// RoomInfosCache contains the subset of functions needed for
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// a room Info cache. It must only be used from the roomserver only
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// It is not safe for use from other components.
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type RoomInfoCache interface {
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GetRoomInfo(roomID string) (roomInfo types.RoomInfo, ok bool)
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StoreRoomInfo(roomID string, roomInfo types.RoomInfo)
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}
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// GetRoomInfo must only be called from the roomserver only. It is not
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// safe for use from other components.
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func (c Caches) GetRoomInfo(roomID string) (types.RoomInfo, bool) {
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val, found := c.RoomInfos.Get(roomID)
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if found && val != nil {
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if roomInfo, ok := val.(types.RoomInfo); ok {
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return roomInfo, true
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}
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}
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return types.RoomInfo{}, false
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}
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// StoreRoomInfo must only be called from the roomserver only. It is not
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// safe for use from other components.
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func (c Caches) StoreRoomInfo(roomID string, roomInfo types.RoomInfo) {
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c.RoomInfos.Set(roomID, roomInfo)
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}
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@ -15,10 +15,6 @@ const (
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RoomServerEventTypeNIDsCacheMaxEntries = 64
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RoomServerEventTypeNIDsCacheMutable = false
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RoomServerRoomNIDsCacheName = "roomserver_room_nids"
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RoomServerRoomNIDsCacheMaxEntries = 1024
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RoomServerRoomNIDsCacheMutable = false
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RoomServerRoomIDsCacheName = "roomserver_room_ids"
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RoomServerRoomIDsCacheMaxEntries = 1024
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RoomServerRoomIDsCacheMutable = false
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@ -27,6 +23,7 @@ const (
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type RoomServerCaches interface {
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RoomServerNIDsCache
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RoomVersionCache
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RoomInfoCache
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}
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// RoomServerNIDsCache contains the subset of functions needed for
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@ -38,9 +35,6 @@ type RoomServerNIDsCache interface {
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GetRoomServerEventTypeNID(eventType string) (types.EventTypeNID, bool)
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StoreRoomServerEventTypeNID(eventType string, nid types.EventTypeNID)
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GetRoomServerRoomNID(roomID string) (types.RoomNID, bool)
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StoreRoomServerRoomNID(roomID string, nid types.RoomNID)
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GetRoomServerRoomID(roomNID types.RoomNID) (string, bool)
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StoreRoomServerRoomID(roomNID types.RoomNID, roomID string)
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}
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@ -73,21 +67,6 @@ func (c Caches) StoreRoomServerEventTypeNID(eventType string, nid types.EventTyp
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c.RoomServerEventTypeNIDs.Set(eventType, nid)
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}
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func (c Caches) GetRoomServerRoomNID(roomID string) (types.RoomNID, bool) {
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val, found := c.RoomServerRoomNIDs.Get(roomID)
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if found && val != nil {
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if roomNID, ok := val.(types.RoomNID); ok {
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return roomNID, true
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}
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}
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return 0, false
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}
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func (c Caches) StoreRoomServerRoomNID(roomID string, roomNID types.RoomNID) {
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c.RoomServerRoomNIDs.Set(roomID, roomNID)
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c.RoomServerRoomIDs.Set(strconv.Itoa(int(roomNID)), roomID)
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}
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func (c Caches) GetRoomServerRoomID(roomNID types.RoomNID) (string, bool) {
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val, found := c.RoomServerRoomIDs.Get(strconv.Itoa(int(roomNID)))
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if found && val != nil {
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@ -99,5 +78,5 @@ func (c Caches) GetRoomServerRoomID(roomNID types.RoomNID) (string, bool) {
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}
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func (c Caches) StoreRoomServerRoomID(roomNID types.RoomNID, roomID string) {
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c.StoreRoomServerRoomNID(roomID, roomNID)
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c.RoomServerRoomIDs.Set(strconv.Itoa(int(roomNID)), roomID)
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}
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@ -10,6 +10,7 @@ type Caches struct {
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RoomServerEventTypeNIDs Cache // RoomServerNIDsCache
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RoomServerRoomNIDs Cache // RoomServerNIDsCache
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RoomServerRoomIDs Cache // RoomServerNIDsCache
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RoomInfos Cache // RoomInfoCache
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FederationEvents Cache // FederationEventsCache
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}
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@ -45,19 +45,19 @@ func NewInMemoryLRUCache(enablePrometheus bool) (*Caches, error) {
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if err != nil {
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return nil, err
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}
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roomServerRoomNIDs, err := NewInMemoryLRUCachePartition(
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RoomServerRoomNIDsCacheName,
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RoomServerRoomNIDsCacheMutable,
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RoomServerRoomNIDsCacheMaxEntries,
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roomServerRoomIDs, err := NewInMemoryLRUCachePartition(
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RoomServerRoomIDsCacheName,
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RoomServerRoomIDsCacheMutable,
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RoomServerRoomIDsCacheMaxEntries,
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enablePrometheus,
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)
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if err != nil {
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return nil, err
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}
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roomServerRoomIDs, err := NewInMemoryLRUCachePartition(
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RoomServerRoomIDsCacheName,
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RoomServerRoomIDsCacheMutable,
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RoomServerRoomIDsCacheMaxEntries,
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roomInfos, err := NewInMemoryLRUCachePartition(
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RoomInfoCacheName,
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RoomInfoCacheMutable,
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RoomInfoCacheMaxEntries,
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enablePrometheus,
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)
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if err != nil {
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@ -77,8 +77,8 @@ func NewInMemoryLRUCache(enablePrometheus bool) (*Caches, error) {
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ServerKeys: serverKeys,
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RoomServerStateKeyNIDs: roomServerStateKeyNIDs,
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RoomServerEventTypeNIDs: roomServerEventTypeNIDs,
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RoomServerRoomNIDs: roomServerRoomNIDs,
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RoomServerRoomIDs: roomServerRoomIDs,
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RoomInfos: roomInfos,
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FederationEvents: federationEvents,
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}, nil
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}
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