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Implement storage interfaces (#841)
* Implement interfaces for federationsender storage * Implement interfaces for mediaapi storage * Implement interfaces for publicroomsapi storage * Implement interfaces for roomserver storage * Implement interfaces for syncapi storage * Implement interfaces for keydb storage * common.PartitionStorer in publicroomsapi interface * Update copyright notices
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60 changed files with 1594 additions and 1223 deletions
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@ -34,7 +34,7 @@ const pathPrefixR0 = "/_matrix/client/r0"
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// Due to Setup being used to call many other functions, a gocyclo nolint is
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// applied:
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// nolint: gocyclo
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func Setup(apiMux *mux.Router, srp *sync.RequestPool, syncDB *storage.SyncServerDatasource, deviceDB *devices.Database) {
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func Setup(apiMux *mux.Router, srp *sync.RequestPool, syncDB storage.Database, deviceDB *devices.Database) {
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r0mux := apiMux.PathPrefix(pathPrefixR0).Subrouter()
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authData := auth.Data{
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@ -40,7 +40,7 @@ type stateEventInStateResp struct {
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// TODO: Check if the user is in the room. If not, check if the room's history
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// is publicly visible. Current behaviour is returning an empty array if the
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// user cannot see the room's history.
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func OnIncomingStateRequest(req *http.Request, db *storage.SyncServerDatasource, roomID string) util.JSONResponse {
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func OnIncomingStateRequest(req *http.Request, db storage.Database, roomID string) util.JSONResponse {
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// TODO(#287): Auth request and handle the case where the user has left (where
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// we should return the state at the poin they left)
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@ -87,7 +87,7 @@ func OnIncomingStateRequest(req *http.Request, db *storage.SyncServerDatasource,
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// /rooms/{roomID}/state/{type}/{statekey} request. It will look in current
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// state to see if there is an event with that type and state key, if there
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// is then (by default) we return the content, otherwise a 404.
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func OnIncomingStateTypeRequest(req *http.Request, db *storage.SyncServerDatasource, roomID string, evType, stateKey string) util.JSONResponse {
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func OnIncomingStateTypeRequest(req *http.Request, db storage.Database, roomID string, evType, stateKey string) util.JSONResponse {
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// TODO(#287): Auth request and handle the case where the user has left (where
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// we should return the state at the poin they left)
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