mirror of
https://github.com/hoernschen/dendrite.git
synced 2024-12-26 15:08:28 +00:00
Clean up README a bit (#289)
This commit is contained in:
parent
13107c6b2b
commit
c78d9a5952
2 changed files with 151 additions and 140 deletions
140
DESIGN.md
Normal file
140
DESIGN.md
Normal file
|
@ -0,0 +1,140 @@
|
|||
# Design
|
||||
|
||||
## Log Based Architecture
|
||||
|
||||
### Decomposition and Decoupling
|
||||
|
||||
A matrix homeserver can be built around append-only event logs built from the
|
||||
messages, receipts, presence, typing notifications, device messages and other
|
||||
events sent by users on the homeservers or by other homeservers.
|
||||
|
||||
The server would then decompose into two categories: writers that add new
|
||||
entries to the logs and readers that read those entries.
|
||||
|
||||
The event logs then serve to decouple the two components, the writers and
|
||||
readers need only agree on the format of the entries in the event log.
|
||||
This format could be largely derived from the wire format of the events used
|
||||
in the client and federation protocols:
|
||||
|
||||
|
||||
C-S API +---------+ Event Log +---------+ C-S API
|
||||
---------> | |+ (e.g. kafka) | |+ --------->
|
||||
| Writers || =============> | Readers ||
|
||||
---------> | || | || --------->
|
||||
S-S API +---------+| +---------+| S-S API
|
||||
+---------+ +---------+
|
||||
|
||||
However the way matrix handles state events in a room creates a few
|
||||
complications for this model.
|
||||
|
||||
1) Writers require the room state at an event to check if it is allowed.
|
||||
2) Readers require the room state at an event to determine the users and
|
||||
servers that are allowed to see the event.
|
||||
3) A client can query the current state of the room from a reader.
|
||||
|
||||
The writers and readers cannot extract the necessary information directly from
|
||||
the event logs because it would take too long to extract the information as the
|
||||
state is built up by collecting individual state events from the event history.
|
||||
|
||||
The writers and readers therefore need access to something that stores copies
|
||||
of the event state in a form that can be efficiently queried. One possibility
|
||||
would be for the readers and writers to maintain copies of the current state
|
||||
in local databases. A second possibility would be to add a dedicated component
|
||||
that maintained the state of the room and exposed an API that the readers and
|
||||
writers could query to get the state. The second has the advantage that the
|
||||
state is calculated and stored in a single location.
|
||||
|
||||
|
||||
C-S API +---------+ Log +--------+ Log +---------+ C-S API
|
||||
---------> | |+ ======> | | ======> | |+ --------->
|
||||
| Writers || | Room | | Readers ||
|
||||
---------> | || <------ | Server | ------> | || --------->
|
||||
S-S API +---------+| Query | | Query +---------+| S-S API
|
||||
+---------+ +--------+ +---------+
|
||||
|
||||
|
||||
The room server can annotate the events it logs to the readers with room state
|
||||
so that the readers can avoid querying the room server unnecessarily.
|
||||
|
||||
[This architecture can be extended to cover most of the APIs.](WIRING.md)
|
||||
|
||||
## How things are supposed to work.
|
||||
|
||||
### Local client sends an event in an existing room.
|
||||
|
||||
0) The client sends a PUT `/_matrix/client/r0/rooms/{roomId}/send` request
|
||||
and an HTTP loadbalancer routes the request to a ClientAPI.
|
||||
|
||||
1) The ClientAPI:
|
||||
|
||||
* Authenticates the local user using the `access_token` sent in the HTTP
|
||||
request.
|
||||
* Checks if it has already processed or is processing a request with the
|
||||
same `txnID`.
|
||||
* Calculates which state events are needed to auth the request.
|
||||
* Queries the necessary state events and the latest events in the room
|
||||
from the RoomServer.
|
||||
* Confirms that the room exists and checks whether the event is allowed by
|
||||
the auth checks.
|
||||
* Builds and signs the events.
|
||||
* Writes the event to a "InputRoomEvent" kafka topic.
|
||||
* Send a `200 OK` response to the client.
|
||||
|
||||
2) The RoomServer reads the event from "InputRoomEvent" kafka topic:
|
||||
|
||||
* Checks if it has already has a copy of the event.
|
||||
* Checks if the event is allowed by the auth checks using the auth events
|
||||
at the event.
|
||||
* Calculates the room state at the event.
|
||||
* Works out what the latest events in the room after processing this event
|
||||
are.
|
||||
* Calculate how the changes in the latest events affect the current state
|
||||
of the room.
|
||||
* TODO: Workout what events determine the visibility of this event to other
|
||||
users
|
||||
* Writes the event along with the changes in current state to an
|
||||
"OutputRoomEvent" kafka topic. It writes all the events for a room to
|
||||
the same kafka partition.
|
||||
|
||||
3a) The ClientSync reads the event from the "OutputRoomEvent" kafka topic:
|
||||
|
||||
* Updates its copy of the current state for the room.
|
||||
* Works out which users need to be notified about the event.
|
||||
* Wakes up any pending `/_matrix/client/r0/sync` requests for those users.
|
||||
* Adds the event to the recent timeline events for the room.
|
||||
|
||||
3b) The FederationSender reads the event from the "OutputRoomEvent" kafka topic:
|
||||
|
||||
* Updates its copy of the current state for the room.
|
||||
* Works out which remote servers need to be notified about the event.
|
||||
* Sends a `/_matrix/federation/v1/send` request to those servers.
|
||||
* Or if there is a request in progress then add the event to a queue to be
|
||||
sent when the previous request finishes.
|
||||
|
||||
### Remote server sends an event in an existing room.
|
||||
|
||||
0) The remote server sends a `PUT /_matrix/federation/v1/send` request and an
|
||||
HTTP loadbalancer routes the request to a FederationReceiver.
|
||||
|
||||
1) The FederationReceiver:
|
||||
|
||||
* Authenticates the remote server using the "X-Matrix" authorisation header.
|
||||
* Checks if it has already processed or is processing a request with the
|
||||
same `txnID`.
|
||||
* Checks the signatures for the events.
|
||||
Fetches the ed25519 keys for the event senders if necessary.
|
||||
* Queries the RoomServer for a copy of the state of the room at each event.
|
||||
* If the RoomServer doesn't know the state of the room at an event then
|
||||
query the state of the room at the event from the remote server using
|
||||
`GET /_matrix/federation/v1/state_ids` falling back to
|
||||
`GET /_matrix/federation/v1/state` if necessary.
|
||||
* Once the state at each event is known check whether the events are
|
||||
allowed by the auth checks against the state at each event.
|
||||
* For each event that is allowed write the event to the "InputRoomEvent"
|
||||
kafka topic.
|
||||
* Send a 200 OK response to the remote server listing which events were
|
||||
successfully processed and which events failed
|
||||
|
||||
2) The RoomServer processes the event the same as it would a local event.
|
||||
|
||||
3a) The ClientSync processes the event the same as it would a local event.
|
151
README.md
151
README.md
|
@ -2,153 +2,24 @@
|
|||
|
||||
Dendrite will be a matrix homeserver written in go.
|
||||
|
||||
# Install
|
||||
It's still very much a work in progress, but installation instructions can
|
||||
be found in [INSTALL.md](INSTALL.md)
|
||||
|
||||
Dendrite is still very much a work in progress, but those wishing to work on it
|
||||
may be interested in the installation instructions in [INSTALL.md](INSTALL.md).
|
||||
An overview of the design can be found in [DESIGN.md](DESIGN.md)
|
||||
|
||||
# Design
|
||||
# Contributing
|
||||
|
||||
## Log Based Architecture
|
||||
Everyone is welcome to help out and contribute! See [CONTRIBUTING.md](CONTRIBUTING.md)
|
||||
to get started!
|
||||
|
||||
### Decomposition and Decoupling
|
||||
We aim to try and make it as easy as possible to jump in.
|
||||
|
||||
A matrix homeserver can be built around append-only event logs built from the
|
||||
messages, receipts, presence, typing notifications, device messages and other
|
||||
events sent by users on the homeservers or by other homeservers.
|
||||
# Discussion
|
||||
|
||||
The server would then decompose into two categories: writers that add new
|
||||
entries to the logs and readers that read those entries.
|
||||
For questions about Dendrite we have a dedicated room on Matrix
|
||||
[#dendrite:matrix.org](https://riot.im/develop/#/room/#dendrite:matrix.org).
|
||||
|
||||
The event logs then serve to decouple the two components, the writers and
|
||||
readers need only agree on the format of the entries in the event log.
|
||||
This format could be largely derived from the wire format of the events used
|
||||
in the client and federation protocols:
|
||||
|
||||
|
||||
C-S API +---------+ Event Log +---------+ C-S API
|
||||
---------> | |+ (e.g. kafka) | |+ --------->
|
||||
| Writers || =============> | Readers ||
|
||||
---------> | || | || --------->
|
||||
S-S API +---------+| +---------+| S-S API
|
||||
+---------+ +---------+
|
||||
|
||||
However the way matrix handles state events in a room creates a few
|
||||
complications for this model.
|
||||
|
||||
1) Writers require the room state at an event to check if it is allowed.
|
||||
2) Readers require the room state at an event to determine the users and
|
||||
servers that are allowed to see the event.
|
||||
3) A client can query the current state of the room from a reader.
|
||||
|
||||
The writers and readers cannot extract the necessary information directly from
|
||||
the event logs because it would take too long to extract the information as the
|
||||
state is built up by collecting individual state events from the event history.
|
||||
|
||||
The writers and readers therefore need access to something that stores copies
|
||||
of the event state in a form that can be efficiently queried. One possibility
|
||||
would be for the readers and writers to maintain copies of the current state
|
||||
in local databases. A second possibility would be to add a dedicated component
|
||||
that maintained the state of the room and exposed an API that the readers and
|
||||
writers could query to get the state. The second has the advantage that the
|
||||
state is calculated and stored in a single location.
|
||||
|
||||
|
||||
C-S API +---------+ Log +--------+ Log +---------+ C-S API
|
||||
---------> | |+ ======> | | ======> | |+ --------->
|
||||
| Writers || | Room | | Readers ||
|
||||
---------> | || <------ | Server | ------> | || --------->
|
||||
S-S API +---------+| Query | | Query +---------+| S-S API
|
||||
+---------+ +--------+ +---------+
|
||||
|
||||
|
||||
The room server can annotate the events it logs to the readers with room state
|
||||
so that the readers can avoid querying the room server unnecessarily.
|
||||
|
||||
[This architecture can be extended to cover most of the APIs.](WIRING.md)
|
||||
|
||||
## How things are supposed to work.
|
||||
|
||||
### Local client sends an event in an existing room.
|
||||
|
||||
0) The client sends a PUT `/_matrix/client/r0/rooms/{roomId}/send` request
|
||||
and an HTTP loadbalancer routes the request to a ClientAPI.
|
||||
|
||||
1) The ClientAPI:
|
||||
|
||||
* Authenticates the local user using the `access_token` sent in the HTTP
|
||||
request.
|
||||
* Checks if it has already processed or is processing a request with the
|
||||
same `txnID`.
|
||||
* Calculates which state events are needed to auth the request.
|
||||
* Queries the necessary state events and the latest events in the room
|
||||
from the RoomServer.
|
||||
* Confirms that the room exists and checks whether the event is allowed by
|
||||
the auth checks.
|
||||
* Builds and signs the events.
|
||||
* Writes the event to a "InputRoomEvent" kafka topic.
|
||||
* Send a `200 OK` response to the client.
|
||||
|
||||
2) The RoomServer reads the event from "InputRoomEvent" kafka topic:
|
||||
|
||||
* Checks if it has already has a copy of the event.
|
||||
* Checks if the event is allowed by the auth checks using the auth events
|
||||
at the event.
|
||||
* Calculates the room state at the event.
|
||||
* Works out what the latest events in the room after processing this event
|
||||
are.
|
||||
* Calculate how the changes in the latest events affect the current state
|
||||
of the room.
|
||||
* TODO: Workout what events determine the visibility of this event to other
|
||||
users
|
||||
* Writes the event along with the changes in current state to an
|
||||
"OutputRoomEvent" kafka topic. It writes all the events for a room to
|
||||
the same kafka partition.
|
||||
|
||||
3a) The ClientSync reads the event from the "OutputRoomEvent" kafka topic:
|
||||
|
||||
* Updates its copy of the current state for the room.
|
||||
* Works out which users need to be notified about the event.
|
||||
* Wakes up any pending `/_matrix/client/r0/sync` requests for those users.
|
||||
* Adds the event to the recent timeline events for the room.
|
||||
|
||||
3b) The FederationSender reads the event from the "OutputRoomEvent" kafka topic:
|
||||
|
||||
* Updates its copy of the current state for the room.
|
||||
* Works out which remote servers need to be notified about the event.
|
||||
* Sends a `/_matrix/federation/v1/send` request to those servers.
|
||||
* Or if there is a request in progress then add the event to a queue to be
|
||||
sent when the previous request finishes.
|
||||
|
||||
### Remote server sends an event in an existing room.
|
||||
|
||||
0) The remote server sends a `PUT /_matrix/federation/v1/send` request and an
|
||||
HTTP loadbalancer routes the request to a FederationReceiver.
|
||||
|
||||
1) The FederationReceiver:
|
||||
|
||||
* Authenticates the remote server using the "X-Matrix" authorisation header.
|
||||
* Checks if it has already processed or is processing a request with the
|
||||
same `txnID`.
|
||||
* Checks the signatures for the events.
|
||||
Fetches the ed25519 keys for the event senders if necessary.
|
||||
* Queries the RoomServer for a copy of the state of the room at each event.
|
||||
* If the RoomServer doesn't know the state of the room at an event then
|
||||
query the state of the room at the event from the remote server using
|
||||
`GET /_matrix/federation/v1/state_ids` falling back to
|
||||
`GET /_matrix/federation/v1/state` if necessary.
|
||||
* Once the state at each event is known check whether the events are
|
||||
allowed by the auth checks against the state at each event.
|
||||
* For each event that is allowed write the event to the "InputRoomEvent"
|
||||
kafka topic.
|
||||
* Send a 200 OK response to the remote server listing which events were
|
||||
successfully processed and which events failed
|
||||
|
||||
2) The RoomServer processes the event the same as it would a local event.
|
||||
|
||||
3a) The ClientSync processes the event the same as it would a local event.
|
||||
|
||||
# TODO
|
||||
# Progress
|
||||
|
||||
There's plenty still to do to make Dendrite usable! We're tracking progress in
|
||||
a [spreadsheet](https://docs.google.com/spreadsheets/d/1tkMNpIpPjvuDJWjPFbw_xzNzOHBA-Hp50Rkpcr43xTw).
|
||||
|
|
Loading…
Reference in a new issue