Add more optimised code path for checking if we're in a room (#1909)

* Add more optimised code path for checking if we're in a room

* Fix database queries

* Fix federation API test

* Fix logging

* Review comments

* Make separate API call for room membership
This commit is contained in:
Neil Alexander 2021-07-09 16:36:45 +01:00 committed by GitHub
parent 3e50bac944
commit c8408a6387
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10 changed files with 90 additions and 13 deletions

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@ -154,6 +154,8 @@ type Database interface {
GetBulkStateContent(ctx context.Context, roomIDs []string, tuples []gomatrixserverlib.StateKeyTuple, allowWildcards bool) ([]tables.StrippedEvent, error)
// JoinedUsersSetInRooms returns all joined users in the rooms given, along with the count of how many times they appear.
JoinedUsersSetInRooms(ctx context.Context, roomIDs []string) (map[string]int, error)
// GetLocalServerInRoom returns true if we think we're in a given room or false otherwise.
GetLocalServerInRoom(ctx context.Context, roomNID types.RoomNID) (bool, error)
// GetKnownUsers searches all users that userID knows about.
GetKnownUsers(ctx context.Context, userID, searchString string, limit int) ([]string, error)
// GetKnownRooms returns a list of all rooms we know about.