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Add more optimised code path for checking if we're in a room (#1909)
* Add more optimised code path for checking if we're in a room * Fix database queries * Fix federation API test * Fix logging * Review comments * Make separate API call for room membership
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10 changed files with 90 additions and 13 deletions
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@ -154,6 +154,8 @@ type Database interface {
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GetBulkStateContent(ctx context.Context, roomIDs []string, tuples []gomatrixserverlib.StateKeyTuple, allowWildcards bool) ([]tables.StrippedEvent, error)
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// JoinedUsersSetInRooms returns all joined users in the rooms given, along with the count of how many times they appear.
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JoinedUsersSetInRooms(ctx context.Context, roomIDs []string) (map[string]int, error)
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// GetLocalServerInRoom returns true if we think we're in a given room or false otherwise.
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GetLocalServerInRoom(ctx context.Context, roomNID types.RoomNID) (bool, error)
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// GetKnownUsers searches all users that userID knows about.
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GetKnownUsers(ctx context.Context, userID, searchString string, limit int) ([]string, error)
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// GetKnownRooms returns a list of all rooms we know about.
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