Remove current state server (#1405)

* Remove current state server

Closes #1365 #1272 #1357

* Remove current state server from scripts/docs
This commit is contained in:
Kegsay 2020-09-07 14:47:59 +01:00 committed by GitHub
parent 8589f8373e
commit c992f4f1f4
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48 changed files with 36 additions and 1624 deletions

View file

@ -51,19 +51,18 @@ type Dendrite struct {
// been a breaking change to the config file format.
Version int `yaml:"version"`
Global Global `yaml:"global"`
AppServiceAPI AppServiceAPI `yaml:"app_service_api"`
ClientAPI ClientAPI `yaml:"client_api"`
CurrentStateServer CurrentStateServer `yaml:"current_state_server"`
EDUServer EDUServer `yaml:"edu_server"`
FederationAPI FederationAPI `yaml:"federation_api"`
FederationSender FederationSender `yaml:"federation_sender"`
KeyServer KeyServer `yaml:"key_server"`
MediaAPI MediaAPI `yaml:"media_api"`
RoomServer RoomServer `yaml:"room_server"`
ServerKeyAPI ServerKeyAPI `yaml:"server_key_api"`
SyncAPI SyncAPI `yaml:"sync_api"`
UserAPI UserAPI `yaml:"user_api"`
Global Global `yaml:"global"`
AppServiceAPI AppServiceAPI `yaml:"app_service_api"`
ClientAPI ClientAPI `yaml:"client_api"`
EDUServer EDUServer `yaml:"edu_server"`
FederationAPI FederationAPI `yaml:"federation_api"`
FederationSender FederationSender `yaml:"federation_sender"`
KeyServer KeyServer `yaml:"key_server"`
MediaAPI MediaAPI `yaml:"media_api"`
RoomServer RoomServer `yaml:"room_server"`
ServerKeyAPI ServerKeyAPI `yaml:"server_key_api"`
SyncAPI SyncAPI `yaml:"sync_api"`
UserAPI UserAPI `yaml:"user_api"`
// The config for tracing the dendrite servers.
Tracing struct {
@ -289,7 +288,6 @@ func (c *Dendrite) Defaults() {
c.Global.Defaults()
c.ClientAPI.Defaults()
c.CurrentStateServer.Defaults()
c.EDUServer.Defaults()
c.FederationAPI.Defaults()
c.FederationSender.Defaults()
@ -309,7 +307,7 @@ func (c *Dendrite) Verify(configErrs *ConfigErrors, isMonolith bool) {
Verify(configErrs *ConfigErrors, isMonolith bool)
}
for _, c := range []verifiable{
&c.Global, &c.ClientAPI, &c.CurrentStateServer,
&c.Global, &c.ClientAPI,
&c.EDUServer, &c.FederationAPI, &c.FederationSender,
&c.KeyServer, &c.MediaAPI, &c.RoomServer,
&c.ServerKeyAPI, &c.SyncAPI, &c.UserAPI,
@ -321,7 +319,6 @@ func (c *Dendrite) Verify(configErrs *ConfigErrors, isMonolith bool) {
func (c *Dendrite) Wiring() {
c.ClientAPI.Matrix = &c.Global
c.CurrentStateServer.Matrix = &c.Global
c.EDUServer.Matrix = &c.Global
c.FederationAPI.Matrix = &c.Global
c.FederationSender.Matrix = &c.Global
@ -512,15 +509,6 @@ func (config *Dendrite) UserAPIURL() string {
return string(config.UserAPI.InternalAPI.Connect)
}
// CurrentStateAPIURL returns an HTTP URL for where the currentstateserver is listening.
func (config *Dendrite) CurrentStateAPIURL() string {
// Hard code the currentstateserver to talk HTTP for now.
// If we support HTTPS we need to think of a practical way to do certificate validation.
// People setting up servers shouldn't need to get a certificate valid for the public
// internet for an internal API.
return string(config.CurrentStateServer.InternalAPI.Connect)
}
// EDUServerURL returns an HTTP URL for where the EDU server is listening.
func (config *Dendrite) EDUServerURL() string {
// Hard code the EDU server to talk HTTP for now.

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@ -1,24 +0,0 @@
package config
type CurrentStateServer struct {
Matrix *Global `yaml:"-"`
InternalAPI InternalAPIOptions `yaml:"internal_api"`
// The CurrentState database stores the current state of all rooms.
// It is accessed by the CurrentStateServer.
Database DatabaseOptions `yaml:"database"`
}
func (c *CurrentStateServer) Defaults() {
c.InternalAPI.Listen = "http://localhost:7782"
c.InternalAPI.Connect = "http://localhost:7782"
c.Database.Defaults()
c.Database.ConnectionString = "file:currentstate.db"
}
func (c *CurrentStateServer) Verify(configErrs *ConfigErrors, isMonolith bool) {
checkURL(configErrs, "current_state_server.internal_api.listen", string(c.InternalAPI.Listen))
checkURL(configErrs, "current_state_server.internal_api.connect", string(c.InternalAPI.Connect))
checkNotEmpty(configErrs, "current_state_server.database.connection_string", string(c.Database.ConnectionString))
}