mirror of
https://github.com/hoernschen/dendrite.git
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Add a way to force federationsender to retry sending transactions (#1077)
* Add a way to force federationsender to retry sending transactions And use it in P2P mode when we pick up new nodes. * Linting * Use atomic bool to stop us blocking on the channel
This commit is contained in:
parent
a5d822004d
commit
cfc137652e
9 changed files with 135 additions and 6 deletions
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@ -39,6 +39,7 @@ import (
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"github.com/matrix-org/dendrite/roomserver"
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"github.com/matrix-org/dendrite/syncapi"
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go_http_js_libp2p "github.com/matrix-org/go-http-js-libp2p"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/sirupsen/logrus"
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@ -204,7 +205,6 @@ func main() {
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},
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KeyDatabase: fetcher,
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}
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p2pPublicRoomProvider := NewLibP2PPublicRoomsProvider(node)
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rsAPI := roomserver.SetupRoomServerComponent(base, keyRing, federation)
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eduInputAPI := eduserver.SetupEDUServerComponent(base, cache.New(), deviceDB)
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@ -213,6 +213,7 @@ func main() {
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)
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fedSenderAPI := federationsender.SetupFederationSenderComponent(base, federation, rsAPI, &keyRing)
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rsAPI.SetFederationSenderAPI(fedSenderAPI)
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p2pPublicRoomProvider := NewLibP2PPublicRoomsProvider(node, fedSenderAPI)
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clientapi.SetupClientAPIComponent(
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base, deviceDB, accountDB,
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@ -17,23 +17,48 @@
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package main
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import (
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"context"
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"github.com/matrix-org/dendrite/federationsender/api"
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go_http_js_libp2p "github.com/matrix-org/go-http-js-libp2p"
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"github.com/matrix-org/gomatrixserverlib"
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)
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type libp2pPublicRoomsProvider struct {
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node *go_http_js_libp2p.P2pLocalNode
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providers []go_http_js_libp2p.PeerInfo
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fedSender api.FederationSenderInternalAPI
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}
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func NewLibP2PPublicRoomsProvider(node *go_http_js_libp2p.P2pLocalNode) *libp2pPublicRoomsProvider {
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func NewLibP2PPublicRoomsProvider(node *go_http_js_libp2p.P2pLocalNode, fedSender api.FederationSenderInternalAPI) *libp2pPublicRoomsProvider {
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p := &libp2pPublicRoomsProvider{
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node: node,
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fedSender: fedSender,
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}
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node.RegisterFoundProviders(p.foundProviders)
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return p
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}
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func (p *libp2pPublicRoomsProvider) foundProviders(peerInfos []go_http_js_libp2p.PeerInfo) {
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// work out the diff then poke for new ones
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seen := make(map[string]bool, len(p.providers))
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for _, pr := range p.providers {
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seen[pr.Id] = true
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}
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var newPeers []gomatrixserverlib.ServerName
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for _, pi := range peerInfos {
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if !seen[pi.Id] {
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newPeers = append(newPeers, gomatrixserverlib.ServerName(pi.Id))
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}
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}
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if len(newPeers) > 0 {
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var res api.PerformServersAliveResponse
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// ignore errors, we don't care.
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p.fedSender.PerformServersAlive(context.Background(), &api.PerformServersAliveRequest{
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Servers: newPeers,
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}, &res)
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}
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p.providers = peerInfos
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}
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@ -42,6 +42,12 @@ type FederationSenderInternalAPI interface {
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request *PerformLeaveRequest,
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response *PerformLeaveResponse,
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) error
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// Notifies the federation sender that these servers may be online and to retry sending messages.
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PerformServersAlive(
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ctx context.Context,
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request *PerformServersAliveRequest,
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response *PerformServersAliveResponse,
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) error
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}
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// NewFederationSenderInternalAPIHTTP creates a FederationSenderInternalAPI implemented by talking to a HTTP POST API.
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@ -18,6 +18,9 @@ const (
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// FederationSenderPerformLeaveRequestPath is the HTTP path for the PerformLeaveRequest API.
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FederationSenderPerformLeaveRequestPath = "/federationsender/performLeaveRequest"
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// FederationSenderPerformServersAlivePath is the HTTP path for the PerformServersAlive API.
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FederationSenderPerformServersAlivePath = "/federationsender/performServersAlive"
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)
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type PerformDirectoryLookupRequest struct {
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@ -88,3 +91,22 @@ func (h *httpFederationSenderInternalAPI) PerformLeave(
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apiURL := h.federationSenderURL + FederationSenderPerformLeaveRequestPath
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return internalHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response)
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}
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type PerformServersAliveRequest struct {
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Servers []gomatrixserverlib.ServerName
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}
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type PerformServersAliveResponse struct {
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}
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func (h *httpFederationSenderInternalAPI) PerformServersAlive(
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ctx context.Context,
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request *PerformServersAliveRequest,
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response *PerformServersAliveResponse,
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) error {
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span, ctx := opentracing.StartSpanFromContext(ctx, "PerformServersAlive")
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defer span.Finish()
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apiURL := h.federationSenderURL + FederationSenderPerformServersAlivePath
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return internalHTTP.PostJSON(ctx, span, h.httpClient, apiURL, request, response)
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}
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@ -67,7 +67,7 @@ func SetupFederationSenderComponent(
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queryAPI := internal.NewFederationSenderInternalAPI(
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federationSenderDB, base.Cfg, roomserverProducer, federation, keyRing,
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statistics,
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statistics, queues,
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)
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queryAPI.SetupHTTP(base.InternalAPIMux)
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@ -7,6 +7,7 @@ import (
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"github.com/gorilla/mux"
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"github.com/matrix-org/dendrite/federationsender/api"
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"github.com/matrix-org/dendrite/federationsender/producers"
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"github.com/matrix-org/dendrite/federationsender/queue"
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"github.com/matrix-org/dendrite/federationsender/storage"
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"github.com/matrix-org/dendrite/federationsender/types"
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"github.com/matrix-org/dendrite/internal"
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@ -24,6 +25,7 @@ type FederationSenderInternalAPI struct {
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producer *producers.RoomserverProducer
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federation *gomatrixserverlib.FederationClient
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keyRing *gomatrixserverlib.KeyRing
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queues *queue.OutgoingQueues
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}
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func NewFederationSenderInternalAPI(
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@ -32,6 +34,7 @@ func NewFederationSenderInternalAPI(
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federation *gomatrixserverlib.FederationClient,
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keyRing *gomatrixserverlib.KeyRing,
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statistics *types.Statistics,
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queues *queue.OutgoingQueues,
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) *FederationSenderInternalAPI {
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return &FederationSenderInternalAPI{
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db: db,
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@ -40,6 +43,7 @@ func NewFederationSenderInternalAPI(
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federation: federation,
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keyRing: keyRing,
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statistics: statistics,
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queues: queues,
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}
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}
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@ -112,4 +116,17 @@ func (f *FederationSenderInternalAPI) SetupHTTP(internalAPIMux *mux.Router) {
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return util.JSONResponse{Code: http.StatusOK, JSON: &response}
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}),
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)
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internalAPIMux.Handle(api.FederationSenderPerformServersAlivePath,
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internal.MakeInternalAPI("PerformServersAliveRequest", func(req *http.Request) util.JSONResponse {
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var request api.PerformServersAliveRequest
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var response api.PerformServersAliveResponse
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if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
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return util.MessageResponse(http.StatusBadRequest, err.Error())
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}
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if err := f.PerformServersAlive(req.Context(), &request, &response); err != nil {
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return util.ErrorResponse(err)
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}
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return util.JSONResponse{Code: http.StatusOK, JSON: &response}
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}),
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)
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}
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@ -275,3 +275,16 @@ func (r *FederationSenderInternalAPI) PerformLeave(
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request.RoomID, len(request.ServerNames),
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)
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}
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// PerformServersAlive implements api.FederationSenderInternalAPI
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func (r *FederationSenderInternalAPI) PerformServersAlive(
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ctx context.Context,
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request *api.PerformServersAliveRequest,
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response *api.PerformServersAliveResponse,
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) (err error) {
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for _, srv := range request.Servers {
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r.queues.RetryServer(srv)
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}
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return nil
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}
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@ -39,6 +39,7 @@ type destinationQueue struct {
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origin gomatrixserverlib.ServerName // origin of requests
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destination gomatrixserverlib.ServerName // destination of requests
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running atomic.Bool // is the queue worker running?
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backingOff atomic.Bool // true if we're backing off
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statistics *types.ServerStatistics // statistics about this remote server
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incomingPDUs chan *gomatrixserverlib.HeaderedEvent // PDUs to send
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incomingEDUs chan *gomatrixserverlib.EDU // EDUs to send
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@ -47,6 +48,28 @@ type destinationQueue struct {
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pendingPDUs []*gomatrixserverlib.HeaderedEvent // owned by backgroundSend
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pendingEDUs []*gomatrixserverlib.EDU // owned by backgroundSend
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pendingInvites []*gomatrixserverlib.InviteV2Request // owned by backgroundSend
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retryServerCh chan bool // interrupts backoff
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}
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// retry will clear the blacklist state and attempt to send built up events to the server,
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// resetting and interrupting any backoff timers.
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func (oq *destinationQueue) retry() {
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// TODO: We don't send all events in the case where the server has been blacklisted as we
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// drop events instead then. This means we will send the oldest N events (chan size, currently 128)
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// and then skip ahead a lot which feels non-ideal but equally we can't persist thousands of events
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// in-memory to maybe-send it one day. Ideally we would just shove these pending events in a database
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// so we can send a lot of events.
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oq.statistics.Success()
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// if we were backing off, swap to not backing off and interrupt the select.
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// We need to use an atomic bool here to prevent multiple calls to retry() blocking on the channel
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// as it is unbuffered.
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if oq.backingOff.CAS(true, false) {
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oq.retryServerCh <- true
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}
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if !oq.running.Load() {
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log.Infof("Restarting queue for %s", oq.destination)
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go oq.backgroundSend()
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}
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}
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// Send event adds the event to the pending queue for the destination.
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@ -155,9 +178,15 @@ func (oq *destinationQueue) backgroundSend() {
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}
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// If we are backing off this server then wait for the
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// backoff duration to complete first.
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// backoff duration to complete first, or until explicitly
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// told to retry.
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if backoff, duration := oq.statistics.BackoffDuration(); backoff {
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<-time.After(duration)
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oq.backingOff.Store(true)
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select {
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case <-time.After(duration):
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case <-oq.retryServerCh:
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}
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oq.backingOff.Store(false)
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}
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// How many things do we have waiting?
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@ -52,6 +52,12 @@ func NewOutgoingQueues(
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}
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}
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func (oqs *OutgoingQueues) getQueueIfExists(destination gomatrixserverlib.ServerName) *destinationQueue {
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oqs.queuesMutex.Lock()
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defer oqs.queuesMutex.Unlock()
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return oqs.queues[destination]
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}
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func (oqs *OutgoingQueues) getQueue(destination gomatrixserverlib.ServerName) *destinationQueue {
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oqs.queuesMutex.Lock()
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defer oqs.queuesMutex.Unlock()
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@ -66,6 +72,7 @@ func (oqs *OutgoingQueues) getQueue(destination gomatrixserverlib.ServerName) *d
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incomingPDUs: make(chan *gomatrixserverlib.HeaderedEvent, 128),
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incomingEDUs: make(chan *gomatrixserverlib.EDU, 128),
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incomingInvites: make(chan *gomatrixserverlib.InviteV2Request, 128),
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retryServerCh: make(chan bool),
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}
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oqs.queues[destination] = oq
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}
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@ -160,6 +167,15 @@ func (oqs *OutgoingQueues) SendEDU(
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return nil
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}
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// RetryServer attempts to resend events to the given server if we had given up.
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func (oqs *OutgoingQueues) RetryServer(srv gomatrixserverlib.ServerName) {
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q := oqs.getQueueIfExists(srv)
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if q == nil {
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return
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}
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q.retry()
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}
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// filterAndDedupeDests removes our own server from the list of destinations
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// and deduplicates any servers in the list that may appear more than once.
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func filterAndDedupeDests(origin gomatrixserverlib.ServerName, destinations []gomatrixserverlib.ServerName) (
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