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Rename Riot to Element (#1874)
* s/riot/element/g Signed-off-by: Till Faelligen <tfaelligen@gmail.com> * fix formatting Co-authored-by: kegsay <kegan@matrix.org> Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
This commit is contained in:
parent
8d8fe485b4
commit
da2023ba04
6 changed files with 16 additions and 16 deletions
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@ -78,7 +78,7 @@ func (r *Login) Username() string {
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if r.Identifier.Type == "m.id.user" {
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if r.Identifier.Type == "m.id.user" {
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return r.Identifier.User
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return r.Identifier.User
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}
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}
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// deprecated but without it Riot iOS won't log in
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// deprecated but without it Element iOS won't log in
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return r.User
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return r.User
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}
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}
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@ -1,4 +1,4 @@
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// +build riotweb
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// +build elementweb
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package embed
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package embed
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@ -12,8 +12,8 @@ import (
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"github.com/tidwall/sjson"
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"github.com/tidwall/sjson"
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)
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)
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// From within the Riot Web directory:
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// From within the Element Web directory:
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// go run github.com/mjibson/esc -o /path/to/dendrite/internal/embed/fs_riotweb.go -private -pkg embed .
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// go run github.com/mjibson/esc -o /path/to/dendrite/internal/embed/fs_elementweb.go -private -pkg embed .
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var cssFile = regexp.MustCompile("\\.css$")
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var cssFile = regexp.MustCompile("\\.css$")
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var jsFile = regexp.MustCompile("\\.js$")
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var jsFile = regexp.MustCompile("\\.js$")
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@ -68,7 +68,7 @@ func Embed(rootMux *mux.Router, listenPort int, serverName string) {
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}
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}
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js, _ := sjson.SetBytes(buf, "default_server_config.m\\.homeserver.base_url", url)
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js, _ := sjson.SetBytes(buf, "default_server_config.m\\.homeserver.base_url", url)
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js, _ = sjson.SetBytes(js, "default_server_config.m\\.homeserver.server_name", serverName)
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js, _ = sjson.SetBytes(js, "default_server_config.m\\.homeserver.server_name", serverName)
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js, _ = sjson.SetBytes(js, "brand", fmt.Sprintf("Riot %s", serverName))
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js, _ = sjson.SetBytes(js, "brand", fmt.Sprintf("Element %s", serverName))
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js, _ = sjson.SetBytes(js, "disable_guests", true)
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js, _ = sjson.SetBytes(js, "disable_guests", true)
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js, _ = sjson.SetBytes(js, "disable_3pid_login", true)
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js, _ = sjson.SetBytes(js, "disable_3pid_login", true)
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js, _ = sjson.DeleteBytes(js, "welcomeUserId")
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js, _ = sjson.DeleteBytes(js, "welcomeUserId")
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@ -76,7 +76,7 @@ func Embed(rootMux *mux.Router, listenPort int, serverName string) {
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})
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})
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fmt.Println("*-------------------------------*")
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fmt.Println("*-------------------------------*")
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fmt.Println("| This build includes Riot Web! |")
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fmt.Println("| This build includes Element Web! |")
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fmt.Println("*-------------------------------*")
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fmt.Println("*-------------------------------*")
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fmt.Println("Point your browser to:", url)
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fmt.Println("Point your browser to:", url)
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fmt.Println()
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fmt.Println()
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@ -1,4 +1,4 @@
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// +build !riotweb
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// +build !elementweb
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package embed
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package embed
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@ -1,4 +1,4 @@
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// +build riotweb
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// +build elementweb
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package embed
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package embed
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@ -12,8 +12,8 @@ import (
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"github.com/tidwall/sjson"
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"github.com/tidwall/sjson"
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)
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)
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// From within the Riot Web directory:
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// From within the Element Web directory:
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// go run github.com/mjibson/esc -o /path/to/dendrite/internal/embed/fs_riotweb.go -private -pkg embed .
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// go run github.com/mjibson/esc -o /path/to/dendrite/internal/embed/fs_elementweb.go -private -pkg embed .
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var cssFile = regexp.MustCompile("\\.css$")
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var cssFile = regexp.MustCompile("\\.css$")
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var jsFile = regexp.MustCompile("\\.js$")
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var jsFile = regexp.MustCompile("\\.js$")
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@ -68,16 +68,16 @@ func Embed(rootMux *mux.Router, listenPort int, serverName string) {
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}
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}
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js, _ := sjson.SetBytes(buf, "default_server_config.m\\.homeserver.base_url", url)
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js, _ := sjson.SetBytes(buf, "default_server_config.m\\.homeserver.base_url", url)
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js, _ = sjson.SetBytes(js, "default_server_config.m\\.homeserver.server_name", serverName)
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js, _ = sjson.SetBytes(js, "default_server_config.m\\.homeserver.server_name", serverName)
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js, _ = sjson.SetBytes(js, "brand", fmt.Sprintf("Riot %s", serverName))
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js, _ = sjson.SetBytes(js, "brand", fmt.Sprintf("Element %s", serverName))
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js, _ = sjson.SetBytes(js, "disable_guests", true)
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js, _ = sjson.SetBytes(js, "disable_guests", true)
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js, _ = sjson.SetBytes(js, "disable_3pid_login", true)
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js, _ = sjson.SetBytes(js, "disable_3pid_login", true)
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js, _ = sjson.DeleteBytes(js, "welcomeUserId")
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js, _ = sjson.DeleteBytes(js, "welcomeUserId")
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_, _ = w.Write(js)
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_, _ = w.Write(js)
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})
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})
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fmt.Println("*-------------------------------*")
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fmt.Println("*----------------------------------*")
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fmt.Println("| This build includes Riot Web! |")
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fmt.Println("| This build includes Element Web! |")
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fmt.Println("*-------------------------------*")
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fmt.Println("*----------------------------------*")
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fmt.Println("Point your browser to:", url)
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fmt.Println("Point your browser to:", url)
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fmt.Println()
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fmt.Println()
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}
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}
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@ -1,4 +1,4 @@
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// +build !riotweb
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// +build !elementweb
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package embed
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package embed
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@ -393,7 +393,7 @@ func (r *messagesReq) getStartEnd(events []*gomatrixserverlib.HeaderedEvent) (st
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start = *r.from
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start = *r.from
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if events[len(events)-1].Type() == gomatrixserverlib.MRoomCreate {
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if events[len(events)-1].Type() == gomatrixserverlib.MRoomCreate {
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// NOTSPEC: We've hit the beginning of the room so there's really nowhere
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// NOTSPEC: We've hit the beginning of the room so there's really nowhere
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// else to go. This seems to fix Riot iOS from looping on /messages endlessly.
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// else to go. This seems to fix Element iOS from looping on /messages endlessly.
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end = types.TopologyToken{}
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end = types.TopologyToken{}
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} else {
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} else {
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end, err = r.db.EventPositionInTopology(
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end, err = r.db.EventPositionInTopology(
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