Move hook call when processing room events (#2118)

* Move hook call when processing room events

* Fix build
This commit is contained in:
Neil Alexander 2022-01-28 12:33:31 +00:00 committed by GitHub
parent 2ea5fd4162
commit e9fbad6f20
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2 changed files with 4 additions and 6 deletions

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@ -25,6 +25,7 @@ import (
fedapi "github.com/matrix-org/dendrite/federationapi/api"
"github.com/matrix-org/dendrite/internal"
"github.com/matrix-org/dendrite/internal/eventutil"
"github.com/matrix-org/dendrite/internal/hooks"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/internal/helpers"
"github.com/matrix-org/dendrite/roomserver/state"
@ -321,7 +322,9 @@ func (r *Inputer) processRoomEvent(
}
}
// Update the extremities of the event graph for the room
// Everything was OK — the latest events updater didn't error and
// we've sent output events. Finally, generate a hook call.
hooks.Run(hooks.KindNewEventPersisted, headered)
return nil
}