mirror of
https://github.com/hoernschen/dendrite.git
synced 2025-07-31 13:22:46 +00:00
Full roomserver input transactional isolation (#2141)
* Add transaction to all database tables in roomserver, rename latest events updater to room updater, use room updater for all RS input * Better transaction management * Tweak order * Handle cases where the room does not exist * Other fixes * More tweaks * Fill some gaps * Fill in the gaps * good lord it gets worse * Don't roll back transactions when events rejected * Pass through errors properly * Fix bugs * Fix incorrect error check * Don't panic on nil txns * Tweaks * Hopefully fix panics for good in SQLite this time * Fix rollback * Minor bug fixes with latest event updater * Some review comments * Revert "Some review comments" This reverts commit 0caf8cf53e62c33f7b83c52e9df1d963871f751e. * Fix a couple of bugs * Clearer commit and rollback results * Remove unnecessary prepares
This commit is contained in:
parent
4d9f5b2e57
commit
eb352a5f6b
35 changed files with 867 additions and 499 deletions
|
@ -22,7 +22,6 @@ import (
|
|||
"sort"
|
||||
"time"
|
||||
|
||||
"github.com/matrix-org/dendrite/roomserver/storage"
|
||||
"github.com/matrix-org/util"
|
||||
"github.com/prometheus/client_golang/prometheus"
|
||||
|
||||
|
@ -30,13 +29,25 @@ import (
|
|||
"github.com/matrix-org/gomatrixserverlib"
|
||||
)
|
||||
|
||||
type StateResolutionStorage interface {
|
||||
EventTypeNIDs(ctx context.Context, eventTypes []string) (map[string]types.EventTypeNID, error)
|
||||
EventStateKeyNIDs(ctx context.Context, eventStateKeys []string) (map[string]types.EventStateKeyNID, error)
|
||||
StateBlockNIDs(ctx context.Context, stateNIDs []types.StateSnapshotNID) ([]types.StateBlockNIDList, error)
|
||||
StateEntries(ctx context.Context, stateBlockNIDs []types.StateBlockNID) ([]types.StateEntryList, error)
|
||||
SnapshotNIDFromEventID(ctx context.Context, eventID string) (types.StateSnapshotNID, error)
|
||||
StateEntriesForTuples(ctx context.Context, stateBlockNIDs []types.StateBlockNID, stateKeyTuples []types.StateKeyTuple) ([]types.StateEntryList, error)
|
||||
StateAtEventIDs(ctx context.Context, eventIDs []string) ([]types.StateAtEvent, error)
|
||||
AddState(ctx context.Context, roomNID types.RoomNID, stateBlockNIDs []types.StateBlockNID, state []types.StateEntry) (types.StateSnapshotNID, error)
|
||||
Events(ctx context.Context, eventNIDs []types.EventNID) ([]types.Event, error)
|
||||
}
|
||||
|
||||
type StateResolution struct {
|
||||
db storage.Database
|
||||
db StateResolutionStorage
|
||||
roomInfo *types.RoomInfo
|
||||
events map[types.EventNID]*gomatrixserverlib.Event
|
||||
}
|
||||
|
||||
func NewStateResolution(db storage.Database, roomInfo *types.RoomInfo) StateResolution {
|
||||
func NewStateResolution(db StateResolutionStorage, roomInfo *types.RoomInfo) StateResolution {
|
||||
return StateResolution{
|
||||
db: db,
|
||||
roomInfo: roomInfo,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue