Full roomserver input transactional isolation (#2141)

* Add transaction to all database tables in roomserver, rename latest events updater to room updater, use room updater for all RS input

* Better transaction management

* Tweak order

* Handle cases where the room does not exist

* Other fixes

* More tweaks

* Fill some gaps

* Fill in the gaps

* good lord it gets worse

* Don't roll back transactions when events rejected

* Pass through errors properly

* Fix bugs

* Fix incorrect error check

* Don't panic on nil txns

* Tweaks

* Hopefully fix panics for good in SQLite this time

* Fix rollback

* Minor bug fixes with latest event updater

* Some review comments

* Revert "Some review comments"

This reverts commit 0caf8cf53e62c33f7b83c52e9df1d963871f751e.

* Fix a couple of bugs

* Clearer commit and rollback results

* Remove unnecessary prepares
This commit is contained in:
Neil Alexander 2022-02-04 10:39:34 +00:00 committed by GitHub
parent 4d9f5b2e57
commit eb352a5f6b
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
35 changed files with 867 additions and 499 deletions

View file

@ -172,23 +172,23 @@ func (d *Database) prepare(db *sql.DB, cache caching.RoomServerCaches) error {
return err
}
d.Database = shared.Database{
DB: db,
Cache: cache,
Writer: sqlutil.NewExclusiveWriter(),
EventsTable: events,
EventTypesTable: eventTypes,
EventStateKeysTable: eventStateKeys,
EventJSONTable: eventJSON,
RoomsTable: rooms,
StateBlockTable: stateBlock,
StateSnapshotTable: stateSnapshot,
PrevEventsTable: prevEvents,
RoomAliasesTable: roomAliases,
InvitesTable: invites,
MembershipTable: membership,
PublishedTable: published,
RedactionsTable: redactions,
GetLatestEventsForUpdateFn: d.GetLatestEventsForUpdate,
DB: db,
Cache: cache,
Writer: sqlutil.NewExclusiveWriter(),
EventsTable: events,
EventTypesTable: eventTypes,
EventStateKeysTable: eventStateKeys,
EventJSONTable: eventJSON,
RoomsTable: rooms,
StateBlockTable: stateBlock,
StateSnapshotTable: stateSnapshot,
PrevEventsTable: prevEvents,
RoomAliasesTable: roomAliases,
InvitesTable: invites,
MembershipTable: membership,
PublishedTable: published,
RedactionsTable: redactions,
GetRoomUpdaterFn: d.GetRoomUpdater,
}
return nil
}
@ -201,16 +201,16 @@ func (d *Database) SupportsConcurrentRoomInputs() bool {
return false
}
func (d *Database) GetLatestEventsForUpdate(
ctx context.Context, roomInfo types.RoomInfo,
) (*shared.LatestEventsUpdater, error) {
func (d *Database) GetRoomUpdater(
ctx context.Context, roomInfo *types.RoomInfo,
) (*shared.RoomUpdater, error) {
// TODO: Do not use transactions. We should be holding open this transaction but we cannot have
// multiple write transactions on sqlite. The code will perform additional
// write transactions independent of this one which will consistently cause
// 'database is locked' errors. As sqlite doesn't support multi-process on the
// same DB anyway, and we only execute updates sequentially, the only worries
// are for rolling back when things go wrong. (atomicity)
return shared.NewLatestEventsUpdater(ctx, &d.Database, nil, roomInfo)
return shared.NewRoomUpdater(ctx, &d.Database, nil, roomInfo)
}
func (d *Database) MembershipUpdater(