Membership updater refactoring (#2541)

* Membership updater refactoring

* Pass in membership state

* Use membership check rather than referring to state directly

* Delete irrelevant membership states

* We don't need the leave event after all

* Tweaks

* Put a log entry in that I might stand a chance of finding

* Be less panicky

* Tweak invite handling

* Don't freak if we can't find the event NID

* Use event NID from `types.Event`

* Clean up

* Better invite handling

* Placate the almighty linter

* Blacklist a Sytest which is otherwise fine under Complement for reasons I don't understand

* Fix the sytest after all (thanks @S7evinK for the spot)
This commit is contained in:
Neil Alexander 2022-07-22 14:44:04 +01:00 committed by GitHub
parent a201b4400d
commit f0c8a03649
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
11 changed files with 181 additions and 245 deletions

View file

@ -39,11 +39,13 @@ type Inviter struct {
Inputer *input.Inputer
}
// nolint:gocyclo
func (r *Inviter) PerformInvite(
ctx context.Context,
req *api.PerformInviteRequest,
res *api.PerformInviteResponse,
) ([]api.OutputEvent, error) {
var outputUpdates []api.OutputEvent
event := req.Event
if event.StateKey() == nil {
return nil, fmt.Errorf("invite must be a state event")
@ -66,6 +68,13 @@ func (r *Inviter) PerformInvite(
}
isTargetLocal := domain == r.Cfg.Matrix.ServerName
isOriginLocal := event.Origin() == r.Cfg.Matrix.ServerName
if !isOriginLocal && !isTargetLocal {
res.Error = &api.PerformError{
Code: api.PerformErrorBadRequest,
Msg: "The invite must be either from or to a local user",
}
return nil, nil
}
logger := util.GetLogger(ctx).WithFields(map[string]interface{}{
"inviter": event.Sender(),
@ -97,6 +106,34 @@ func (r *Inviter) PerformInvite(
}
}
updateMembershipTableManually := func() ([]api.OutputEvent, error) {
var updater *shared.MembershipUpdater
if updater, err = r.DB.MembershipUpdater(ctx, roomID, targetUserID, isTargetLocal, req.RoomVersion); err != nil {
return nil, fmt.Errorf("r.DB.MembershipUpdater: %w", err)
}
outputUpdates, err = helpers.UpdateToInviteMembership(updater, &types.Event{
EventNID: 0,
Event: event.Unwrap(),
}, outputUpdates, req.Event.RoomVersion)
if err != nil {
return nil, fmt.Errorf("updateToInviteMembership: %w", err)
}
if err = updater.Commit(); err != nil {
return nil, fmt.Errorf("updater.Commit: %w", err)
}
logger.Debugf("updated membership to invite and sending invite OutputEvent")
return outputUpdates, nil
}
if (info == nil || info.IsStub) && !isOriginLocal && isTargetLocal {
// The invite came in over federation for a room that we don't know about
// yet. We need to handle this a bit differently to most invites because
// we don't know the room state, therefore the roomserver can't process
// an input event. Instead we will update the membership table with the
// new invite and generate an output event.
return updateMembershipTableManually()
}
var isAlreadyJoined bool
if info != nil {
_, isAlreadyJoined, _, err = r.DB.GetMembership(ctx, info.RoomNID, *event.StateKey())
@ -140,31 +177,13 @@ func (r *Inviter) PerformInvite(
return nil, nil
}
// If the invite originated remotely then we can't send an
// InputRoomEvent for the invite as it will never pass auth checks
// due to lacking room state, but we still need to tell the client
// about the invite so we can accept it, hence we return an output
// event to send to the Sync API.
if !isOriginLocal {
// The invite originated over federation. Process the membership
// update, which will notify the sync API etc about the incoming
// invite. We do NOT send an InputRoomEvent for the invite as it
// will never pass auth checks due to lacking room state, but we
// still need to tell the client about the invite so we can accept
// it, hence we return an output event to send to the sync api.
var updater *shared.MembershipUpdater
updater, err = r.DB.MembershipUpdater(ctx, roomID, targetUserID, isTargetLocal, req.RoomVersion)
if err != nil {
return nil, fmt.Errorf("r.DB.MembershipUpdater: %w", err)
}
unwrapped := event.Unwrap()
var outputUpdates []api.OutputEvent
outputUpdates, err = helpers.UpdateToInviteMembership(updater, unwrapped, nil, req.Event.RoomVersion)
if err != nil {
return nil, fmt.Errorf("updateToInviteMembership: %w", err)
}
if err = updater.Commit(); err != nil {
return nil, fmt.Errorf("updater.Commit: %w", err)
}
logger.Debugf("updated membership to invite and sending invite OutputEvent")
return outputUpdates, nil
return updateMembershipTableManually()
}
// The invite originated locally. Therefore we have a responsibility to
@ -229,12 +248,11 @@ func (r *Inviter) PerformInvite(
Code: api.PerformErrorNotAllowed,
}
logger.WithError(err).WithField("event_id", event.EventID()).Error("r.InputRoomEvents failed")
return nil, nil
}
// Don't notify the sync api of this event in the same way as a federated invite so the invitee
// gets the invite, as the roomserver will do this when it processes the m.room.member invite.
return nil, nil
return outputUpdates, nil
}
func buildInviteStrippedState(

View file

@ -268,21 +268,19 @@ func (r *Joiner) performJoinRoomByID(
case nil:
// The room join is local. Send the new join event into the
// roomserver. First of all check that the user isn't already
// a member of the room.
alreadyJoined := false
for _, se := range buildRes.StateEvents {
if !se.StateKeyEquals(userID) {
continue
}
if membership, merr := se.Membership(); merr == nil {
alreadyJoined = (membership == gomatrixserverlib.Join)
break
}
// a member of the room. This is best-effort (as in we won't
// fail if we can't find the existing membership) because there
// is really no harm in just sending another membership event.
membershipReq := &api.QueryMembershipForUserRequest{
RoomID: req.RoomIDOrAlias,
UserID: userID,
}
membershipRes := &api.QueryMembershipForUserResponse{}
_ = r.Queryer.QueryMembershipForUser(ctx, membershipReq, membershipRes)
// If we haven't already joined the room then send an event
// into the room changing our membership status.
if !alreadyJoined {
if !membershipRes.RoomExists || !membershipRes.IsInRoom {
inputReq := rsAPI.InputRoomEventsRequest{
InputRoomEvents: []rsAPI.InputRoomEvent{
{

View file

@ -228,14 +228,14 @@ func (r *Leaver) performFederatedRejectInvite(
util.GetLogger(ctx).WithError(err).Errorf("failed to get MembershipUpdater, still retiring invite event")
}
if updater != nil {
if _, err = updater.SetToLeave(req.UserID, eventID); err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to set membership to leave, still retiring invite event")
if err = updater.Delete(); err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to delete membership, still retiring invite event")
if err = updater.Rollback(); err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to rollback membership leave, still retiring invite event")
util.GetLogger(ctx).WithError(err).Errorf("failed to rollback deleting membership, still retiring invite event")
}
} else {
if err = updater.Commit(); err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to commit membership update, still retiring invite event")
util.GetLogger(ctx).WithError(err).Errorf("failed to commit deleting membership, still retiring invite event")
}
}
}